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    Solved Problème configuration manette N64 et du mupen64plus

    Manettes/GPIO/Encodeurs
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    • sayrayl
      sayrayl last edited by

      C'est ce que je fais mais à chaque fois que je redemarre le rasp ça revient à la programmation d'origine.

      1 Reply Last reply Reply Quote 0
      • acris
        acris last edited by

        tu as mis l information que j ai donné dans recalbox.conf ? parce que si ça se réinitialise c'est que tu ne l'as pas fait.

        1 Reply Last reply Reply Quote 0
        • sayrayl
          sayrayl last edited by

          recalbox.conf :

          System Variable

          You can configure your recalbox from here

          To set a variable, remove the first ; on the line

          ------------ A - System Options -----------

          Uncomment the system.power.switch you use

          ;system.power.switch=ATX_RASPI_R2_6 # http://lowpowerlab.com/atxraspi/#installation
          ;system.power.switch=MAUSBERRY # http://mausberry-circuits.myshopify.com/pages/setup
          ;system.power.switch=REMOTEPIBOARD_2003 # http://www.msldigital.com/pages/support-for-remotepi-board-2013
          ;system.power.switch=REMOTEPIBOARD_2005 # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
          ;system.power.switch=PIN56ONOFF # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
          ;system.power.switch=PIN56PUSH # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
          ;system.power.switch=PIN356ONOFFRESET # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)

          Recalbox Manager (http manager)

          system.manager.enabled=1

          Recalbox API (REST)

          system.api.enabled=0

          EmulationStation menu style

          default -> default all options menu

          none -> no menu except the game search menu

          bartop -> less menu, only needed for bartops

          system.es.menu=default

          Emulator special keys

          default -> default all special keys

          nomenu -> cannot popup the emulator menu

          none -> no special keys in emulators

          system.emulators.specialkeys=default

          Show or hide kodi in emulationstation (0,1)

          kodi.enabled=1

          Start kodi at launch (0,1)

          kodi.atstartup=0

          set x button shortcut (0,1)

          kodi.xbutton=1

          Kodi can wait for a network component before starting

          waithost is the ip or hostname that must answer to a ping to validate the availability

          waittime is the maximum time waited when kodi boots

          if waitmode is required, kodi will not start if the component is not available

          if waitmode is wish, kodi will start if the component is not available

          if waitmode is not set or has another value, kodi will start immediately

          ;kodi.network.waitmode=required
          ;kodi.network.waittime=10
          ;kodi.network.waithost=192.168.0.50

          ------------ B - Network ------------

          Set system hostname

          system.hostname=RECALBOX

          Activate wifi (0,1)

          wifi.enabled=0

          Wifi SSID (string)

          ;wifi.ssid=new ssid

          Wifi KEY (string)

          Escape your special chars (# ; $) with a backslash : $ => $

          ;wifi.key=new key

          Samba share

          system.samba.enabled=1

          Virtual Gamepads

          system.virtual-gamepads.enabled=1

          SSH

          system.ssh.enabled=1

          ------------ C - Audio ------------

          Set the audio device (auto, hdmi, jack)

          audio.device=auto

          Set system volume (0..100)

          audio.volume=93

          Enable or disable system sounds in ES (0,1)

          audio.bgmusic=1

          -------------- D - Controllers -----------------

          Enable support for standard bluetooth controllers

          controllers.bluetooth.enabled=1

          Please enable only one of these

          -------------- D1 - PS3 Controllers ------------

          ##Enable PS3 controllers support
          controllers.ps3.enabled=1

          Choose an driver between official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)

          controllers.ps3.driver=official

          ------------ D2 - XBOX Controllers ------------

          Xbox controllers are already supported, but xboxdrv can solve some compatibility issues

          Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)

          controllers.xboxdrv.enabled=0

          Set the amount of controllers to use with xboxdrv (0..4)

          controllers.xboxdrv.nbcontrols=2

          ------------ D3 - GPIO Controllers ------------

          GPIO Controllers

          enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)

          controllers.gpio.enabled=0

          mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)

          controllers.gpio.args=map=1,2

          DB9 Controllers

          Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)

          controllers.db9.enabled=0

          db9 arguments

          controllers.db9.args=map=1

          Gamecon controllers

          Enable gamecon controllers, for nes, snes psx (0,1)

          controllers.gamecon.enabled=0

          gamecon_args

          controllers.gamecon.args=map=1

          XGaming's XArcade Tankstik and other compatible devices

          controllers.xarcade.enabled=1

          ------------ F - Language and keyboard ------------

          Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)

          system.language=fr_FR

          set the keyboard layout (fr,en,de,us,es)

