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    • holmes

      Retroarch/Mapping saving/loading on different controlers
      GamePad/GPIO/USB encoder • different controlers savingloading • • holmes  

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      Zing

      @holmes it is not possible to define the hotkeys combination Exactly, this is not possible. in N64 for example N64 is an emulator that usually gives a headache to configure the controls (are you using the standalone emulator, or Retroach?). Perhaps these topics will help you: https://forum.recalbox.com/topic/9016/a-lire-manettes-n64 https://forum.recalbox.com/topic/23235/usb-n64-controller-setup The reason may be due to the fact that the arcade controls are not unplugged (they are in the cabinet and cannot be easily unplugged) and so the USB analogic gamepad is not alone (this is a guess). I'm not a developer and I don't have enough technical knowledge to give you a certainty, but, as far as I understand, your guess is right. It is precisely because of the impossibility of easily unplugging that I suggested setting the control of player 1 before starting a game (in the case of the N64, for example). I got some success with the overloading mechanism as described in the documentation. I created a .retroarch.cfg file in /roms/N64 and /roms/megadrive. I just added in them the button labels for save/load/increase volume/decrease volume. Sorry, but, I believe this is the best option. As you said, this option requires you to connect the Joystick that you defined in the settings, but, I don't know an automatic recognition method as you wish. Maybe you can try the official discord, maybe someone there suggest some script or other option: https://discord.com/invite/NbQFbGM
    • felipeadms

      Creating Pack Collections in Recalbox 6.0 (different systems)
      Your recalbox • recalbox 6.0 systems pack different collections creating • • felipeadms  

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      Zing

      @felipeadms It's not a problem, and I'm sorry, but there's no point in mentioning version 6.0 in the title if you're using version 7, and, as I said, you won't have support for outdated versions. I think this topic explains it better: https://forum.recalbox.com/topic/17186/problem-custom-es_system-cfg
    • Eduard0Rub1o

      Config GPIO porta yo different emulators
      GamePad/GPIO/USB encoder • gpio config different porta • • Eduard0Rub1o  

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    • Diegus83

      Behavior of Arkanoid (USA) and different NES cores
      Emulator Arcade/PC/Console • nes different usa arkanoid behavior • • Diegus83  

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      Diegus83

      Ok, I'm going to leave the solution here for anyone who may need it in the future: https://github.com/libretro/libretro-fceumm/issues/308#issuecomment-560408467 if using the US rom (NES), set User 2 to NONE instead of auto. if using the Japan rom (Famicom), disable User 5 instead. Further explanation: on NES, player 2 port acts as expansion port, including arkanoid paddle in this case (using mouse) on Famicom (when loading Japanese ROMS), expansion port is on a dedicated port which is mapped to User 5 on fceumm. this should resolve this issue and any other confusion with nes/famicom expansions
    • ThomasD3

      Quand on utilise SMB pour les different repertoires, qu'en est il de overlays?
      Recalbox Général • quand different smb repertoires utilise • • ThomasD3  

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      ThomasD3

      @oyyodams ca a plus de sens, mais Kodi se retrouve tout de suite avec un ecran noir dans ce cas la. Je n'ai toujour pas elucide pourquoi quand il y a le repertoire systeme externe Kodi n'aime pas ca et je ne vois rien qui me saute aux yeux dans les logs.
    • henrique1775

      Snap Videos not work in recalbox 6.1 from different theme
      Themes & Interface • recalbox 6.1 videos snap different • • henrique1775  

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      mYSt

      @henrique1775 Themes need to support snap videos, if your themes haven't been updated since 6.1 release they won't work with videos
    • ultraover

      Allow different resolution ES - Ingame - Kodi
      Recalbox General • kodi different ingame allow • • ultraover  

