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    Solved Problème configuration manette N64 et du mupen64plus

    Manettes/GPIO/Encodeurs
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    • sayrayl
      sayrayl last edited by

      recalbox.conf :

      System Variable

      You can configure your recalbox from here

      To set a variable, remove the first ; on the line

      ------------ A - System Options -----------

      Uncomment the system.power.switch you use

      ;system.power.switch=ATX_RASPI_R2_6 # http://lowpowerlab.com/atxraspi/#installation
      ;system.power.switch=MAUSBERRY # http://mausberry-circuits.myshopify.com/pages/setup
      ;system.power.switch=REMOTEPIBOARD_2003 # http://www.msldigital.com/pages/support-for-remotepi-board-2013
      ;system.power.switch=REMOTEPIBOARD_2005 # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
      ;system.power.switch=PIN56ONOFF # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
      ;system.power.switch=PIN56PUSH # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
      ;system.power.switch=PIN356ONOFFRESET # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)

      Recalbox Manager (http manager)

      system.manager.enabled=1

      Recalbox API (REST)

      system.api.enabled=0

      EmulationStation menu style

      default -> default all options menu

      none -> no menu except the game search menu

      bartop -> less menu, only needed for bartops

      system.es.menu=default

      Emulator special keys

      default -> default all special keys

      nomenu -> cannot popup the emulator menu

      none -> no special keys in emulators

      system.emulators.specialkeys=default

      Show or hide kodi in emulationstation (0,1)

      kodi.enabled=1

      Start kodi at launch (0,1)

      kodi.atstartup=0

      set x button shortcut (0,1)

      kodi.xbutton=1

      Kodi can wait for a network component before starting

      waithost is the ip or hostname that must answer to a ping to validate the availability

      waittime is the maximum time waited when kodi boots

      if waitmode is required, kodi will not start if the component is not available

      if waitmode is wish, kodi will start if the component is not available

      if waitmode is not set or has another value, kodi will start immediately

      ;kodi.network.waitmode=required
      ;kodi.network.waittime=10
      ;kodi.network.waithost=192.168.0.50

      ------------ B - Network ------------

      Set system hostname

      system.hostname=RECALBOX

      Activate wifi (0,1)

      wifi.enabled=0

      Wifi SSID (string)

      ;wifi.ssid=new ssid

      Wifi KEY (string)

      Escape your special chars (# ; $) with a backslash : $ => $

      ;wifi.key=new key

      Samba share

      system.samba.enabled=1

      Virtual Gamepads

      system.virtual-gamepads.enabled=1

      SSH

      system.ssh.enabled=1

      ------------ C - Audio ------------

      Set the audio device (auto, hdmi, jack)

      audio.device=auto

      Set system volume (0..100)

      audio.volume=93

      Enable or disable system sounds in ES (0,1)

      audio.bgmusic=1

      -------------- D - Controllers -----------------

      Enable support for standard bluetooth controllers

      controllers.bluetooth.enabled=1

      Please enable only one of these

      -------------- D1 - PS3 Controllers ------------

      ##Enable PS3 controllers support
      controllers.ps3.enabled=1

      Choose an driver between official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)

      controllers.ps3.driver=official

      ------------ D2 - XBOX Controllers ------------

      Xbox controllers are already supported, but xboxdrv can solve some compatibility issues

      Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)

      controllers.xboxdrv.enabled=0

      Set the amount of controllers to use with xboxdrv (0..4)

      controllers.xboxdrv.nbcontrols=2

      ------------ D3 - GPIO Controllers ------------

      GPIO Controllers

      enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)

      controllers.gpio.enabled=0

      mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)

      controllers.gpio.args=map=1,2

      DB9 Controllers

      Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)

      controllers.db9.enabled=0

      db9 arguments

      controllers.db9.args=map=1

      Gamecon controllers

      Enable gamecon controllers, for nes, snes psx (0,1)

      controllers.gamecon.enabled=0

      gamecon_args

      controllers.gamecon.args=map=1

      XGaming's XArcade Tankstik and other compatible devices

      controllers.xarcade.enabled=1

      ------------ F - Language and keyboard ------------

      Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)

      system.language=fr_FR

      set the keyboard layout (fr,en,de,us,es)

      ;system.kblayout=us

      Set you local time

      Select your timezone from : ls /usr/share/zoneinfo/ (string)

