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    AMIGA CD32 EMULATION - HOW TO -

    Emulator Arcade/PC/Console
    amiga cd32
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    • Ratte
      Ratte @RustyMG last edited by

      @RustyMG
      Hi,
      nice to have a feedback.
      Amiga seems to be not very interresting on recalbox.
      However I had the same problem with multifile games.
      I will update the "how to" and the archiv, with a newer version.
      The solution is to change the "iso" detection in some settings and scripts against a "cue" detection and everything works fine.
      At the moment I am doing some testruns with bigger multifile images.
      BR
      Ratte

      •Raspberry Pi model: Pi ZeroW
      •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
      •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

      RustyMG 1 Reply Last reply Reply Quote 0
      • RustyMG
        RustyMG @Ratte last edited by

        @Ratte
        I have lots of images of cd32 games with .wav and .mp3 files in addition to the .cue and .iso if you want any help with testing.

        Pity every iso of Super Putty does not appear to work.
        I have a lengthy list of iso's that do and don't work if anyone needs it.

        Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

        Ratte 1 Reply Last reply Reply Quote 0
        • Ratte
          Ratte last edited by Ratte

          Actual testresults:
          50+ games are working without problems.

          Some games with different problems...
          The Super Stardust Intro is killing UAE4ARM & Recalbox.
          Others with gfx-glitches or no responce ...
          Surf Ninjas
          Thomas The Tank Engine & Friends Pinball
          Fears
          Beneath a Steel Sky
          Jungle Strike - The Sequel to Desert Strike
          Premiere
          Gulp!
          The Seven Gates of Jambala
          PGA European Tour
          Chambers of Shaolin
          Star Crusader
          Last Ninja 3
          The Lost Vikings

          •Raspberry Pi model: Pi ZeroW
          •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
          •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

          voljega 1 Reply Last reply Reply Quote 0
          • voljega
            voljega Banned @Ratte last edited by

            @Ratte everyone of those work in amiga 600 or 1200. For Surf Ninjas try activating in the menuNTSC

            1 Reply Last reply Reply Quote 0
            • Ratte
              Ratte @RustyMG last edited by

              @RustyMG
              Here is the short version of the CUE fix.

              /etc/emustation/es_systems.cfg
              Change the AmigaCD32 "iso" Extension section against:

                  <extension>.cue .Cue .CUE</extension>
              

              /usr/bin/uae4arm/scripts/start.sh
              change line 19:

              if [ "$romType" == "cue" ]; then

              Thats it.
              (Now, all games work with a cue file.)

              •Raspberry Pi model: Pi ZeroW
              •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
              •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

              RustyMG 1 Reply Last reply Reply Quote 0
              • RustyMG
                RustyMG @Ratte last edited by RustyMG

                @Ratte Hi,
                Lines 19, 20 and 21 are:
                if [ "$romType" == "iso" ]; then
                if [ ! -f "$romPath/$uaeName" ]; then
                exit

                So, if I change the iso reference to .cue , how will all the iso files I have load, as Ive just overwritten the only reference I can see for iso loading?

                If I kept the above 3 lines, but ADDED the following "loop" below, would that work?

                if [ "$romType" == "cue" ]; then
                if [ ! -f "$romPath/$uaeName" ]; then
                exit

                Also, do I not need to edit line 5 of es_systems.cfg to include a reference to .cue?
                I thought Id need to change it to :

                <extension>.iso .Iso .ISO .cue .Cue .CUE</extension>

                No? That way, both iso AND cue files can be loaded?

                Oh, I had a typo in my other post - all versions of Putty Squad dont seem to work...

                Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                voljega 1 Reply Last reply Reply Quote 0
                • voljega
                  voljega Banned @RustyMG last edited by

                  @RustyMG yes it would work like that

                  1 Reply Last reply Reply Quote 0
                  • Ratte
                    Ratte last edited by Ratte

                    If you combine ISO and CUE detection, the result will be equal to the older PSX-emulation in RB4.1 pre 2017.
                    You will see double listed games from CUE games with ISO tracks inside ...
                    The better way is to use only CUE.

                    Simply create a CUE for your existing ISO files and everything is fine.

                    File:YOUR_GAME.CUE

                    FILE "YOUR_GAME.iso" BINARY
                    TRACK 01 MODE1/2048
                    INDEX 01 00:00:00

                    Thats all and it is a clean solution.

