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    • jollygreen

      Save states and hot keys for mupen64plus glide64mk2
      Recalbox General • hot keys mupen64plus glide64mk2 • • jollygreen

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    • Khyron

      Mupen64Plus GLide64MK2 Buttons
      Recalbox General • mupen64plus glide64mk2 buttons • • Khyron

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      Khyron

      @Khyron

      In case someone ever asks the same question, the answer is

      Hotkey+

      A = Reset
      X = Load SaveState
      Y = Save SaveState

      DPAD UP = INCREMENT SAVESTATE SLOT
      DPAD RIGHT = FAST FORWARD
      L1 = SCREEN CAPTURE

    • fr4nc3sc0

      GPI CASE 2W - N64 - Mupen64Plus remapping control for each roms
      Recalbox General • case2w mupen64plus controls • • fr4nc3sc0

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    • adam0509

      Can't change/modify option of N64 emulator MUPEN64PLUS GLIDE64MK2
      Emulator Arcade/PC/Console • n64 mupen64plus glide64mk2 glide64 wipeout • • adam0509

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      adam0509

      @adam0509 UP

    • Crane_gris

      Mupen64Plus GLide64MK2 pas de menu retroarch ?
      Emulateurs Arcade/PC/Console • mupen64plus glide64mk2 retroarch • • Crane_gris

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      Crane_gris

      @pitch64 Ok merci pour ta réponse. Ya juste la configuration des touches qui me pose un peu problème (A de la manette Xbox = A d'un manette Nintendo) mais c'est un détail et de plus j'utilise différent émulateurs suivant les jeux.

    • rastaman1201

      Mupen64Plus Glide64MK2 Edit Resolution/Controls
      Emulator Arcade/PC/Console • mupen64plus glide64mk2 edit • • rastaman1201

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    • holmes

      Mupen64plus standalone et surcharge
      Emulateurs Arcade/PC/Console • mupen64plus standalone surcharge • • holmes

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    • Jabba90

      Change Hotkeys for Mupen64Plus standalone
      Emulator Arcade/PC/Console • n64 mupen64plus retroarch • • Jabba90

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      Jabba90

      @zing My bad! Your resources already contained the solution. Thank you!

    • kalmath

      Solved Réglages manettes sur le nouveau mupen64plus?
      Emulateurs Arcade/PC/Console • mupen64plus mapping controller help please • • kalmath

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      kalmath

      @kalmath

      Problème réglé, pour ceux qui rencontreraient également ce petit soucis, allez donc dans /recalbox/share/system/configs/mupen64/input.xml

      Supprimez le fichier "input.xml"

    • mcdermd

      Solved Generic USB N64 controller config with mupen64plus
      Emulator Arcade/PC/Console • generic usb config mupen64plus • • mcdermd

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      indeed

      Same problem here. I also have SWITCH CO.,LTD. Controller (Dinput).
      For me an InputAutoCfg.ini file was never create or overwritten after I created it myself.

    • buggasauras

      cant save mupen64plus changes
      Recalbox General • cant mupen64plus changes • • buggasauras

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    • Lumbeechief081

      Please help, can't save in Mupen64plus non libretro.
      Emulator Arcade/PC/Console • saving mupen64plus • • Lumbeechief081

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      Zaphod

      @Lumbeechief081
      Can you search your mupen64 ini file?
      /recalbox/share/system/configs/mupen64/mupen64plus.ini I know it LONG but what I am looking for is the SaveType listed under Donkey Kong 64. There will be Multiple entries in your file so you can do the following

      log in via SSH:
      nano /recalbox/share/system/configs/mupen64/mupen64plus.ini
      hit CTRL + w (search)
      type Donkey Kong 64 and hit enter
      check under the entry and make sure SaveType is "Eeprom 16KB"
      hit CTRL + w again and the nenter for the next instance.
      Check that each version of the rom has the seave type listed as Eeprom 16KB (if one is wrong change it)

      This sometimes happens the save file is set to 4KB or 8KB

      The alternative is to replace your ini file with a known good one. Some older ini files had it listed wrong. Not sure if this is the case but its worth looking into. It would absolutely cause this behavior.

    • Macu

      Control problems with mupen64plus / rice core
      Emulator Arcade/PC/Console • control mupen64plus rice core • • Macu

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      Pol

      @macu Think of a "core" as an emulator, for instance there are many emulators for SNES: Snes9x, higan, etc... Each one is a core.
      Then there are libretro adapted cores (the ones that use the retroarch environment) and standalone cores (with their own environment, configs, etc). Recalbox uses libretro and standalone cores, sometimes you can choose between them as is the N64 case. Sometimes not (Dosbox for instance). The devs choose cores availability depending on the system (Raspi, PC, etc), they do so with performance un mind. N64 emulation is tricky, especially in lower end machines like Raspberry Pi, so its a matter of trial and error which core is better for a game.

    • larska

      Solved Probleme Hotkey mupen64plus
      Manettes/GPIO/Encodeurs • hotkey mupen64plus • • larska

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      larska

      bonjour !!!
      Merci de vos réponse j'ai fait ce que vous avez dit et sa fonctionne

    • kelv

      Mupen64plus how to use glide64mk2?
      Emulator Arcade/PC/Console • mupen64plus glide64mk2 • • kelv

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    • kelv

      Mupen64plus RICE not showing FPS
      Emulator Arcade/PC/Console • mupen64plus rice showing fps • • kelv

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    • FoXzFLoW

      Xbox One Controller (via USB) and N64 (mupen64plus)
      GamePad/GPIO/USB encoder • xbox usb mupen64plus • • FoXzFLoW

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      FoXzFLoW

      Hi guys!

      Finally I got the solution for that. What I did is to move from mupen64plus to libretro core (mupen64 but from libretro) under the N64 emulator settings to use.
      Key mapping is now working as expected using Xbox One controller.
      The problem about slowness (using libretro - mupen64) was caused because I already set libretro snes9x to use run ahead (latency settings) and saved the configuration, so N64 emulation was also trying to use run ahead settings that are quite bit processor intensive.
      I just disabled run ahead (lantency settings) for this N64 core only, and now I am ready to go!

      Thanks!

    • sergate

      x86_64 - Mupen64plus - Rice non disponible
      Emulateurs Arcade/PC/Console • x8664 mupen64plus rice non disponible • • sergate

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      sergate

      @Substring
      J'ai suivi le tuto en anglais comme tu m'as indiqué.
      Tout fonctionne correctement, voici ce que j'ai fait :

      recalbox/share/system/configs/mupen64/mupen64plus.cfg ghq_hirs = 1 ghq_hirs_gz = False Démarrer un jeu N64 avec l'émulateur Mupen64plus et le core Gliden64 Mettre les dossiers hi-res dans recalbox/share/system/.local/share/mupen64plus/hires_texture/

      Donc pour résumer, pas besoin de Rice, tout roule avec Gliden64.

      Merci !

    • machuna

      Configurar botones para Mupen64plus en InputAutoCfg
      Mandos/GPIO/Codificador USB • configurar botones para mupen64plus inputautocfg • • machuna

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      paradadf

      @machuna leeme bien. Tenes que cambiar el emulador por defecto por uno de libretro (que tiene retroarch!). Presiona select sobre el juego, editar metadatos y y cambia las dos primeras opciones a libretro y glupen, lueho guarda.