Solved Problème configuration manette N64 et du mupen64plus
-
recalbox.conf :
System Variable
You can configure your recalbox from here
To set a variable, remove the first ; on the line
------------ A - System Options -----------
Uncomment the system.power.switch you use
;system.power.switch=ATX_RASPI_R2_6 # http://lowpowerlab.com/atxraspi/#installation
;system.power.switch=MAUSBERRY # http://mausberry-circuits.myshopify.com/pages/setup
;system.power.switch=REMOTEPIBOARD_2003 # http://www.msldigital.com/pages/support-for-remotepi-board-2013
;system.power.switch=REMOTEPIBOARD_2005 # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
;system.power.switch=PIN56ONOFF # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
;system.power.switch=PIN56PUSH # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
;system.power.switch=PIN356ONOFFRESET # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)Recalbox Manager (http manager)
system.manager.enabled=1
Recalbox API (REST)
system.api.enabled=0
EmulationStation menu style
default -> default all options menu
none -> no menu except the game search menu
bartop -> less menu, only needed for bartops
system.es.menu=default
Emulator special keys
default -> default all special keys
nomenu -> cannot popup the emulator menu
none -> no special keys in emulators
system.emulators.specialkeys=default
Show or hide kodi in emulationstation (0,1)
kodi.enabled=1
Start kodi at launch (0,1)
kodi.atstartup=0
set x button shortcut (0,1)
kodi.xbutton=1
Kodi can wait for a network component before starting
waithost is the ip or hostname that must answer to a ping to validate the availability
waittime is the maximum time waited when kodi boots
if waitmode is required, kodi will not start if the component is not available
if waitmode is wish, kodi will start if the component is not available
if waitmode is not set or has another value, kodi will start immediately
;kodi.network.waitmode=required
;kodi.network.waittime=10
;kodi.network.waithost=192.168.0.50------------ B - Network ------------
Set system hostname
system.hostname=RECALBOX
Activate wifi (0,1)
wifi.enabled=0
Wifi SSID (string)
;wifi.ssid=new ssid
Wifi KEY (string)
Escape your special chars (# ; $) with a backslash : $ => $
;wifi.key=new key
Samba share
system.samba.enabled=1
Virtual Gamepads
system.virtual-gamepads.enabled=1
SSH
system.ssh.enabled=1
------------ C - Audio ------------
Set the audio device (auto, hdmi, jack)
audio.device=auto
Set system volume (0..100)
audio.volume=93
Enable or disable system sounds in ES (0,1)
audio.bgmusic=1
-------------- D - Controllers -----------------
Enable support for standard bluetooth controllers
controllers.bluetooth.enabled=1
Please enable only one of these
-------------- D1 - PS3 Controllers ------------
##Enable PS3 controllers support
controllers.ps3.enabled=1Choose an driver between official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)
controllers.ps3.driver=official
------------ D2 - XBOX Controllers ------------
Xbox controllers are already supported, but xboxdrv can solve some compatibility issues
Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)
controllers.xboxdrv.enabled=0
Set the amount of controllers to use with xboxdrv (0..4)
controllers.xboxdrv.nbcontrols=2
------------ D3 - GPIO Controllers ------------
GPIO Controllers
enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)
controllers.gpio.enabled=0
mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)
controllers.gpio.args=map=1,2
DB9 Controllers
Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)
controllers.db9.enabled=0
db9 arguments
controllers.db9.args=map=1
Gamecon controllers
Enable gamecon controllers, for nes, snes psx (0,1)
controllers.gamecon.enabled=0
gamecon_args
controllers.gamecon.args=map=1
XGaming's XArcade Tankstik and other compatible devices
controllers.xarcade.enabled=1
------------ F - Language and keyboard ------------
Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)
system.language=fr_FR
set the keyboard layout (fr,en,de,us,es)
;system.kblayout=us
Set you local time
Select your timezone from : ls /usr/share/zoneinfo/ (string)
;system.timezone=Europe/Paris
------------ G - UPDATES ------------
Automatically check for updates at start (0,1)
updates.enabled=1
Update type : default to stable
set to unstable at your own risk to get the development version.
