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    AMIGA CD32 EMULATION - HOW TO -

    Emulator Arcade/PC/Console
    amiga cd32
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    • ironic
      ironic last edited by ironic

      Thanks @voljega 🙂

      @arkive
      Sorry, it's an Amiga thread.

      Have a look to this C64 screens grabbed from my CRT
      Scanlines perfect (1920x288), 50fps perfect sync.
      text alternatif

      text alternatif

      Open a Commodore 64 thread if you want more informations...

      Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

      1 Reply Last reply Reply Quote 0
      • Jesús BL
        Jesús BL last edited by

        Does AmigaCD32 addon run in new recalbox 4.1 stable?

        I ran this in beta but I can't in new stable version.

        Trucos y recetas para raspberry pi:
        http://malagaoriginal.blogspot.com.es/search/label/raspberry pi

        djtwok 1 Reply Last reply Reply Quote 0
        • Dragu
          Dragu Banned last edited by Dragu

          cOOL !
          I also just install CD32 Emulation.
          Is there a chance that this is part as one of the next Recalbox release ?

          voljega Substring 2 Replies Last reply Reply Quote 1
          • voljega
            voljega Banned @Dragu last edited by

            @dragu yes it should be sooner or later, but amiberry has a better support of a500/a1200 than cd32 for now

            1 Reply Last reply Reply Quote 0
            • Substring
              Substring @Dragu last edited by

              @dragu As @voljega made the hard part for configgen, we'll take a look sooner or later. Still got 1 bugfix release of 4.1 coming shortly, got some major internal work to do nefore adding new packages, then i'll go into amiga. I'm just now quite disappointed with 2 points :

              • Amiberry is SDL1 for now ... It's more than time to move on to SDL2
              • Amiberry is raspberry only (or am i wrong ?), leaving odroids and x86* on the side

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

              voljega 1 Reply Last reply Reply Quote 0
              • voljega
                voljega Banned @Substring last edited by

                @substring yeah the second point is the more bothering clearly, but they're willing to make a version for odroid, for x86, not that much apparently or not in a near future :
                https://github.com/midwan/amiberry/issues/143
                https://github.com/midwan/amiberry/issues/131

                And they are still working SDL2 version, but it looks like it will be released later than sooner 😉

                1 Reply Last reply Reply Quote 0
                • mightor
                  mightor last edited by

                  Hello everybody and many thanks for this tuto. I'll try it ASAP. Can you tell me which version of cd32_base.rom and cd32_ext.rom I need (version # or CRC) ?
                  Thanks !

                  voljega 1 Reply Last reply Reply Quote 0
                  • voljega
                    voljega Banned @mightor last edited by

                    @mightor Go back a little I posted them in this thread just two months ago

                    mightor 1 Reply Last reply Reply Quote 0
                    • mightor
                      mightor @voljega last edited by

                      @voljega got it ! Many thanks.

                      1 Reply Last reply Reply Quote 0
                      • ejr
                        ejr last edited by ejr

                        I tracked all the posts in this thread, made everything with the instructions, I even converted my cue/imgs to isos and made new cues for them, but still when I try to load something it always throw me back to recalbox. I edited start.th, made all the changes... It still doesn't work at all. Am I missing something?

                        edited:

                        Always read readme.txt 🙂
                        "RENAME YOUR REQ. EMULATOR AT:
                        ...\CD32-Beta\usr\bin\uae4arm
                        uae4arm-rpi1
                        uae4arm-rpi2
                        uae4arm-rpi3
                        (rename your req. version to "uae4arm" and delete the unused two other versions)"

                        Official relased games work now (I mean that one that are .cue/.iso "originally" downloaded. Unofficial "collections" converted from .cue/.img to iso and with manual made .cues doesn't work for me. But I can now play Banshee! Thanks Ratte!

                        voljega 1 Reply Last reply Reply Quote 0
                        • voljega
                          voljega Banned @ejr last edited by

                          @ejr It doesn't seem that Ratte is supporting his version too much anymore, and I can't help you with it.

