I cant edit my post above... so edited2: I just configured everything in the gui using mouse and keyboard then saved configuration. Then I moved saved configuration to the main folder and renamed it as default one and then I ran genUAE script for all my games and it now works great
Best posts made by ejr
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RE: uae4arm v0.5 - testrun under retropie4.1 by amiga professional
Latest posts made by ejr
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RE: uae4arm v0.5 - testrun under retropie4.1 by amiga professional
I cant edit my post above... so edited2: I just configured everything in the gui using mouse and keyboard then saved configuration. Then I moved saved configuration to the main folder and renamed it as default one and then I ran genUAE script for all my games and it now works great
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RE: uae4arm v0.5 - testrun under retropie4.1 by amiga professional
Hi, ok voljega I tried your "amiga solution" and it's great. But there is only one problem I have... Buttons and directions on my Arcade pad doesn't work. the only one key that works is "square" (or X in xbox controller) which quits emulator. The keyboard and mouse is working fine. What can I do with it?
edited: I forgot I have uae4arm gui, but when I select the correct stick and save config it doesnt save, I have to set all again at start each time. Hmm maybe I will try to exchange saved config with the default one...
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RE: AMIGA CD32 EMULATION - HOW TO -
@derschatten First of all, make sure you configured your controller in recalbox menu, and selected it by name in P1 input. In my case it also matters - make sure your controller is plugged into rpi before you start the machine, not when it is already on. Then just check all the buttons
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RE: AMIGA CD32 EMULATION - HOW TO -
@ratte So, I checked overscan_pal.uae config file.. There are two entries that are interesting:
button_for_menu=-1
gfx_correct_aspect=0Do anyone know how can I get corrent value for button menu and what is the correc value for the gfx aspect 4:3 ?
Can I use filters/masks like in winUAE? -
RE: AMIGA CD32 EMULATION - HOW TO -
@derschatten all the cd32 buttons works on my pad and arcade stick works fine
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RE: AMIGA CD32 EMULATION - HOW TO -
@ratte Yup, I've made those .cues before after conversion , but I made a mistake, as orignal .img files had .cues MODE1/2352. After changing that to 2048 it works now flawlessly
BTW: Is there ANY (other than F12 - my wireless keyboard doesnt have function keys) way to enter Uae4all gui or just stick to editing .cfg files to change ratio etc?
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RE: AMIGA CD32 EMULATION - HOW TO -
@dragu I don't think that official 20 years old specifications of the hardware solutions matters today, as it all works in winuae. It's only a matter of config files or emulators in this case. I think something went wrong during converting. This made me to one conclusion - when I editedt start.sh to recognize .cue instead of .iso, can I leave img/cue format, as the cue is a "starter"? Does the uae4all will recognize .img?
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RE: AMIGA CD32 EMULATION - HOW TO -
@voljega I still can't wait for the final version, but I will try Your solution to the Amiga emulation tomorrow
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RE: AMIGA CD32 EMULATION - HOW TO -
@dragu I used the same roms, like I wrote before - dumped originals (single games in cue/iso format) works. Unofficial compilations (200 Games for CD32 or CD32-444) doesn't work for me, maybe because I obtained those in cue/img format and made a mistake in converting those to cue/iso? Maybe someone knows how to do it properly?
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RE: AMIGA CD32 EMULATION - HOW TO -
@voljega I have read Your whdload thread many times, I have huge collection of the whdloads in WinUAE, but I was afraid how it can be complicated in Recalbox (because of the policy to be user-friendly - I know - paradox). Its easy under WinUAE but it seems to be too complicated in Recalbox. ...or maybe I'm wrong?