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    News: Recalbox 6.2, or 6.3, or... well, the next version!

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    • Zaphod
      Zaphod @paradadf last edited by Zaphod

      @paradadf I figured out high res textures through a series of trial and error tests ( i had never tried it before)
      see my post here
      https://forum.recalbox.com/topic/20633/retroarch-libretro-emulators-and-hi-res-textures/2

      It would be really nice if the web management console provided some assistance though. I had to manually create some folders and read up on the emulator to figure it out.

      paradadf 1 Reply Last reply Reply Quote 0
      • Zaphod
        Zaphod last edited by Zaphod

        Did we come up with a code name yet?
        i was thinking this way...

        We are all waiting for it
        We are all excited about it
        A lot of really smart people are working on it.
        When it finally arrives it will make our lives more enjoyable.
        It's arrival will be heralded around the world as one of the greatest triumphs of mankind....
        Ok maybe i'm going a little overboard with this one...

        CODE NAME: "Vaccine"

        Thoughts?

        1 Reply Last reply Reply Quote 0
        • RetroVadus
          RetroVadus last edited by

          WOW! Impressive list of changes and additions. You are creating a great hype. THANK YOU 🙂

          My doubts:

          • I can read the possibility to create new virtual systems by genre. Can be customized by the user? for example: pinb***s, space ships, adult...
          • Could be possible videosnaps with sound enable/disable?

          Thx again.

          Hardware: Raspberry pi 4b (4Gb)
          Controllers: Connected via GPIO
          Video: HDMI to RGB (1280x1024, 5:4)

          Zaphod 1 Reply Last reply Reply Quote 0
          • Zaphod
            Zaphod @RetroVadus last edited by

            @RetroVadus Games by Genre is a great idea actually.

            • Fighting

            • Racing

            • Platformer

            • Beat em Up

            • Adventure

            • etc.

            1 Reply Last reply Reply Quote 0
            • paradadf
              paradadf Staff @Zaphod last edited by

              @Zaphod through the web, hi_res textures won't be manageable in the short term, but the folders will be created automatically on the next version.

              If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

              1 Reply Last reply Reply Quote 2
              • JuanBa
                JuanBa last edited by

                What a pleasure to read all this ! Well done you all !

                What version of Kodi will be in the next version please? If 18.x, will it include inputstream adaptative library, so we can use the Netflix add-on ? Very specific question I imagine, and I will understand it is not the priority.
                Thanks in advance

                1 Reply Last reply Reply Quote 0
                • sag508
                  sag508 last edited by sag508

                  Please don't take this comment as a dig on the developers or a demand for anything:

                  Can someone explain to me why it takes so long to develop recalbox for RP4? I am genuinely curious and want to learn more about how these systems are developed. I figured since this is a Linux-based OS and the raspberry pi is so well-documented i'd figured it wouldn't be that different from previous versions of the Pi.

                  Again, this is just to further my understanding. I know this forum has a lot of ungrateful j**ks, please don't consider me and this post one of them. I've actually taken a big interest in Linux as a direct result of Recalbox and Raspberry Pis. I just would love to know why support for the 4 is taking a bit longer to develop than, say, the transition from 2 to 3.

                  And if this post may be out of line, feel free to tell me, ignore me or delete it. I don't need an entire thread locked up because of me.

                  Bkg2k 1 Reply Last reply Reply Quote 0
                  • Bkg2k
                    Bkg2k Staff last edited by

                    We know you're all impatient 🙂
                    Be sure we're all working hard to make the next version a killer version! And keep in mind it's a free project and we're all working on our free time.

                    Since the first post, many things have been improved and some new features have been added (I can't reveal anything, we've to keep some kind of surprise!)
                    However, there are still some R&D in progress and if we're lucky, there could be even more 🙂

                    orn22300 1 Reply Last reply Reply Quote 0
                    • Bkg2k
                      Bkg2k Staff @sag508 last edited by

                      @sag508 Well I'll try to explain.

                      First of all, from the system point of view, the Pi4 is not a standard Linux. But it's also no longer a Pi like all the previous models.
                      Then, Recalbox is based on Buildroot, a tool to build linux systems from scratch. It took about 8 month to buildroot to update all necessary packages to fully support the Pi4 software layers.