      ;system.timezone=Europe/Paris

      ------------ G - UPDATES ------------

      Automatically check for updates at start (0,1)

      updates.enabled=1

      Update type : default to stable

      set to unstable at your own risk to get the development version.

      updates.type=stable

      ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------

      The global value will be used for all emulators, except if the value

      is redefined in the emulator

      Set game resolution for emulators

      select your mode from the command : tvservice -m [MODE]

      CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced

      CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive

      use 'default' for using the default resolution

      (string)

      global.videomode=CEA 4 HDMI

      Shader set

      Automatically select shaders for all systems

      ## (none, retro, scanlines)
      global.shaderset=none

      Once enabled, your screen will be cropped, and you will have a pixel perfect image (0,1)

      global.integerscale=0

      Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)

      global.shaders=

      Set ratio for all emulators (auto,4/3,16/9,16/10,custom)

      global.ratio=auto

      Set smooth for all emulators (0,1)

      global.smooth=1

      Set rewind for all emulators (0,1)

      global.rewind=1

      Set autosave/load savestate for all emulators (0,1)

      global.autosave=1

      Enable retroarchievements (0,1)

      Set your www.retroachievements.org username/password

      Escape your special chars (# ; $) with a backslash : $ => $

      global.retroachievements=0
      global.retroachievements.username=
      global.retroachievements.password=

      Set retroarch input driver (auto, udev, sdl2)

      If you don't have issues with your controllers, let auto

      global.inputdriver=auto

      If you do not want recalboxOS to generate the configuration for all emulators (string)

      ;global.configfile=/path/to/my/configfile.cfg

      ------------ I - EMULATORS CHOICES -----------

      You can override the global configuration here

      Here is the snes example

      ;snes.videomode=CEA 4 HDMI
      snes.core=snes9x_next
      ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
      ;snes.ratio=16/9
      ;snes.smooth=0
      ;snes.rewind=1
      ;snes.autosave=0
      ;snes.emulator=libretro
      ;snes.integerscale=0

      If you do not want recalboxOS to generate the configuration for the emulator :

      ;snes.configfile=/path/to/my/configfile.cfg

      Default cores for RPi2

      snes.core=snes9x_next
      gba.core=mgba
      mame.core=mame078
      nes.core=fceunext

      NeoGeo emulator

      You can use pifba or a libretro core (fba2x,libretro)

      neogeo.emulator=libretro

      If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)

      neogeo.core=fba

      N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

      So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

      If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

      n64.videomode=DMT 4 HDMI

      If you are using a CRT screen, please change the setting above with this one :

      n64.videomode=default

      Configurations generated by Recalbox

      n64.emulator=default
      n64.core=default
      n64.configfile=dummy

      inputAutoCfg.ini :
      [USB Gamepad ]
      plugged = True
      plugin = 2
      mouse = False
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      DPad R = hat(0 Right)
      DPad L = hat(0 Left)
      DPad D = hat(0 Down)
      DPad U = hat(0 Up)
      Start = button(9)
      Z Trig = button(8)
      B Button = button(7)
      A Button = button(4)
      C Button R = button(1)
      C Button L = button(3)
      C Button D = button(2)
      C Button U = button(0)
      R Trig = button(5)
      L Trig = button(6)
      Mempak switch =
      Rumblepak =
      X Axis = axis(0-,0+)
      Y Axis = axis(1-,1+))

      J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

      sayrayl 1 Reply Last reply Reply Quote 0
      • sayrayl
        sayrayl last edited by

        J'ai vraiment besoin de réponse s'il vous plait 😕

        1 Reply Last reply Reply Quote 0
        • sayrayl
          sayrayl @sayrayl last edited by

          @sayrayl said in Problème configuration manette N64 et du mupen64plus:

          recalbox.conf :
          .....

