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    AMIGA CD32 EMULATION - HOW TO -

    Emulator Arcade/PC/Console
    amiga cd32
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    • arkive
      arkive last edited by

      @ironic Any chance for a hint how to run Amiga or C64 on a CRT via Pi2Scart?
      With Amiga, the emulator UI is blown up in some super high resolution and I can't do anything.

      With c64, it's better, but I struggle to hit 1:1 pixels. The best result I get is 1:1 but with borders on top/bottom in horizontal, and going slightly over left/right in vertical.

      Not sure if it's controlled by hdmi_ settings or maybe somewhere in the emu?

      1 Reply Last reply Reply Quote 0
      • ironic
        ironic last edited by

        Hi @arkive
        For C64, you can use VICE emulator but as you said, it will be hard to reach pixel perfect on CRT thru GPIO (like rgp-pi, Pi2Scart). VICE screen option isn't complient with CRT resolution.
        I use VICE and it works nicely but it must be setup a lot to have a true fullscreen, no tearing result.
        You can try ADVMESS C64 too, but a lot of games doesn't work.

        For Amiga and uae4arm, in low resolution you can't use the UI.
        For PI2Scart hi resolution ... i haven't one so, i don't know.
        I edit each .uae config file with a text editor, it's better went you understand this config file.

        Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

        arkive 1 Reply Last reply Reply Quote 0
        • arkive
          arkive @ironic last edited by

          @ironic said in AMIGA CD32 EMULATION - HOW TO -:

          I use VICE and it works nicely but it must be setup a lot to have a true fullscreen, no tearing result.

          Thanks for replying. How do you do that ^^? Also through GPIO solution?

          I had a feeling that maybe resolution from Vice is 384x271 (overscan) since it goes outside the screen, despite my hdmi timings being set to 320x240
          Could you advise how would I calculate hdmi timings for this (384) resolution? I saw your python script somewhere but not quite sure how to use it.

          1 Reply Last reply Reply Quote 0
          • ironic
            ironic last edited by

            I use RGB thru GPIO only.
            For Commodore Amiga 500/1200/CD32 50Hz i use :
            1920 282 49.920410 -10 6 11 48 192 240 5 15625 (for generating hdmitimings with my script)
            With configfile (.UAE) :
            gfx_width=704
            gfx_height=282
            gfx_width_windowed=704
            gfx_height_windowed=282
            gfx_width_fullscreen=704
            gfx_height_fullscreen=282
            (Only 2 lines are needed but can't remember wich)

            For Commodore 64 50Hz(Vice - Combian 64 edition) i use :
            hdmi_timings 336 1 10 18 46 288 1 5 6 6 0 0 0 50 0 6400000 1
            (so, 336x288)

            My hdmi timings generator only works with RGB/GPIO.

            Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

            arkive 1 Reply Last reply Reply Quote 1
            • voljega
              voljega Banned last edited by voljega

              Yes only the first two gfx lines are needed 🙂

              1 Reply Last reply Reply Quote 0
              • arkive
                arkive @ironic last edited by arkive

                @ironic said in AMIGA CD32 EMULATION - HOW TO -:

                For Commodore 64 50Hz(Vice - Combian 64 edition) i use :
                hdmi_timings 336 1 10 18 46 288 1 5 6 6 0 0 0 50 0 6400000 1
                (so, 336x288)

                D**n...I was hoping it would work, but still no luck. Thanks though!
                May I ask what settings in Video in Vice do you use? I mean: Size Settings/ Fullscreen Mode/Custom Res/Res limit mode/Open GL
                Also, the Border: Full, Normal or None?

                My hdmi timings generator only works with RGB/GPIO.

                I use pi2scart, do you think it may require different settings from your setup? Also, I use Retropie...maybe the difference is in that Vice Combian 64 edition? I'm downloading it now, will try later.

                1 Reply Last reply Reply Quote 0
                • ironic
                  ironic last edited by ironic

                  Thanks @voljega 🙂

                  @arkive
                  Sorry, it's an Amiga thread.

                  Have a look to this C64 screens grabbed from my CRT
                  Scanlines perfect (1920x288), 50fps perfect sync.
                  text alternatif

                  text alternatif

                  Open a Commodore 64 thread if you want more informations...

                  Rpi2/Rpi3 - LCD/CRT- NES30 Pro-iBUFFALO

                  1 Reply Last reply Reply Quote 0
                  • Jesús BL
                    Jesús BL last edited by

                    Does AmigaCD32 addon run in new recalbox 4.1 stable?

                    I ran this in beta but I can't in new stable version.