                    -- Also, do I not need to edit line 5 of es_systems.cfg to include a reference to .cue?

                    • /etc/emustation/es_systems.cfg
                    • Change the AmigaCD32 "iso" Extension section against:
                    • <extension>.cue .Cue .CUE</extension>

                    •Raspberry Pi model: Pi ZeroW
                    •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                    •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                    RustyMG 1 Reply Last reply Reply Quote 0
                    • RustyMG
                      RustyMG @Ratte last edited by

                      @Ratte Hi yeah that makes sense.
                      The only problem Is that I now have 64 cue files to create, and some of my iso's were .img files, which id changed to .iso to load , but, the .iso files data in the cue file for these types isn't 2048, but is 2352, so will need to try and establish exactly what files they were.
                      Fun fun fun.....

                      Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                      Ratte 1 Reply Last reply Reply Quote 0
                      • Ratte
                        Ratte @RustyMG last edited by

                        @RustyMG
                        I am sorry, but hopefully it is the last "BIG" change.

                        •Raspberry Pi model: Pi ZeroW
                        •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                        •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                        RustyMG 1 Reply Last reply Reply Quote -1
                        • RustyMG
                          RustyMG @Ratte last edited by RustyMG

                          @Ratte
                          Oh it's fine!
                          I've been working on my setup for 3 months, so this is only a minor job!
                          I now have about 40 game "rips" with .wav files to try.
                          Of the ones that work I intend to recode the wav files to mp3 files as the space savings will be HUGE, then it should just be a matter of changing the wav references in the cue files to mp3.
                          I noticed the rare Xenon 2 full cd rip with cd audio in the bin file doesn't work and I know it's an ntsc game - going by another post above, are ntsc games not booting?

                          Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                          Ratte 1 Reply Last reply Reply Quote 0
                          • Ratte
                            Ratte @RustyMG last edited by Ratte

                            @RustyMG
                            amigacd32/CDS/games_xxx.lst
                            Enter your archive name in one of the lists for req. videomode.
                            (btw. no longer ISO ... take the CUE-name)

                            This will stretch NTSC to screenfilling games.
                            UAE is running in a real NTSC emulation.

                            In future this list will be obsolete, a better idea is a CUE-file integration of videomodes.
                            But meanwhile ist good for testing.

                            BTW. I have no problems with NTSC games in PAL config ....

                            •Raspberry Pi model: Pi ZeroW
                            •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                            •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                            1 Reply Last reply Reply Quote 0
                            • RustyMG
                              RustyMG last edited by

                              Update.
                              Ive now tested 99% of the available CD32 releases, deleting the no loaders / corrupt audio games as I went.
                              Of the ones that worked, I choose 3 at random with lots of large audio WAV files, and re encoded the audio tracks to 192k mp3 files, and made the necessary changes in the cue file (a global replace saves time!)
                              And, all 3 still seem to work perfectly, so I will be re encoding all WAV files and hope to save about 10gig of valuable space.
                              Clearly those games will probably no longer work on a real actual CD32, but that's not an issue for myself.

                              Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                              1 Reply Last reply Reply Quote 0
                              • Ratte
                                Ratte last edited by

                                The first special cd32 versions I have successfully tested.
                                (Not included CDTV games like Defender of the Crown I&II or WHDLoad Compilation CDs with tons of A500/1200 games)