          N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

          So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

          If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

          n64.videomode=DMT 4 HDMI

          If you are using a CRT screen, please change the setting above with this one :

          n64.videomode=default

          Configurations generated by Recalbox

          n64.emulator=default
          n64.core=default
          n64.configfile=dummy

          et le dossier inputAutoCfg.ini :

          [USB Gamepad ]
          plugged = True
          plugin = 2
          mouse = False
          AnalogDeadzone = 4096,4096
          AnalogPeak = 32768,32768
          DPad R = hat(0 Right)
          DPad L = hat(0 Left)
          DPad D = hat(0 Down)
          DPad U = hat(0 Up)
          Start = button(9)
          Z Trig = button(8)
          B Button = button(7)
          A Button = button(4)
          C Button R = button(1)
          C Button L = button(3)
          C Button D = button(2)
          C Button U = button(0)
          R Trig = button(5)
          L Trig = button(6)
          Mempak switch =
          Rumblepak =
          X Axis = axis(0-,0+)
          Y Axis = axis(1-,1+))

          J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

          Substring 1 Reply Last reply Reply Quote 0
          • Substring
            Substring @sayrayl last edited by

            @sayrayl Tu peux préciser ce qui ne marche pas ? les copier/coller de fichiers complets ca rebute un peu la lecture du sujet ...

            Former dev - Please reply with @substring so that i am notified when you answer me
            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

            1 Reply Last reply Reply Quote 0
            • sayrayl
              sayrayl last edited by

              Bonjour, j'ai suivi plusieurs tuto mais malheureusement il me reste un petit problème. Ma manette sur l'émulateur de Nintendo 64 à les boutons inversés ... J'ai beau changer les boutons sur le fichier input mais rien ne fait même si j'inverse les commandes cela ne les prend pas en compte.

              1 Reply Last reply Reply Quote 0
              • acris
                acris last edited by acris

                y a une erreur de parenthèse en derniere ligne

                [USB Gamepad ]
                plugged = True
                plugin = 2
                mouse = False
                AnalogDeadzone = 4096,4096
                AnalogPeak = 32768,32768
                DPad R = hat(0 Right)
                DPad L = hat(0 Left)
                DPad D = hat(0 Down)
                DPad U = hat(0 Up)
                Start = button(9)
                Z Trig = button(8)
                B Button = button(7)
                A Button = button(4)
                C Button R = button(1)
                C Button L = button(3)
                C Button D = button(2)
                C Button U = button(0)
                R Trig = button(5)
                L Trig = button(6)
                Mempak switch =
                Rumblepak =
                X Axis = axis(0-,0+)
                Y Axis = axis(1-,1+))

                es tu sûr des numéros de tes boutons ? tu as vérifié avec evtest ou jstest ?

                1 Reply Last reply Reply Quote 0
                • sayrayl
                  sayrayl last edited by sayrayl

                  [DragonRise Inc. Generic USB Joystick ]
                  plugged = True
                  plugin = 2
                  mouse = false
                  AnalogDeadZone = 4096,4096
                  AnalogPeak = 32768,32768
                  DPad R = hat(0 Right)
                  DPad L = hat(0 Left)
                  DPad D = hat(0 Down)
                  DPad U = hat(0 Up)
                  Start = button(9)
                  Z Trig = button(8)
                  B Button = button(4)
                  A Button = button(5)
                  C Button R = button(1)
                  C Button L = button(3)
                  C Button D = button(2)
                  C Button U = button(0)
                  R Trig = button(7)
                  L Trig = button(6)
                  Mempak switch =
                  Rumblepak =
                  X Axis = axis(0-,0+)
                  Y Axis = axis(1-,1+)

                  Voici ma nouvelle configuration suite au test avec jstest par contre toujours les même boutons qui ne marchent pas ....
                  Inversion des boutons comme b est z, l est a etc ....

                  1 Reply Last reply Reply Quote 0
                  • acris
                    acris last edited by

                    Branche ta manette usb et fais ceci : https://github.com/recalbox/recalbox-os/wiki/Recalbox-support--(FR)

                    tu as le cas avec les deux manettes ou juste une seule ?
                    tu les as testé une à une ?
                    tu as bien attribué les joueurs dans ES ?

                    1 Reply Last reply Reply Quote 0
                    • sayrayl
                      sayrayl last edited by sayrayl

                      j'ai un problème qu'avec la manette de nintendo 64, cependant j'utilise les manettes de nes et super nes sans aucuns soucis.
                      j'ai bien mis la manette nintendo 64 sur joueur 1 .... mais rien n'y fait...
                      je viens de faire la manipulation que vous m'avez demandé cela donne :
                      /dev/input
                      /dev/input/by-path
                      /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-event-joystick
                      /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-joystick
                      /dev/input/by-id
                      /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-event-joystick
                      /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-joystick
                      /dev/input/event0
                      /dev/input/js0
                      /dev/input/mice

                      1 Reply Last reply Reply Quote 0
                      • acris
                        acris last edited by acris

                        Je souhaiterai l'archive avec uniquement le manette N64 connecté.
                        lire le lien fourni merci.