                          You can try mine if you want, but it doesn't support CD32, only Amiga 500/1200

                          ejr Ratte 2 Replies Last reply Reply Quote 0
                          • ejr
                            ejr @voljega last edited by

                            @voljega I have read Your whdload thread many times, I have huge collection of the whdloads in WinUAE, but I was afraid how it can be complicated in Recalbox (because of the policy to be user-friendly - I know - paradox). Its easy under WinUAE but it seems to be too complicated in Recalbox. ...or maybe I'm wrong?

                            voljega 1 Reply Last reply Reply Quote 0
                            • Dragu
                              Dragu Banned last edited by Dragu

                              @ejr
                              What I used, because seems that there are different versions
                              Kickstart v3.1 rev 40.60 (1993)(Commodore)(CD32).rom
                              and
                              CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom
                              and after renaming to cd32_base.rom and cd32_ext.rom

                              ejr 1 Reply Last reply Reply Quote 0
                              • ejr
                                ejr @Dragu last edited by

                                @dragu I used the same roms, like I wrote before - dumped originals (single games in cue/iso format) works. Unofficial compilations (200 Games for CD32 or CD32-444) doesn't work for me, maybe because I obtained those in cue/img format and made a mistake in converting those to cue/iso? Maybe someone knows how to do it properly?

                                1 Reply Last reply Reply Quote 0
                                • Dragu
                                  Dragu Banned last edited by Dragu

                                  @ejr
                                  In the Amiga hardware description they write
                                  The CD32 features a double speed (330 kB/sec) top-loading CD-ROM drive. The supported CD formats are ISO-9660 CD-ROM, Audio CD, CD+G.
                                  With the addition of the FMV module CD-i Digital Video and Video CDs can be played.
                                  Perhaps you must just create the 9660 type of ISO ?

                                  ejr 1 Reply Last reply Reply Quote 0
                                  • voljega
                                    voljega Banned @ejr last edited by voljega

                                    @ejr my solution is pretty easy to use for whdload if you follow the instructions (just copy the whdload folder of the game and rename a standard uae with the name of the folder alongside it and that's it) and it will be even easier in the final version.

                                    ejr 1 Reply Last reply Reply Quote 0
                                    • ejr
                                      ejr @voljega last edited by

                                      @voljega I still can't wait for the final version, but I will try Your solution to the Amiga emulation tomorrow 🙂

                                      1 Reply Last reply Reply Quote 0
                                      • ejr
                                        ejr @Dragu last edited by

                                        @dragu I don't think that official 20 years old specifications of the hardware solutions matters today, as it all works in winuae. It's only a matter of config files or emulators in this case. I think something went wrong during converting. This made me to one conclusion - when I editedt start.sh to recognize .cue instead of .iso, can I leave img/cue format, as the cue is a "starter"? Does the uae4all will recognize .img?

                                        1 Reply Last reply Reply Quote 0
                                        • Ratte
                                          Ratte last edited by

                                          Ist easy to write a cue file with a Texteditor.
                                          Then your compilation-cd should work.
                                          Copy one existing cue, rename ist to the same Name like your compilation and edit the file.
                                          Inside rename the filename.bin to your compilation-cd name.
                                          Remove the other filesdescriptions on the cue (the .wav or .mp3 files).
                                          Only one filename.bin should resists insiede the cue.
                                          Thats it .. have fun.

                                          •Raspberry Pi model: Pi ZeroW
                                          •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                                          •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                                          1 Reply Last reply Reply Quote 0
                                          • Ratte
                                            Ratte last edited by

                                            sample cue file - "CD32 100 Games.cue"

                                            FILE "CD32 100 Games.iso" BINARY
                                            TRACK 01 MODE1/2048
                                            INDEX 01 00:00:00

                                            Thats it ... 😉

                                            •Raspberry Pi model: Pi ZeroW
                                            •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                                            •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                                            ejr 1 Reply Last reply Reply Quote 0
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