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    AMIGA CD32 EMULATION - HOW TO -

    Emulator Arcade/PC/Console
    amiga cd32
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    • Ratte
      Ratte last edited by Ratte

      0_1491766755279_CD32-Controller.png

      YOUTUBE - HOW TO:
      https://youtu.be/a6Oi-TOOVCw

      Running Amiga emulation in just 15 minutes.

      Best compatibility for game consoles.
      On the AmigaCD32 nearly all known Amiga games are accessible.
      Over 150 special CD32 versions shine with improved graphics and additional AddOns.
      Special Compilation-CDs with more than 20 years of "AmigaCD32 WHD-Load" experience guarantee a lot of fun.
      Due to the natural limitation of the missing mouse and keyboard, these games and Compilation-CDs are 100% made for Recalbox.

      Have a lot of fun.

      Ratte paradadf 2 Replies Last reply Reply Quote 2
      • Ratte
        Ratte @Ratte last edited by Ratte

        This post is deleted!
        1 Reply Last reply Reply Quote 0
        • paradadf
          paradadf Staff @Ratte last edited by

          @Ratte please, read the forum rules! You should not post links to copyrighted content!

          If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

          Ratte 1 Reply Last reply Reply Quote 0
          • Ratte
            Ratte @paradadf last edited by Ratte

            @paradadf said in AMIGA CD32 EMULATION - HOW TO -:

            @Ratte please, read the forum rules! You should not post links to copyrighted content!

            Sorry for that, i changed the archive.
            (-) bios and iso replaced by 0 byte placeholders
            (+) added rpi1 & rpi2 to the existing rpi3 binary

            http://www84.zippyshare.com/v/paDNAZCI/file.html

            Have fun.

            RustyMG 1 Reply Last reply Reply Quote 0
            • RustyMG
              RustyMG @Ratte last edited by

              @Ratte
              Hi there!
              I can confirm the instructions are perfect and that its adds CD32 functionality to Recalbox within minutes.

              All the games I have tested seem to exit back to the menu perfectly. Just a pity this isnt included as part of the "standard" / default Recalbox install!

              I am however having problems with a lot of games.
              The ones that are "standalone" .iso files load no problem, but ones that have .wav files do not seem to play the audio.

              Using [title removed] as an example, the cue file starts off with:

              FILE "[title removed](Track 01 of 10)[!].iso" BINARY
              TRACK 01 MODE1/2048
              INDEX 01 00:00:00

              Then it has the audio tracks all listed, ie
              FILE "[title removed](Track 02 of 10)[!].wav" WAVE
              (then track 3 to 10).

              Yet, no audio plays, so I though Id just burn the iso and wav files to a cd using Nero, then re-rip the cd image to give me a .cue and .bin file like all the regular cd images for the Mega CD, PC Engine CD, PSX etc, but when I put those files in the folder, the cue file doesnt even show up as a game?!
              Any help / suggestions would be most appreciated!

              Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

              Ratte 1 Reply Last reply Reply Quote 0
              • Ratte
                Ratte @RustyMG last edited by

                @RustyMG
                Hi,
                nice to have a feedback.
                Amiga seems to be not very interresting on recalbox.
                However I had the same problem with multifile games.
                I will update the "how to" and the archiv, with a newer version.
                The solution is to change the "iso" detection in some settings and scripts against a "cue" detection and everything works fine.
                At the moment I am doing some testruns with bigger multifile images.
                BR
                Ratte

                RustyMG 1 Reply Last reply Reply Quote 0
                • RustyMG
                  RustyMG @Ratte last edited by

                  @Ratte
                  I have lots of images of cd32 games with .wav and .mp3 files in addition to the .cue and .iso if you want any help with testing.

                  Pity every iso of Super Putty does not appear to work.
                  I have a lengthy list of iso's that do and don't work if anyone needs it.

                  Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                  Ratte 1 Reply Last reply Reply Quote 0
                  • Ratte
                    Ratte last edited by Ratte

                    Actual testresults:
                    50+ games are working without problems.

                    Some games with different problems...
                    The Super Stardust Intro is killing UAE4ARM & Recalbox.
                    Others with gfx-glitches or no responce ...
                    Surf Ninjas
                    Thomas The Tank Engine & Friends Pinball
                    Fears
                    Beneath a Steel Sky
                    Jungle Strike - The Sequel to Desert Strike
                    Premiere
                    Gulp!
                    The Seven Gates of Jambala
                    PGA European Tour
                    Chambers of Shaolin
                    Star Crusader
                    Last Ninja 3
                    The Lost Vikings

                    voljega 1 Reply Last reply Reply Quote 0
                    • voljega
                      voljega Banned @Ratte last edited by

                      @Ratte everyone of those work in amiga 600 or 1200. For Surf Ninjas try activating in the menuNTSC

                      1 Reply Last reply Reply Quote 0
                      • Ratte
                        Ratte @RustyMG last edited by

                        @RustyMG
                        Here is the short version of the CUE fix.

