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    AMIGA CD32 EMULATION - HOW TO -

    Emulator Arcade/PC/Console
    amiga cd32
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    • ironic
      ironic last edited by

      Hi @arkive
      For C64, you can use VICE emulator but as you said, it will be hard to reach pixel perfect on CRT thru GPIO (like rgp-pi, Pi2Scart). VICE screen option isn't complient with CRT resolution.
      I use VICE and it works nicely but it must be setup a lot to have a true fullscreen, no tearing result.
      You can try ADVMESS C64 too, but a lot of games doesn't work.

      For Amiga and uae4arm, in low resolution you can't use the UI.
      For PI2Scart hi resolution ... i haven't one so, i don't know.
      I edit each .uae config file with a text editor, it's better went you understand this config file.

      Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

      arkive 1 Reply Last reply Reply Quote 0
      • arkive
        arkive @ironic last edited by

        @ironic said in AMIGA CD32 EMULATION - HOW TO -:

        I use VICE and it works nicely but it must be setup a lot to have a true fullscreen, no tearing result.

        Thanks for replying. How do you do that ^^? Also through GPIO solution?

        I had a feeling that maybe resolution from Vice is 384x271 (overscan) since it goes outside the screen, despite my hdmi timings being set to 320x240
        Could you advise how would I calculate hdmi timings for this (384) resolution? I saw your python script somewhere but not quite sure how to use it.

        1 Reply Last reply Reply Quote 0
        • ironic
          ironic last edited by

          I use RGB thru GPIO only.
          For Commodore Amiga 500/1200/CD32 50Hz i use :
          1920 282 49.920410 -10 6 11 48 192 240 5 15625 (for generating hdmitimings with my script)
          With configfile (.UAE) :
          gfx_width=704
          gfx_height=282
          gfx_width_windowed=704
          gfx_height_windowed=282
          gfx_width_fullscreen=704
          gfx_height_fullscreen=282
          (Only 2 lines are needed but can't remember wich)

          For Commodore 64 50Hz(Vice - Combian 64 edition) i use :
          hdmi_timings 336 1 10 18 46 288 1 5 6 6 0 0 0 50 0 6400000 1
          (so, 336x288)

          My hdmi timings generator only works with RGB/GPIO.

          Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

          arkive 1 Reply Last reply Reply Quote 1
          • voljega
            voljega Banned last edited by voljega

            Yes only the first two gfx lines are needed 🙂

            1 Reply Last reply Reply Quote 0
            • arkive
              arkive @ironic last edited by arkive

              @ironic said in AMIGA CD32 EMULATION - HOW TO -:

              For Commodore 64 50Hz(Vice - Combian 64 edition) i use :
              hdmi_timings 336 1 10 18 46 288 1 5 6 6 0 0 0 50 0 6400000 1
              (so, 336x288)

              D**n...I was hoping it would work, but still no luck. Thanks though!
              May I ask what settings in Video in Vice do you use? I mean: Size Settings/ Fullscreen Mode/Custom Res/Res limit mode/Open GL
              Also, the Border: Full, Normal or None?

              My hdmi timings generator only works with RGB/GPIO.

              I use pi2scart, do you think it may require different settings from your setup? Also, I use Retropie...maybe the difference is in that Vice Combian 64 edition? I'm downloading it now, will try later.

              1 Reply Last reply Reply Quote 0
              • ironic
                ironic last edited by ironic

                Thanks @voljega 🙂

                @arkive
                Sorry, it's an Amiga thread.

                Have a look to this C64 screens grabbed from my CRT
                Scanlines perfect (1920x288), 50fps perfect sync.
                text alternatif

                text alternatif

                Open a Commodore 64 thread if you want more informations...

                Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

                1 Reply Last reply Reply Quote 0
                • Jesús BL
                  Jesús BL last edited by

                  Does AmigaCD32 addon run in new recalbox 4.1 stable?

                  I ran this in beta but I can't in new stable version.

                  Trucos y recetas para raspberry pi:
                  http://malagaoriginal.blogspot.com.es/search/label/raspberry pi

                  djtwok 1 Reply Last reply Reply Quote 0
                  • Dragu
                    Dragu Banned last edited by Dragu

                    cOOL !
                    I also just install CD32 Emulation.
                    Is there a chance that this is part as one of the next Recalbox release ?

                    voljega Substring 2 Replies Last reply Reply Quote 1
                    • voljega
                      voljega Banned @Dragu last edited by

                      @dragu yes it should be sooner or later, but amiberry has a better support of a500/a1200 than cd32 for now

                      1 Reply Last reply Reply Quote 0
                      • Substring
                        Substring @Dragu last edited by