          ;system.kblayout=us

          Set you local time

          Select your timezone from : ls /usr/share/zoneinfo/ (string)

          ;system.timezone=Europe/Paris

          ------------ G - UPDATES ------------

          Automatically check for updates at start (0,1)

          updates.enabled=1

          Update type : default to stable

          set to unstable at your own risk to get the development version.

          updates.type=stable

          ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------

          The global value will be used for all emulators, except if the value

          is redefined in the emulator

          Set game resolution for emulators

          select your mode from the command : tvservice -m [MODE]

          CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced

          CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive

          use 'default' for using the default resolution

          (string)

          global.videomode=CEA 4 HDMI

          Shader set

          Automatically select shaders for all systems

          ## (none, retro, scanlines)
          global.shaderset=none

          Once enabled, your screen will be cropped, and you will have a pixel perfect image (0,1)

          global.integerscale=0

          Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)

          global.shaders=

          Set ratio for all emulators (auto,4/3,16/9,16/10,custom)

          global.ratio=auto

          Set smooth for all emulators (0,1)

          global.smooth=1

          Set rewind for all emulators (0,1)

          global.rewind=1

          Set autosave/load savestate for all emulators (0,1)

          global.autosave=1

          Enable retroarchievements (0,1)

          Set your www.retroachievements.org username/password

          Escape your special chars (# ; $) with a backslash : $ => $

          global.retroachievements=0
          global.retroachievements.username=
          global.retroachievements.password=

          Set retroarch input driver (auto, udev, sdl2)

          If you don't have issues with your controllers, let auto

          global.inputdriver=auto

          If you do not want recalboxOS to generate the configuration for all emulators (string)

          ;global.configfile=/path/to/my/configfile.cfg

          ------------ I - EMULATORS CHOICES -----------

          You can override the global configuration here

          Here is the snes example

          ;snes.videomode=CEA 4 HDMI
          snes.core=snes9x_next
          ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
          ;snes.ratio=16/9
          ;snes.smooth=0
          ;snes.rewind=1
          ;snes.autosave=0
          ;snes.emulator=libretro
          ;snes.integerscale=0

          If you do not want recalboxOS to generate the configuration for the emulator :

          ;snes.configfile=/path/to/my/configfile.cfg

          Default cores for RPi2

          snes.core=snes9x_next
          gba.core=mgba
          mame.core=mame078
          nes.core=fceunext

          NeoGeo emulator

          You can use pifba or a libretro core (fba2x,libretro)

          neogeo.emulator=libretro

          If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)

          neogeo.core=fba

          N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

          So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

          If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

          n64.videomode=DMT 4 HDMI

          If you are using a CRT screen, please change the setting above with this one :

          n64.videomode=default

          Configurations generated by Recalbox

          n64.emulator=default
          n64.core=default
          n64.configfile=dummy

          inputAutoCfg.ini :
          [USB Gamepad ]
          plugged = True
          plugin = 2
          mouse = False
          AnalogDeadzone = 4096,4096
          AnalogPeak = 32768,32768
          DPad R = hat(0 Right)
          DPad L = hat(0 Left)
          DPad D = hat(0 Down)
          DPad U = hat(0 Up)
          Start = button(9)
          Z Trig = button(8)
          B Button = button(7)
          A Button = button(4)
          C Button R = button(1)
          C Button L = button(3)
          C Button D = button(2)
          C Button U = button(0)
          R Trig = button(5)
          L Trig = button(6)
          Mempak switch =
          Rumblepak =
          X Axis = axis(0-,0+)
          Y Axis = axis(1-,1+))

          J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

          sayrayl 1 Reply Last reply Reply Quote 0
          • sayrayl
            sayrayl last edited by

            J'ai vraiment besoin de réponse s'il vous plait 😕

            1 Reply Last reply Reply Quote 0
            • sayrayl
              sayrayl @sayrayl last edited by

              @sayrayl said in Problème configuration manette N64 et du mupen64plus:

              recalbox.conf :
              .....