                        /etc/emustation/es_systems.cfg
                        Change the AmigaCD32 "iso" Extension section against:

                            <extension>.cue .Cue .CUE</extension>
                        

                        /usr/bin/uae4arm/scripts/start.sh
                        change line 19:

                        if [ "$romType" == "cue" ]; then

                        Thats it.
                        (Now, all games work with a cue file.)

                        RustyMG 1 Reply Last reply Reply Quote 0
                        • RustyMG
                          RustyMG @Ratte last edited by RustyMG

                          @Ratte Hi,
                          Lines 19, 20 and 21 are:
                          if [ "$romType" == "iso" ]; then
                          if [ ! -f "$romPath/$uaeName" ]; then
                          exit

                          So, if I change the iso reference to .cue , how will all the iso files I have load, as Ive just overwritten the only reference I can see for iso loading?

                          If I kept the above 3 lines, but ADDED the following "loop" below, would that work?

                          if [ "$romType" == "cue" ]; then
                          if [ ! -f "$romPath/$uaeName" ]; then
                          exit

                          Also, do I not need to edit line 5 of es_systems.cfg to include a reference to .cue?
                          I thought Id need to change it to :

                          <extension>.iso .Iso .ISO .cue .Cue .CUE</extension>

                          No? That way, both iso AND cue files can be loaded?

                          Oh, I had a typo in my other post - all versions of Putty Squad dont seem to work...

                          Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                          voljega 1 Reply Last reply Reply Quote 0
                          • voljega
                            voljega Banned @RustyMG last edited by

                            @RustyMG yes it would work like that

                            1 Reply Last reply Reply Quote 0
                            • Ratte
                              Ratte last edited by Ratte

                              If you combine ISO and CUE detection, the result will be equal to the older PSX-emulation in RB4.1 pre 2017.
                              You will see double listed games from CUE games with ISO tracks inside ...
                              The better way is to use only CUE.

                              Simply create a CUE for your existing ISO files and everything is fine.

                              File:YOUR_GAME.CUE

                              FILE "YOUR_GAME.iso" BINARY
                              TRACK 01 MODE1/2048
                              INDEX 01 00:00:00

                              Thats all and it is a clean solution.

                              -- Also, do I not need to edit line 5 of es_systems.cfg to include a reference to .cue?

                              • /etc/emustation/es_systems.cfg
                              • Change the AmigaCD32 "iso" Extension section against:
                              • <extension>.cue .Cue .CUE</extension>
                              RustyMG 1 Reply Last reply Reply Quote 0
                              • RustyMG
                                RustyMG @Ratte last edited by

                                @Ratte Hi yeah that makes sense.
                                The only problem Is that I now have 64 cue files to create, and some of my iso's were .img files, which id changed to .iso to load , but, the .iso files data in the cue file for these types isn't 2048, but is 2352, so will need to try and establish exactly what files they were.
                                Fun fun fun.....

                                Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                Ratte 1 Reply Last reply Reply Quote 0
                                • Ratte
                                  Ratte @RustyMG last edited by

                                  @RustyMG
                                  I am sorry, but hopefully it is the last "BIG" change.

                                  RustyMG 1 Reply Last reply Reply Quote -1
                                  • RustyMG
                                    RustyMG @Ratte last edited by RustyMG

                                    @Ratte
                                    Oh it's fine!
                                    I've been working on my setup for 3 months, so this is only a minor job!
                                    I now have about 40 game "rips" with .wav files to try.
                                    Of the ones that work I intend to recode the wav files to mp3 files as the space savings will be HUGE, then it should just be a matter of changing the wav references in the cue files to mp3.
                                    I noticed the rare Xenon 2 full cd rip with cd audio in the bin file doesn't work and I know it's an ntsc game - going by another post above, are ntsc games not booting?

                                    Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                    Ratte 1 Reply Last reply Reply Quote 0
                                    • Ratte
                                      Ratte @RustyMG last edited by Ratte

                                      @RustyMG
                                      amigacd32/CDS/games_xxx.lst
                                      Enter your archive name in one of the lists for req. videomode.
                                      (btw. no longer ISO ... take the CUE-name)

                                      This will stretch NTSC to screenfilling games.
                                      UAE is running in a real NTSC emulation.