updates.type=stable
------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------
The global value will be used for all emulators, except if the value
is redefined in the emulator
Set game resolution for emulators
select your mode from the command : tvservice -m [MODE]
CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced
CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive
use 'default' for using the default resolution
(string)
global.videomode=CEA 4 HDMI
Shader set
Automatically select shaders for all systems
## (none, retro, scanlines)
global.shaderset=noneOnce enabled, your screen will be cropped, and you will have a pixel perfect image (0,1)
global.integerscale=0
Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)
global.shaders=
Set ratio for all emulators (auto,4/3,16/9,16/10,custom)
global.ratio=auto
Set smooth for all emulators (0,1)
global.smooth=1
Set rewind for all emulators (0,1)
global.rewind=1
Set autosave/load savestate for all emulators (0,1)
global.autosave=1
Enable retroarchievements (0,1)
Set your www.retroachievements.org username/password
Escape your special chars (# ; $) with a backslash : $ => $
global.retroachievements=0
global.retroachievements.username=
global.retroachievements.password=Set retroarch input driver (auto, udev, sdl2)
If you don't have issues with your controllers, let auto
global.inputdriver=auto
If you do not want recalboxOS to generate the configuration for all emulators (string)
;global.configfile=/path/to/my/configfile.cfg
------------ I - EMULATORS CHOICES -----------
You can override the global configuration here
Here is the snes example
;snes.videomode=CEA 4 HDMI
snes.core=snes9x_next
;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
;snes.ratio=16/9
;snes.smooth=0
;snes.rewind=1
;snes.autosave=0
;snes.emulator=libretro
;snes.integerscale=0If you do not want recalboxOS to generate the configuration for the emulator :
;snes.configfile=/path/to/my/configfile.cfg
Default cores for RPi2
snes.core=snes9x_next
gba.core=mgba
mame.core=mame078
nes.core=fceunextNeoGeo emulator
You can use pifba or a libretro core (fba2x,libretro)
neogeo.emulator=libretro
If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)
neogeo.core=fba
N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
n64.videomode=DMT 4 HDMI
If you are using a CRT screen, please change the setting above with this one :
n64.videomode=default
Configurations generated by Recalbox
n64.emulator=default
n64.core=default
n64.configfile=dummyinputAutoCfg.ini :
[USB Gamepad ]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(8)
B Button = button(7)
A Button = button(4)
C Button R = button(1)
C Button L = button(3)
C Button D = button(2)
C Button U = button(0)
R Trig = button(5)
L Trig = button(6)
Mempak switch =
Rumblepak =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+))J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....
-
J'ai vraiment besoin de réponse s'il vous plait
-
@sayrayl said in Problème configuration manette N64 et du mupen64plus:
recalbox.conf :
.....N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
n64.videomode=DMT 4 HDMI
If you are using a CRT screen, please change the setting above with this one :
n64.videomode=default
Configurations generated by Recalbox
n64.emulator=default
n64.core=default
n64.configfile=dummyet le dossier inputAutoCfg.ini :
[USB Gamepad ]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(8)
B Button = button(7)
A Button = button(4)
C Button R = button(1)
C Button L = button(3)
C Button D = button(2)
C Button U = button(0)
R Trig = button(5)
L Trig = button(6)
Mempak switch =
Rumblepak =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+))J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....
-
@sayrayl Tu peux préciser ce qui ne marche pas ? les copier/coller de fichiers complets ca rebute un peu la lecture du sujet ...
-
Bonjour, j'ai suivi plusieurs tuto mais malheureusement il me reste un petit problème. Ma manette sur l'émulateur de Nintendo 64 à les boutons inversés ... J'ai beau changer les boutons sur le fichier input mais rien ne fait même si j'inverse les commandes cela ne les prend pas en compte.
-
y a une erreur de parenthèse en derniere ligne
[USB Gamepad ]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(8)
B Button = button(7)
A Button = button(4)
C Button R = button(1)
C Button L = button(3)
C Button D = button(2)
C Button U = button(0)
R Trig = button(5)
L Trig = button(6)
Mempak switch =
Rumblepak =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+))es tu sûr des numéros de tes boutons ? tu as vérifié avec evtest ou jstest ?