                      That is, in Recalbox, we had to:

                      • Consider the Pi4 as a new board, not a classic Pi3 update.
                      • Update Buildroot (and believe me, that's all but an easy task!)
                      • Update linux Kernel (and adjust some code to update deprecated stuff as in our GPIO drivers)
                      • Adjust all our "root" packages: SDL2, Retroarch, ...
                      • Adjust all standalone emulators: PPSSPP, mupen64, ...
                      • Write specific script or code here and there to adjust existing stuff (It takes ages to test everything...)
                      • TEST everything on the Pi4
                      • RE-TEST everything on all boards because a Buildroot b*mp may have unexpected side-effects!

                      We've now someone in the team with extremely impressive Buildroot skills, and the Pi4 is on rails. But we can't give any ETA yet.

                      sag508 1 Reply Last reply Reply Quote 6
                      • sag508
                        sag508 @Bkg2k last edited by sag508

                        @Bkg2k thanks for the readers digest version! Definitely helpful to get a grasp on what needs to get done. I knew you guys had your work cut out for you, I just didn't realize it was this intense. I appreciate all the work you guys are doing for this wonderful project! Looking forward to...whatever you're calling it!

                        1 Reply Last reply Reply Quote 0
                        • baudprawn98
                          baudprawn98 @Bkg2k last edited by

                          The new version looks good! Will there be an option to run the full version of Stella as opposed to lr Stella, to allow use of paddles via 2600daptor for Atari paddle games ?
                          Thanks for your efforts everyone involved !!

                          paradadf 1 Reply Last reply Reply Quote 0
                          • atwk
                            atwk last edited by

                            will OpenVPN be possible in the new version?

                            OyyoDams 1 Reply Last reply Reply Quote 0
                            • OyyoDams
                              OyyoDams Staff @atwk last edited by

                              @atwk said in News: Recalbox 6.2, or 6.3, or... well, the next version!:

                              will OpenVPN be possible in the new version?

                              No, we won't add it

                              1 Reply Last reply Reply Quote 0
                              • orn22300
                                orn22300 @Bkg2k last edited by

                                @Bkg2k Thanks for all your great job, very excited reading all the changes and improvments coming soon, One more question about the size of the SD card. What will be the best size 16,32, 64Gb to install the Recalbox System itself on an SD Card keeping in mind to install the roms /bios on an USB device?

                                paradadf JameZtosteron 2 Replies Last reply Reply Quote 0
                                • paradadf
                                  paradadf Staff @baudprawn98 last edited by

                                  @baudprawn98 who said paddles aren't supported in the libretro build? As far as I know, everything is configurable through retroarch's menu. Anyway, the emulator will be updated right before the next launch, and I've seen some work been done about paddle configurations.

                                  If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                                  baudprawn98 1 Reply Last reply Reply Quote 0
                                  • paradadf
                                    paradadf Staff @orn22300 last edited by

                                    @orn22300 the is no best size for an sd card. Although the best cost/benefit (/secure) might be a 16 Gb sd card together with an usb stick for your share partition.

                                    If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                                    1 Reply Last reply Reply Quote 0
                                    • baudprawn98
                                      baudprawn98 @paradadf last edited by

                                      @paradadf Ok maybe I’m doing something wrong(Highly likely), but I’ve never had success trying to use paddles via retro arch setup. Using the full version of Stella on Retropie is the only way I’ve been able to get them working on the pi. Looking forward to the next version, hopefully I can work it out then👍

                                      1 Reply Last reply Reply Quote 0
                                      • Zaphod
                                        Zaphod last edited by Zaphod

                                        So I never did get a reply on my suggested code-name..

                                        @Zaphod said in News: Recalbox 6.2, or 6.3, or... well, the next version!:

                                        Did we come up with a code name yet?
                                        i was thinking this way...

                                        We are all waiting for it
                                        We are all excited about it
                                        A lot of really smart people are working on it.
                                        When it finally arrives it will make our lives more enjoyable.
                                        It's arrival will be heralded around the world as one of the greatest triumphs of mankind....
                                        Ok maybe i'm going a little overboard with this one...

                                        CODE NAME: "Vaccine"

                                        Thoughts?

                                        But if you are going alphabetically "Harbinger"

                                        theknob lackyluuk 2 Replies Last reply Reply Quote 0
                                        • theknob
                                          theknob @Zaphod last edited by

                                          @Zaphod vaccine isn't a great choice for a codename imho. Some people are against vaccines (I'm not one of those people), would you like someone to be against recalbox?

                                          Zaphod 1 Reply Last reply Reply Quote 0
                                          • lackyluuk
                                            lackyluuk Translator @Zaphod last edited by

                                            @Zaphod why don't we just wait for them to release the name they want? 😉
                                            It's just a name...

                                            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                                            1 Reply Last reply Reply Quote 0
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