                                      In future this list will be obsolete, a better idea is a CUE-file integration of videomodes.
                                      But meanwhile ist good for testing.

                                      BTW. I have no problems with NTSC games in PAL config ....

                                      1 Reply Last reply Reply Quote 0
                                      • RustyMG
                                        RustyMG last edited by

                                        Update.
                                        Ive now tested 99% of the available CD32 releases, deleting the no loaders / corrupt audio games as I went.
                                        Of the ones that worked, I choose 3 at random with lots of large audio WAV files, and re encoded the audio tracks to 192k mp3 files, and made the necessary changes in the cue file (a global replace saves time!)
                                        And, all 3 still seem to work perfectly, so I will be re encoding all WAV files and hope to save about 10gig of valuable space.
                                        Clearly those games will probably no longer work on a real actual CD32, but that's not an issue for myself.

                                        Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                        1 Reply Last reply Reply Quote 0
                                        • Ratte
                                          Ratte last edited by

                                          The first special cd32 versions I have successfully tested.
                                          (Not included CDTV games like Defender of the Crown I&II or WHDLoad Compilation CDs with tons of A500/1200 games)

                                          Akira
                                          Alfred Chicken
                                          Alien Breed - Tower Assault
                                          Alien Breed 3D
                                          Alien Breed Special Edition & Qwak
                                          Arabian Nights
                                          Arcade Pool
                                          Banshee
                                          Base Jumpers
                                          Battletoads
                                          Beavers
                                          Benefactor
                                          Big 6, The
                                          Brian the Lion Starring in Rumble in the Jungle
                                          Brutal - Paws of Fury
                                          Brutal Football
                                          Bubba 'N' Stix
                                          Bubble and Squeak
                                          Cannon Fodder
                                          Chaos Engine, The
                                          Chuck Rock
                                          Classic Lotus Trilogy, The
                                          Clockwiser
                                          Clue!, The
                                          D-Generation v1.0
                                          Dangerous Streets & Wing Commander
                                          Darkseed v1.1
                                          Death Mask
                                          Deep Core v1.01
                                          Diggers & Oscar
                                          Disposable Hero
                                          Emerald Mines
                                          Exile
                                          Fields of Glory
                                          Final Gate, The
                                          Fire & Ice - The Daring Adventures of Cool Coyote
                                          Fire Force
                                          Flink
                                          Fly Harder
                                          Frontier - Elite II v1.10
                                          Fury of the Furries
                                          Global Effect
                                          Gloom
                                          Grandslam Gamer Gold Collection
                                          Guardian
                                          Gunship 2000
                                          Heimdall 2
                                          International Karate
                                          International Open Golf Championship
                                          International Sensible Soccer - World Champions v1.2
                                          James Pond 2 - Robocod
                                          James Pond 3 - Operation Starfi5h
                                          Jetstrike
                                          John Barnes European Football
                                          Labyrinth of Time, The
                                          Lemmings
                                          Manchester United - Premier League Champions v1.0CD
                                          Mean Arenas
                                          Microcosm
                                          Morph
                                          Myth - History in the Making
                                          Naughty Ones
                                          Nick Faldos Championship Golf
                                          Overkill & Lunar-C
                                          PGA European Tour
                                          Pierre le Chef is... Out to Lunch
                                          Pinball Fantasies
                                          Power Drive
                                          Prey - An Alien Encounter
                                          Project-X & F17 Challenge v2.0
                                          Rise of the Robots
                                          Roadkill
                                          Ryder Cup by Johnnie Walker, The
                                          Sabre Team
                                          Simon the Sorcerer
                                          Soccer Superstars
                                          Strip Pot
                                          Subwar 2050
                                          Super League Manager
                                          Super Putty
                                          Superfrog
                                          Syndicate
                                          Total Carnage
                                          Trivial Pursuit - The CD32 Edition v1.0C
                                          UFO - Enemy Unknown
                                          Vital Light
                                          Will Bridge - Practice 1 - Initiation - Junior

                                          more to come ....

                                          RustyMG 1 Reply Last reply Reply Quote 0
                                          • RustyMG
                                            RustyMG @Ratte last edited by

                                            @Ratte
                                            Hi, you beat me to it with the list.
                                            However there are some listed there that load but do not run correctly.
                                            I have downloaded every standalone version of Fire and Ice going and all suffer serious audio glitching.
                                            Also, with every version of the Lotus Challenge Trilogy I have tried, Lotus 3 crashes after you have selected your car.
                                            My list has a good few more on it (I note you have more to follow) but between us I think we will have a definitive list of working games 🙂

                                            Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                            1 Reply Last reply Reply Quote 0
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