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      Pol

      I wanted to add that it is possible to use certain shaders that add a little horizontal blur (just horizontal) to get rid of non-integer horizontal scaling issues like rainbow banding or scroll wriggling, they dont affect speed at all. For all consoles I use: blurs/blur5fast-horizontal.glsl And only for megadrive: blurs/blur7fast-horizontal.glsl because banding and dithering in megadrive are still there with blur5. Still, with the raspi composite they look great, more crisp than original megadrive (i have one to compare) Both set with: Filter: non linear Scale: 3x But the guy I mentioned uses other, maybe its even better i didnt try yet, he says It calculates better non integer width (256 for nes snes pcengine, 304 most neo geo, 384 cps, etc. arent integers into 720 Raspberry native horizontal res)
    • Levingard

      50hz and 60hz with different Emulators
      Recalbox General • different 50hz 60hz • • Levingard  

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      Substring

      @levingard too bad, you can't change video settings on the fly on xu4, i never found how to do it
    • Beladorizid

      Using different controllers for different systems
      GamePad/GPIO/USB encoder • systems different • • Beladorizid  

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      Substring

      @beladorizid we don't support games/specific pads configuration. The easiest way is to change players order when required
    • userreddit

      Kodi & Recal different resolutions?
      Recalbox General • kodi recal different resolutions • • userreddit  

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      userreddit

      Oh god, this is sad. I rebooted the pi and my problem was fixed. Learn from me. If you have a problem like this, always reboot before you post.
    • Sylvester

      Assign a different piece of music to each system page?
      Recalbox General • music different assign each piece • • Sylvester  

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      agahowa23

      @supernature2k I am immensely grateful with you! I swear I made my research in the forum and I found many topics that talked about this, but none of them were conclusive (the ones I saw). I found one that I think was the one I needed but it was in french, I translated with google translator, but I wasn't much of a help. I found difficult to find the main theme.xml (even with WinSCP) but I did it. I am truly grateful, thanks! You all make a great job!
    • amzg

      Is possible managing different images for the same game??
      Recalbox General • possible different same managing • • amzg  

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      amzg

      @paradadf thanks for the info, great news!! Thanks for the great work you do.
    • C16-fan

      Use different keymap for C64 (vice-libretro)
      Emulator Arcade/PC/Console • c64 different keymap vice-libretro • • C16-fan  

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      C16-fan

      Hello Substring, In the GitHub for libretro (see link above) there are many keymaps available for many operating systems (including x11 for Linux). Does it mean that keymap shall be selected when x64 is compiled? I tried many times to find keymaps in my SD Card (and even the kernal which is a core file of C64) so to me if those files are not visible it means they are merged to some library file (.so) ? Am I right?
    • Matra

      Moving the screen area for different emulators
      Recalbox General • different moving area • • Matra  

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      Edvis

      @matra put like)
    • vitormhenrique

      Different configuration for second player?
      GamePad/GPIO/USB encoder • player different second • • vitormhenrique  

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    • never1991

      How set a different GPIO pin Mausberry shutdown circuit?
      Recalbox General • gpio different pin mausberry circuit • • never1991  

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      supernature2k

      @never1991 try to edit this line
    • kawarotic

      Different game, different screen config, same emulator
      Emulator Arcade/PC/Console • config different same • • kawarotic  

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      kawarotic

      nevermind, got my answer. i'm dumb sorry!
    • maximus37

      Why is the system list different?
      Your discoveries • list different • • maximus37  

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      azvarel

      This discourse will not get anywhere ... Each one has its own passion, I really like Sharp x68000, there are castlevania that for me is one of the best versions that exist on earth, for others not, I had a game of Alice in Wonderland as well and several others that I lack memory. I am in favor of a flawless lean system, so that later more resources or even more emulators are implemented. Colecovision is to be implemented in version 4.1 and the list of games much more interesting than the atari 5200
    • Kaervekkun

      How can I set different controls for FBA?
      Recalbox General • fba controls different • • Kaervekkun  

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      Kaervekkun

      I added the line to load my fba_libretro.cfg file, but it doesn't work. Also, I've tried to configure retroarch (I move through the menu using a keyboard), but when I try to map a button from the joystick, it doesn't recognise it. Do I need to press anything before trying to map it (Enter doesn't work). Thanks again.