-
[DragonRise Inc. Generic USB Joystick ]
plugged = True
plugin = 2
mouse = false
AnalogDeadZone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(8)
B Button = button(4)
A Button = button(5)
C Button R = button(1)
C Button L = button(3)
C Button D = button(2)
C Button U = button(0)
R Trig = button(7)
L Trig = button(6)
Mempak switch =
Rumblepak =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)Voici ma nouvelle configuration suite au test avec jstest par contre toujours les même boutons qui ne marchent pas ....
Inversion des boutons comme b est z, l est a etc .... -
Branche ta manette usb et fais ceci : https://github.com/recalbox/recalbox-os/wiki/Recalbox-support--(FR)
tu as le cas avec les deux manettes ou juste une seule ?
tu les as testé une à une ?
tu as bien attribué les joueurs dans ES ? -
j'ai un problème qu'avec la manette de nintendo 64, cependant j'utilise les manettes de nes et super nes sans aucuns soucis.
j'ai bien mis la manette nintendo 64 sur joueur 1 .... mais rien n'y fait...
je viens de faire la manipulation que vous m'avez demandé cela donne :
/dev/input
/dev/input/by-path
/dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-event-joystick
/dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-joystick
/dev/input/by-id
/dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-event-joystick
/dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-joystick
/dev/input/event0
/dev/input/js0
/dev/input/mice -
Je souhaiterai l'archive avec uniquement le manette N64 connecté.
lire le lien fourni merci. -
-
dans recalbox.conf supprime les informations suivantes :
n64.emulator=default n64.core=default
Seul cette information est nécessaire :
n64.configfile=dummy
Edite le fichier suivant
/recalbox/share/system/configs/mupen64/InputAutoCfg.ini.
Remplace ta partie DragonRise par celle ci
[DragonRise Inc. Generic USB Joystick ] plugged = True plugin = 2 mouse = false AnalogDeadZone = 4096,4096 AnalogPeak = 32768,32768 DPad R = hat(0 Right) DPad L = hat(0 Left) DPad D = hat(0 Down) DPad U = hat(0 Up) Start = button(9) Z Trig = button(8) B Button = button(4) A Button = button(5) C Button R = button(1) C Button L = button(3) C Button D = button(2) C Button U = button(0) R Trig = button(7) L Trig = button(6) Mempak switch = Rumblepak = X Axis = axis(0-,0+) Y Axis = axis(1-,1+)
edite ensuite le fichier suivant :
/recalbox/share/system/configs/mupen64/mupen64plus.cfg
Section [CoreEvents]
remplace par ceci :# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"
Enregistre les modifications puis redémarre ton raspberry.
Pour sortir de l'emulateur N64 tu dois presser L et R en même temps.
J'attends ton retourSi ça fonctionne pas , test ton gamepad via jstest et note les numéros des boutons.
https://github.com/recalbox/recalbox-os/wiki/Testez-votre-joystick-avec-jstest-(FR) -
Bonjour,
je viens de faire toutes les modifications que vous m'avez dites ....
je voulais juste être certain de cela :
[CoreEvents]# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"Mupen64Plus CoreEvents config parameter set version number
Malheureusement les jeux ne se lancent même plus ....
-
si les jeux ne se lancent plus c est qu il y a un soucis ailleurs.
-
Je ne sais plus trop là... avant que je fasse ces modifs, les jeux se lancaient bien mais les boutons de la manette n64 étaient inversés...
-
repars à 0 au niveau de la configuration pour n64. Je peux rien faire de plus.
-
@acris ok je comprends . merci en tous cas . y a t til une procédure pour RAZ la config pour n64 du coup ?
-
Effacer les modifications que tu as fait ds les fichiers.
-
@acris ok merci encore, je vais tenter ca
-
Lautrr solution si tu as.une autre microsd je te conseillerai de reinstaller recalbox et de refaire les manipulations en ayant configurer correctement winscp avec notepad++ et putty.