              N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

              So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

              If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

              n64.videomode=DMT 4 HDMI

              If you are using a CRT screen, please change the setting above with this one :

              n64.videomode=default

              Configurations generated by Recalbox

              n64.emulator=default
              n64.core=default
              n64.configfile=dummy

              et le dossier inputAutoCfg.ini :

              [USB Gamepad ]
              plugged = True
              plugin = 2
              mouse = False
              AnalogDeadzone = 4096,4096
              AnalogPeak = 32768,32768
              DPad R = hat(0 Right)
              DPad L = hat(0 Left)
              DPad D = hat(0 Down)
              DPad U = hat(0 Up)
              Start = button(9)
              Z Trig = button(8)
              B Button = button(7)
              A Button = button(4)
              C Button R = button(1)
              C Button L = button(3)
              C Button D = button(2)
              C Button U = button(0)
              R Trig = button(5)
              L Trig = button(6)
              Mempak switch =
              Rumblepak =
              X Axis = axis(0-,0+)
              Y Axis = axis(1-,1+))

              J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

              Substring 1 Reply Last reply Reply Quote 0
              • Substring
                Substring @sayrayl last edited by

                @sayrayl Tu peux préciser ce qui ne marche pas ? les copier/coller de fichiers complets ca rebute un peu la lecture du sujet ...

                Former dev - Please reply with @substring so that i am notified when you answer me
                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                1 Reply Last reply Reply Quote 0
                • sayrayl
                  sayrayl last edited by

                  Bonjour, j'ai suivi plusieurs tuto mais malheureusement il me reste un petit problème. Ma manette sur l'émulateur de Nintendo 64 à les boutons inversés ... J'ai beau changer les boutons sur le fichier input mais rien ne fait même si j'inverse les commandes cela ne les prend pas en compte.

                  1 Reply Last reply Reply Quote 0
                  • acris
                    acris last edited by acris

                    y a une erreur de parenthèse en derniere ligne

                    [USB Gamepad ]
                    plugged = True
                    plugin = 2
                    mouse = False
                    AnalogDeadzone = 4096,4096
                    AnalogPeak = 32768,32768
                    DPad R = hat(0 Right)
                    DPad L = hat(0 Left)
                    DPad D = hat(0 Down)
                    DPad U = hat(0 Up)
                    Start = button(9)
                    Z Trig = button(8)
                    B Button = button(7)
                    A Button = button(4)
                    C Button R = button(1)
                    C Button L = button(3)
                    C Button D = button(2)
                    C Button U = button(0)
                    R Trig = button(5)
                    L Trig = button(6)
                    Mempak switch =
                    Rumblepak =
                    X Axis = axis(0-,0+)
                    Y Axis = axis(1-,1+))

                    es tu sûr des numéros de tes boutons ? tu as vérifié avec evtest ou jstest ?

                    1 Reply Last reply Reply Quote 0
                    • sayrayl
                      sayrayl last edited by sayrayl

                      [DragonRise Inc. Generic USB Joystick ]
                      plugged = True
                      plugin = 2
                      mouse = false
                      AnalogDeadZone = 4096,4096
                      AnalogPeak = 32768,32768
                      DPad R = hat(0 Right)
                      DPad L = hat(0 Left)
                      DPad D = hat(0 Down)
                      DPad U = hat(0 Up)
                      Start = button(9)
                      Z Trig = button(8)
                      B Button = button(4)
                      A Button = button(5)
                      C Button R = button(1)
                      C Button L = button(3)
                      C Button D = button(2)
                      C Button U = button(0)
                      R Trig = button(7)
                      L Trig = button(6)
                      Mempak switch =
                      Rumblepak =
                      X Axis = axis(0-,0+)
                      Y Axis = axis(1-,1+)

                      Voici ma nouvelle configuration suite au test avec jstest par contre toujours les même boutons qui ne marchent pas ....
                      Inversion des boutons comme b est z, l est a etc ....

                      1 Reply Last reply Reply Quote 0
                      • acris
                        acris last edited by

                        Branche ta manette usb et fais ceci : https://github.com/recalbox/recalbox-os/wiki/Recalbox-support--(FR)

                        tu as le cas avec les deux manettes ou juste une seule ?
                        tu les as testé une à une ?
                        tu as bien attribué les joueurs dans ES ?

