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    Topics created by Robsdedude

    • Robsdedude

      Custom Kodi button mapping
      GamePad/GPIO/USB encoder • kodi button mapping • • Robsdedude

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      Robsdedude

      I've just opened a pull request because I think my modification could be of interest for others as well.
      I still have to test it, though.

    • Robsdedude

      Solved Cannot connect Ipega 9021
      GamePad/GPIO/USB encoder • cannot connect ipega 9021 • • Robsdedude

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      Robsdedude

      Ok. I made it work now completely (including start and select buttons) by setting global.inputdriver=sdl2 in the config. Thus, this thread can be closed.

    • Robsdedude

      Wiki is hard to navigate
      Recalbox General • wiki hard navigate • • Robsdedude

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      Robsdedude

      Oh I love you guys ❤.❤! Always trying to improve everything. Keep up the great work!

    • Robsdedude

      Solved XBox 360 and PS3 controller
      GamePad/GPIO/USB encoder • xbox 360 ps3 • • Robsdedude

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      starmagoo

      Yes it is. Look at my answer in the german section. I have activated both drivers and I sed the number of Xbox controllers to 1.

      All 4 Controllers (1 Xbox & 3 PS3) are working together.

      Looks like it isn't a problem, is it?

    • Robsdedude

      Syncing save states and files with retroarch
      Recalbox General • syncing retroarch • • Robsdedude

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      Substring

      Well, several solutions :

      change retroarch save folder for every emulator. Boring, but can be done do it the file system way : change the system save folder name to a symlink pointing to a unique directory the dirty way : sync all in all folders. THat way you're sure to have them all, despite it's messy
    • Robsdedude

      Black screen instead of system settings
      Recalbox General • issue black screen • • Robsdedude

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      Nachtgarm

      @Robsdedude This is the best way to report an issue directly on GitHub: https://github.com/recalbox/recalbox-os/issues

    • Robsdedude

      Virtual Keyboard
      Community projects • virtual keyboard • • Robsdedude

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      Robsdedude

      (Somewhat disappointing) Update: I will give up on the hardware keyboard support. This is due to the fact that the mapping from JavaScript key codes to lingo key codes (what uinput uses which is used by the server) is ridiculously hard (if not even impossible) to do.

      So I will sadly have to stick to the touch/click keyboard.

      Here is just the tip of the iceberg: JavaScript key codes depend on the keyboard layout of the client while lingo's key codes don't. The will stay the same no matter what the system's keyboard layout looks like. So at least I would have to ask the client to tell me it's keyboard layout an have to have a mapping for every possible layout.