This is a little pack with the current logos from the theme "Recalbox Next" translated into Spanish.
And... yes! This is for the awaited version 7.0 too.
https://bit.ly/3mZF7oa
Enjoy!
This is a little pack with the current logos from the theme "Recalbox Next" translated into Spanish.
And... yes! This is for the awaited version 7.0 too.
https://bit.ly/3mZF7oa
Enjoy!
I have this list ripped from recalbox. Hope it can be useful
https://bit.ly/3vki8bk
Great! Thanks to Recalbox team.
I followed this two weeks the evolution of the changelog and the the changes to fix the big amount of reports has been impressive (many things in a short time).
Don't worry if there are minor issues, as you say the main problems has been fixed.
Thank you very much for your great work.
Hola @Dwarf,
Dejo la actualización comentada para descargar: https://bit.ly/32fsSeC
The issue remain. Not fixed in recalbox 7.0.1
Up, down, left and right from player 1 are not recognized.
The the link inside recalbox.conf for set the wifi region do not exist currently.
'## Set wifi region
'## More info here: https://github.com/recalbox/recalbox-os/wiki/Wifi-country-code
Hello!
A bit of fedback
ARM do not save the tag <core> in gamelist.xml
I used the function "move to folder", the game-list was saved but I missed all the <core> </core> tags in the new gamelist.xml.
This tag is used to define the core to be used in the rom. i.e: imame4all, mame2010, etc.
Could be supported this tag in ARM?
Another suggestion. What do you think about a new funtion to delete orphan entries in gamelist.xml?
I think it is a bug, same games in RB6.1.1 worked fine. Here a bit more of information, maybe could be useful to develoers team.
Environment: raspberry pi 4, RB 7.0, 2 controllers connected to the GPIO port.
In all games I have tested: The joystick (up,down,left,right pulsations) are not recognized. Buttons for player 1 (B,A,R Y,X,L) works fine. When I enter to the configuration of the emulator with HK+B to remap, then I can navigate for the buttons but with the joystic 2 (Joy 1 is ignored)
I have delete the ppsspp configuration, copied old configuration from RB6.1.1 but nothing worked. Any solution?
@Edu28
For me the DOS games start correctly. I only copied the directory structure from RB6 to RB7. The next is how I have the structure of files and folders. Each game have his own configuration.
@Bkg2k
A bit more of information. The only difference in the default configuration that I can see, is in this file: share_init\system\configs\dosbox\dosbox.conf
In RB 6.1.1 contain the line vsync=false, while that in RB7.0 figure vsync=true
After change the configuration to vsync=true, the games in general run better. For example; I did a test with pro pinball timeshock. I changed the resolution 800x600 to 1024x768 and now with the key vsync=true, the game is playable (previously very bad experience with vsync=false). Anyway, I feel that perhaps there are a loss of frames sometimes, but can be normal I think, not sure.
Hello,
Same problem, currently in RB 7.0.1 and updated from 7.0
Ok, there are differences between some files contained in "\share_init\shaders.tar.xz" and the files presents in "\share\shaders". In the image example you can view the difference:
Solution that worked for me: Just extract the files from the archive "shaders.tar.xz" and overwrite the files in folder \share\shaders\
Raspberry pi 4b
@akkeoss said in "Enhanced Resolution" removed from Pcsx-Rearmed on Recalbox 8.1?:
@tekkenism Hello, I have just done the necessary. The function will be available again in the next version of Recalbox
Thank you!
@RustyMG
In case it can be useful, I have just opened the following issue. At the end a workaround is commented to be able to work temporarily.
https://gitlab.com/recalbox/recalbox/-/issues/2219
I have the option for check updates disabled, and yet Recalbox show the popup message for a new update.
Please, allow to Recalbox works as is expected, If the user disable such option, then the message for update not should be shown.
The MAME's games "Field Combat" and "The combatribes" are detected wrongly as lightgun games. They works OK (without dolphin bar) but if I have the dolphin bar connected, then the game back to emulationstation on launch the game.
Tested on RB 8 beta.
@coincoin-0 said in Lightgun en.7.2.2:
Existe t il une liste des jeux compatibles avec le.systeme (je lis sur le net qu'il y aurait 250 jeux fonctionnels)
https://forum.recalbox.com/topic/24419/lightgun-compatiblity-list
I have this list ripped from recalbox. Hope it can be useful
https://bit.ly/3vki8bk
Soryy for replay in English but I hope it can help you.
I have my joysticks connected to the GPIO port and I can confirm this issue too. This worked fine with rb 6.1.1 but since RB7.x Controller 2 is taken as controller 1. It is a bit annoying I hope this can be fixed in an early future.
As workaround I use a p2k file, for example in the game Deluxe pacman. Anyway for exit from the game I have to press the HK+Start in controller nuumber 2:
# Recalbox's Pad-to-Keyboard configuration
# DeluxePacMan_v1.0_AGA
#
0:UP = up ;; Arriba
0:DOWN = down ;; Abajo
0:LEFT = left ;; Izquierda
0:RIGHT = right ;; Derecha
0:b = SPACE
0:a = SPACE
0:start = ENTER ;; Enter
0:select = SPACE ;; Espacio
El orden se guarda en el archivo de configuración recalbox.conf. Se encuentra en la ruta share/system.
Tendrás que editar ese fichero y buscar una línea tal que así "tusistema.sort=xx".
Por ejemplo el orden de los juegos dentro del sistema mame lo define la línea mame.sort=, el orden de neogeo es la línea neogeo.sort=x.
Con borrar la línea que define un orden concreto, guardar cambios y reiniciar emulationestation ya debería de ir si era ese el problema.
This was reported in older version of Recalbox and it is present in Recalbox 7.1.1 still.
Randoms reboots happens when game list is scrolled, exit code 139 in log file. (tested with different sd-cards, different themes...)
Any light about this issue?
Hello @Bkg2k!
Sorry, not here with RB7.1.1. On my case the games in subfolders inside MAME, are not listed in "arcade virtual system"
Maybe it is related to this post too: https://forum.recalbox.com/topic/22587/arcade-virtual-system-only-shows-fbneo
HTH.