                        1 Reply Last reply Reply Quote 0
                        • sayrayl
                          sayrayl last edited by

                          http://www117.zippyshare.com/v/BPCkLwJm/file.html

                          1 Reply Last reply Reply Quote 0
                          • acris
                            acris last edited by

                            @sayrayl

                            dans recalbox.conf supprime les informations suivantes :

                            n64.emulator=default
                            n64.core=default
                            

                            Seul cette information est nécessaire :

                            n64.configfile=dummy
                            

                            Edite le fichier suivant

                            /recalbox/share/system/configs/mupen64/InputAutoCfg.ini.
                            

                            Remplace ta partie DragonRise par celle ci

                            [DragonRise Inc.   Generic   USB  Joystick  ]
                            plugged = True
                            plugin = 2
                            mouse = false
                            AnalogDeadZone = 4096,4096
                            AnalogPeak = 32768,32768
                            DPad R = hat(0 Right)
                            DPad L = hat(0 Left)
                            DPad D = hat(0 Down)
                            DPad U = hat(0 Up)
                            Start = button(9)
                            Z Trig = button(8)
                            B Button = button(4)
                            A Button = button(5)
                            C Button R = button(1)
                            C Button L = button(3)
                            C Button D = button(2)
                            C Button U = button(0)
                            R Trig = button(7)
                            L Trig = button(6)
                            Mempak switch =
                            Rumblepak =
                            X Axis = axis(0-,0+)
                            Y Axis = axis(1-,1+)
                            

                            edite ensuite le fichier suivant :

                            /recalbox/share/system/configs/mupen64/mupen64plus.cfg
                            

                            Section [CoreEvents]
                            remplace par ceci :

                            # Joystick event string for stopping the emulator
                            Joy Mapping Stop = "J0B6/B7"
                            

                            Enregistre les modifications puis redémarre ton raspberry.

                            Pour sortir de l'emulateur N64 tu dois presser L et R en même temps.
                            J'attends ton retour

                            Si ça fonctionne pas , test ton gamepad via jstest et note les numéros des boutons.
                            https://github.com/recalbox/recalbox-os/wiki/Testez-votre-joystick-avec-jstest-(FR)

                            1 Reply Last reply Reply Quote 0
                            • sayrayl
                              sayrayl last edited by sayrayl

                              Bonjour,
                              je viens de faire toutes les modifications que vous m'avez dites ....
                              je voulais juste être certain de cela :
                              [CoreEvents]# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"

                              Mupen64Plus CoreEvents config parameter set version number

                              Malheureusement les jeux ne se lancent même plus ....

                              1 Reply Last reply Reply Quote 0
                              • acris
                                acris last edited by

                                si les jeux ne se lancent plus c est qu il y a un soucis ailleurs.

                                1 Reply Last reply Reply Quote 0
                                • sayrayl
                                  sayrayl last edited by

                                  Je ne sais plus trop là... avant que je fasse ces modifs, les jeux se lancaient bien mais les boutons de la manette n64 étaient inversés...

                                  1 Reply Last reply Reply Quote 0
                                  • acris
                                    acris last edited by

                                    repars à 0 au niveau de la configuration pour n64. Je peux rien faire de plus.

                                    sayrayl 1 Reply Last reply Reply Quote 0
                                    • sayrayl
                                      sayrayl @acris last edited by

                                      @acris ok je comprends . merci en tous cas . y a t til une procédure pour RAZ la config pour n64 du coup ?

                                      1 Reply Last reply Reply Quote 0
                                      • acris
                                        acris last edited by acris

                                        Effacer les modifications que tu as fait ds les fichiers.

                                        sayrayl 1 Reply Last reply Reply Quote 0
                                        • sayrayl
                                          sayrayl @acris last edited by

                                          @acris ok merci encore, je vais tenter ca

                                          1 Reply Last reply Reply Quote 0
                                          • acris
                                            acris last edited by

                                            Lautrr solution si tu as.une autre microsd je te conseillerai de reinstaller recalbox et de refaire les manipulations en ayant configurer correctement winscp avec notepad++ et putty.

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