                    Trucos y recetas para raspberry pi:
                    http://malagaoriginal.blogspot.com.es/search/label/raspberry pi

                    djtwok 1 Reply Last reply Reply Quote 0
                    • Dragu
                      Dragu Banned last edited by Dragu

                      cOOL !
                      I also just install CD32 Emulation.
                      Is there a chance that this is part as one of the next Recalbox release ?

                      voljega Substring 2 Replies Last reply Reply Quote 1
                      • voljega
                        voljega Banned @Dragu last edited by

                        @dragu yes it should be sooner or later, but amiberry has a better support of a500/a1200 than cd32 for now

                        1 Reply Last reply Reply Quote 0
                        • Substring
                          Substring @Dragu last edited by

                          @dragu As @voljega made the hard part for configgen, we'll take a look sooner or later. Still got 1 bugfix release of 4.1 coming shortly, got some major internal work to do nefore adding new packages, then i'll go into amiga. I'm just now quite disappointed with 2 points :

                          • Amiberry is SDL1 for now ... It's more than time to move on to SDL2
                          • Amiberry is raspberry only (or am i wrong ?), leaving odroids and x86* on the side

                          Former dev - Please reply with @substring so that i am notified when you answer me
                          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                          voljega 1 Reply Last reply Reply Quote 0
                          • voljega
                            voljega Banned @Substring last edited by

                            @substring yeah the second point is the more bothering clearly, but they're willing to make a version for odroid, for x86, not that much apparently or not in a near future :
                            https://github.com/midwan/amiberry/issues/143
                            https://github.com/midwan/amiberry/issues/131

                            And they are still working SDL2 version, but it looks like it will be released later than sooner 😉

                            1 Reply Last reply Reply Quote 0
                            • mightor
                              mightor last edited by

                              Hello everybody and many thanks for this tuto. I'll try it ASAP. Can you tell me which version of cd32_base.rom and cd32_ext.rom I need (version # or CRC) ?
                              Thanks !

                              voljega 1 Reply Last reply Reply Quote 0
                              • voljega
                                voljega Banned @mightor last edited by

                                @mightor Go back a little I posted them in this thread just two months ago

                                mightor 1 Reply Last reply Reply Quote 0
                                • mightor
                                  mightor @voljega last edited by

                                  @voljega got it ! Many thanks.

                                  1 Reply Last reply Reply Quote 0
                                  • ejr
                                    ejr last edited by ejr

                                    I tracked all the posts in this thread, made everything with the instructions, I even converted my cue/imgs to isos and made new cues for them, but still when I try to load something it always throw me back to recalbox. I edited start.th, made all the changes... It still doesn't work at all. Am I missing something?

                                    edited:

                                    Always read readme.txt 🙂
                                    "RENAME YOUR REQ. EMULATOR AT:
                                    ...\CD32-Beta\usr\bin\uae4arm
                                    uae4arm-rpi1
                                    uae4arm-rpi2
                                    uae4arm-rpi3
                                    (rename your req. version to "uae4arm" and delete the unused two other versions)"

                                    Official relased games work now (I mean that one that are .cue/.iso "originally" downloaded. Unofficial "collections" converted from .cue/.img to iso and with manual made .cues doesn't work for me. But I can now play Banshee! Thanks Ratte!

                                    voljega 1 Reply Last reply Reply Quote 0
                                    • voljega
                                      voljega Banned @ejr last edited by

                                      @ejr It doesn't seem that Ratte is supporting his version too much anymore, and I can't help you with it.

                                      You can try mine if you want, but it doesn't support CD32, only Amiga 500/1200

                                      ejr Ratte 2 Replies Last reply Reply Quote 0
                                      • ejr
                                        ejr @voljega last edited by

                                        @voljega I have read Your whdload thread many times, I have huge collection of the whdloads in WinUAE, but I was afraid how it can be complicated in Recalbox (because of the policy to be user-friendly - I know - paradox). Its easy under WinUAE but it seems to be too complicated in Recalbox. ...or maybe I'm wrong?

                                        voljega 1 Reply Last reply Reply Quote 0
                                        • Dragu
                                          Dragu Banned last edited by Dragu

                                          @ejr
                                          What I used, because seems that there are different versions
                                          Kickstart v3.1 rev 40.60 (1993)(Commodore)(CD32).rom
                                          and
                                          CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom
                                          and after renaming to cd32_base.rom and cd32_ext.rom

                                          ejr 1 Reply Last reply Reply Quote 0
                                          • ejr
                                            ejr @Dragu last edited by

                                            @dragu I used the same roms, like I wrote before - dumped originals (single games in cue/iso format) works. Unofficial compilations (200 Games for CD32 or CD32-444) doesn't work for me, maybe because I obtained those in cue/img format and made a mistake in converting those to cue/iso? Maybe someone knows how to do it properly?

                                            1 Reply Last reply Reply Quote 0
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