                        @dragu As @voljega made the hard part for configgen, we'll take a look sooner or later. Still got 1 bugfix release of 4.1 coming shortly, got some major internal work to do nefore adding new packages, then i'll go into amiga. I'm just now quite disappointed with 2 points :

                        • Amiberry is SDL1 for now ... It's more than time to move on to SDL2
                        • Amiberry is raspberry only (or am i wrong ?), leaving odroids and x86* on the side

                        Former dev - Please reply with @substring so that i am notified when you answer me
                        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                        voljega 1 Reply Last reply Reply Quote 0
                        • voljega
                          voljega Banned @Substring last edited by

                          @substring yeah the second point is the more bothering clearly, but they're willing to make a version for odroid, for x86, not that much apparently or not in a near future :
                          https://github.com/midwan/amiberry/issues/143
                          https://github.com/midwan/amiberry/issues/131

                          And they are still working SDL2 version, but it looks like it will be released later than sooner 😉

                          1 Reply Last reply Reply Quote 0
                          • mightor
                            mightor last edited by

                            Hello everybody and many thanks for this tuto. I'll try it ASAP. Can you tell me which version of cd32_base.rom and cd32_ext.rom I need (version # or CRC) ?
                            Thanks !

                            voljega 1 Reply Last reply Reply Quote 0
                            • voljega
                              voljega Banned @mightor last edited by

                              @mightor Go back a little I posted them in this thread just two months ago

                              mightor 1 Reply Last reply Reply Quote 0
                              • mightor
                                mightor @voljega last edited by

                                @voljega got it ! Many thanks.

                                1 Reply Last reply Reply Quote 0
                                • ejr
                                  ejr last edited by ejr

                                  I tracked all the posts in this thread, made everything with the instructions, I even converted my cue/imgs to isos and made new cues for them, but still when I try to load something it always throw me back to recalbox. I edited start.th, made all the changes... It still doesn't work at all. Am I missing something?

                                  edited:

                                  Always read readme.txt 🙂
                                  "RENAME YOUR REQ. EMULATOR AT:
                                  ...\CD32-Beta\usr\bin\uae4arm
                                  uae4arm-rpi1
                                  uae4arm-rpi2
                                  uae4arm-rpi3
                                  (rename your req. version to "uae4arm" and delete the unused two other versions)"

                                  Official relased games work now (I mean that one that are .cue/.iso "originally" downloaded. Unofficial "collections" converted from .cue/.img to iso and with manual made .cues doesn't work for me. But I can now play Banshee! Thanks Ratte!

                                  voljega 1 Reply Last reply Reply Quote 0
                                  • voljega
                                    voljega Banned @ejr last edited by

                                    @ejr It doesn't seem that Ratte is supporting his version too much anymore, and I can't help you with it.

                                    You can try mine if you want, but it doesn't support CD32, only Amiga 500/1200

                                    ejr Ratte 2 Replies Last reply Reply Quote 0
                                    • ejr
                                      ejr @voljega last edited by

                                      @voljega I have read Your whdload thread many times, I have huge collection of the whdloads in WinUAE, but I was afraid how it can be complicated in Recalbox (because of the policy to be user-friendly - I know - paradox). Its easy under WinUAE but it seems to be too complicated in Recalbox. ...or maybe I'm wrong?

                                      voljega 1 Reply Last reply Reply Quote 0
                                      • Dragu
                                        Dragu Banned last edited by Dragu

                                        @ejr
                                        What I used, because seems that there are different versions
                                        Kickstart v3.1 rev 40.60 (1993)(Commodore)(CD32).rom
                                        and
                                        CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom
                                        and after renaming to cd32_base.rom and cd32_ext.rom

                                        ejr 1 Reply Last reply Reply Quote 0
                                        • ejr
                                          ejr @Dragu last edited by

                                          @dragu I used the same roms, like I wrote before - dumped originals (single games in cue/iso format) works. Unofficial compilations (200 Games for CD32 or CD32-444) doesn't work for me, maybe because I obtained those in cue/img format and made a mistake in converting those to cue/iso? Maybe someone knows how to do it properly?

                                          1 Reply Last reply Reply Quote 0
                                          • Dragu
                                            Dragu Banned last edited by Dragu

                                            @ejr
                                            In the Amiga hardware description they write
                                            The CD32 features a double speed (330 kB/sec) top-loading CD-ROM drive. The supported CD formats are ISO-9660 CD-ROM, Audio CD, CD+G.
                                            With the addition of the FMV module CD-i Digital Video and Video CDs can be played.
                                            Perhaps you must just create the 9660 type of ISO ?

                                            ejr 1 Reply Last reply Reply Quote 0
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