                                Akira
                                Alfred Chicken
                                Alien Breed - Tower Assault
                                Alien Breed 3D
                                Alien Breed Special Edition & Qwak
                                Arabian Nights
                                Arcade Pool
                                Banshee
                                Base Jumpers
                                Battletoads
                                Beavers
                                Benefactor
                                Big 6, The
                                Brian the Lion Starring in Rumble in the Jungle
                                Brutal - Paws of Fury
                                Brutal Football
                                Bubba 'N' Stix
                                Bubble and Squeak
                                Cannon Fodder
                                Chaos Engine, The
                                Chuck Rock
                                Classic Lotus Trilogy, The
                                Clockwiser
                                Clue!, The
                                D-Generation v1.0
                                Dangerous Streets & Wing Commander
                                Darkseed v1.1
                                Death Mask
                                Deep Core v1.01
                                Diggers & Oscar
                                Disposable Hero
                                Emerald Mines
                                Exile
                                Fields of Glory
                                Final Gate, The
                                Fire & Ice - The Daring Adventures of Cool Coyote
                                Fire Force
                                Flink
                                Fly Harder
                                Frontier - Elite II v1.10
                                Fury of the Furries
                                Global Effect
                                Gloom
                                Grandslam Gamer Gold Collection
                                Guardian
                                Gunship 2000
                                Heimdall 2
                                International Karate
                                International Open Golf Championship
                                International Sensible Soccer - World Champions v1.2
                                James Pond 2 - Robocod
                                James Pond 3 - Operation Starfi5h
                                Jetstrike
                                John Barnes European Football
                                Labyrinth of Time, The
                                Lemmings
                                Manchester United - Premier League Champions v1.0CD
                                Mean Arenas
                                Microcosm
                                Morph
                                Myth - History in the Making
                                Naughty Ones
                                Nick Faldos Championship Golf
                                Overkill & Lunar-C
                                PGA European Tour
                                Pierre le Chef is... Out to Lunch
                                Pinball Fantasies
                                Power Drive
                                Prey - An Alien Encounter
                                Project-X & F17 Challenge v2.0
                                Rise of the Robots
                                Roadkill
                                Ryder Cup by Johnnie Walker, The
                                Sabre Team
                                Simon the Sorcerer
                                Soccer Superstars
                                Strip Pot
                                Subwar 2050
                                Super League Manager
                                Super Putty
                                Superfrog
                                Syndicate
                                Total Carnage
                                Trivial Pursuit - The CD32 Edition v1.0C
                                UFO - Enemy Unknown
                                Vital Light
                                Will Bridge - Practice 1 - Initiation - Junior

                                more to come ....

                                •Raspberry Pi model: Pi ZeroW
                                •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                                •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                                RustyMG 1 Reply Last reply Reply Quote 0
                                • RustyMG
                                  RustyMG @Ratte last edited by

                                  @Ratte
                                  Hi, you beat me to it with the list.
                                  However there are some listed there that load but do not run correctly.
                                  I have downloaded every standalone version of Fire and Ice going and all suffer serious audio glitching.
                                  Also, with every version of the Lotus Challenge Trilogy I have tried, Lotus 3 crashes after you have selected your car.
                                  My list has a good few more on it (I note you have more to follow) but between us I think we will have a definitive list of working games 🙂

                                  Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                  1 Reply Last reply Reply Quote 0
                                  • lolo
                                    lolo last edited by

                                    Why bother with cd32 when you can play WHDLoad package.
                                    Many games have a Cd32 mode on the whdload slave, so you can play with the joypad. Not to mention the saving of space.

                                    RustyMG Substring Ratte 3 Replies Last reply Reply Quote 0
                                    • RustyMG
                                      RustyMG @lolo last edited by

                                      @lolo "Why bother with cd32 when you can play WHDLoad package."
                                      Because the CD32 setup is the only one that has an "idiots guide" to setting it up, lol.

                                      If someone has a step by guide step to showing how to get WHDloader games running with one joypad click, then shoot! I for one would be happy!

                                      Re space, this isn't really an issue.
                                      As mentioned in my other posts, I simply re-encoded all WAV files to mp3 and changed the reference in the cue files, and saved gigs and gigs of space.

                                      Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                      voljega 1 Reply Last reply Reply Quote 0
                                      • Substring
                                        Substring @lolo last edited by

                                        @lolo most probably because finding basic amiga roms is easier than finding WHD ?

                                        Former dev - Please reply with @substring so that i am notified when you answer me
                                        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                                        RustyMG 1 Reply Last reply Reply Quote 0
                                        • RustyMG
                                          RustyMG @Substring last edited by

                                          @Substring up until the weekend id have agreed....until I found an archive running into gigs that seemingly had every Amiga game of note converted and included in the archive.

                                          All CD32 conversions / patches remember though work with a joypad, with no keyboard or mouse required.....

                                          Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                          1 Reply Last reply Reply Quote 0
                                          • lolo
                                            lolo last edited by lolo

                                            No you can find it very easily. 😉
                                            https://mega.nz/#F!gdozjZxL!uI5SheetsAd-NYKMeRjf2A!VV4RwC6Y

                                            www.whdload.de/index.html

                                            Substring 1 Reply Last reply Reply Quote 0
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