                        1 Reply Last reply Reply Quote 0
                        • sayrayl
                          sayrayl last edited by sayrayl

                          j'ai un problème qu'avec la manette de nintendo 64, cependant j'utilise les manettes de nes et super nes sans aucuns soucis.
                          j'ai bien mis la manette nintendo 64 sur joueur 1 .... mais rien n'y fait...
                          je viens de faire la manipulation que vous m'avez demandé cela donne :
                          /dev/input
                          /dev/input/by-path
                          /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-event-joystick
                          /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-joystick
                          /dev/input/by-id
                          /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-event-joystick
                          /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-joystick
                          /dev/input/event0
                          /dev/input/js0
                          /dev/input/mice

                          1 Reply Last reply Reply Quote 0
                          • acris
                            acris last edited by acris

                            Je souhaiterai l'archive avec uniquement le manette N64 connecté.
                            lire le lien fourni merci.

                            1 Reply Last reply Reply Quote 0
                            • sayrayl
                              sayrayl last edited by

                              http://www117.zippyshare.com/v/BPCkLwJm/file.html

                              1 Reply Last reply Reply Quote 0
                              • acris
                                acris last edited by

                                @sayrayl

                                dans recalbox.conf supprime les informations suivantes :

                                n64.emulator=default
                                n64.core=default
                                

                                Seul cette information est nécessaire :

                                n64.configfile=dummy
                                

                                Edite le fichier suivant

                                /recalbox/share/system/configs/mupen64/InputAutoCfg.ini.
                                

                                Remplace ta partie DragonRise par celle ci

                                [DragonRise Inc.   Generic   USB  Joystick  ]
                                plugged = True
                                plugin = 2
                                mouse = false
                                AnalogDeadZone = 4096,4096
                                AnalogPeak = 32768,32768
                                DPad R = hat(0 Right)
                                DPad L = hat(0 Left)
                                DPad D = hat(0 Down)
                                DPad U = hat(0 Up)
                                Start = button(9)
                                Z Trig = button(8)
                                B Button = button(4)
                                A Button = button(5)
                                C Button R = button(1)
                                C Button L = button(3)
                                C Button D = button(2)
                                C Button U = button(0)
                                R Trig = button(7)
                                L Trig = button(6)
                                Mempak switch =
                                Rumblepak =
                                X Axis = axis(0-,0+)
                                Y Axis = axis(1-,1+)
                                

                                edite ensuite le fichier suivant :

                                /recalbox/share/system/configs/mupen64/mupen64plus.cfg
                                

                                Section [CoreEvents]
                                remplace par ceci :

                                # Joystick event string for stopping the emulator
                                Joy Mapping Stop = "J0B6/B7"
                                

                                Enregistre les modifications puis redémarre ton raspberry.

                                Pour sortir de l'emulateur N64 tu dois presser L et R en même temps.
                                J'attends ton retour

                                Si ça fonctionne pas , test ton gamepad via jstest et note les numéros des boutons.
                                https://github.com/recalbox/recalbox-os/wiki/Testez-votre-joystick-avec-jstest-(FR)

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                                • sayrayl
                                  sayrayl last edited by sayrayl

                                  Bonjour,
                                  je viens de faire toutes les modifications que vous m'avez dites ....
                                  je voulais juste être certain de cela :
                                  [CoreEvents]# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"

                                  Mupen64Plus CoreEvents config parameter set version number

                                  Malheureusement les jeux ne se lancent même plus ....

                                  1 Reply Last reply Reply Quote 0
                                  • acris
                                    acris last edited by

                                    si les jeux ne se lancent plus c est qu il y a un soucis ailleurs.

                                    1 Reply Last reply Reply Quote 0
                                    • sayrayl
                                      sayrayl last edited by

                                      Je ne sais plus trop là... avant que je fasse ces modifs, les jeux se lancaient bien mais les boutons de la manette n64 étaient inversés...

                                      1 Reply Last reply Reply Quote 0
                                      • acris
                                        acris last edited by

                                        repars à 0 au niveau de la configuration pour n64. Je peux rien faire de plus.

                                        sayrayl 1 Reply Last reply Reply Quote 0
                                        • sayrayl
                                          sayrayl @acris last edited by

                                          @acris ok je comprends . merci en tous cas . y a t til une procédure pour RAZ la config pour n64 du coup ?

                                          1 Reply Last reply Reply Quote 0
                                          • acris
                                            acris last edited by acris

                                            Effacer les modifications que tu as fait ds les fichiers.

                                            sayrayl 1 Reply Last reply Reply Quote 0
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