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    Solved Problème configuration manette N64 et du mupen64plus

    Manettes/GPIO/Encodeurs
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    • acris
      acris last edited by

      tu as mis l information que j ai donné dans recalbox.conf ? parce que si ça se réinitialise c'est que tu ne l'as pas fait.

      1 Reply Last reply Reply Quote 0
      • sayrayl
        sayrayl last edited by

        recalbox.conf :

        System Variable

        You can configure your recalbox from here

        To set a variable, remove the first ; on the line

        ------------ A - System Options -----------

        Uncomment the system.power.switch you use

        ;system.power.switch=ATX_RASPI_R2_6 # http://lowpowerlab.com/atxraspi/#installation
        ;system.power.switch=MAUSBERRY # http://mausberry-circuits.myshopify.com/pages/setup
        ;system.power.switch=REMOTEPIBOARD_2003 # http://www.msldigital.com/pages/support-for-remotepi-board-2013
        ;system.power.switch=REMOTEPIBOARD_2005 # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
        ;system.power.switch=PIN56ONOFF # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
        ;system.power.switch=PIN56PUSH # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
        ;system.power.switch=PIN356ONOFFRESET # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)

        Recalbox Manager (http manager)

        system.manager.enabled=1

        Recalbox API (REST)

        system.api.enabled=0

        EmulationStation menu style

        default -> default all options menu

        none -> no menu except the game search menu

        bartop -> less menu, only needed for bartops

        system.es.menu=default

        Emulator special keys

        default -> default all special keys

        nomenu -> cannot popup the emulator menu

        none -> no special keys in emulators

        system.emulators.specialkeys=default

        Show or hide kodi in emulationstation (0,1)

        kodi.enabled=1

        Start kodi at launch (0,1)

        kodi.atstartup=0

        set x button shortcut (0,1)

        kodi.xbutton=1

        Kodi can wait for a network component before starting

        waithost is the ip or hostname that must answer to a ping to validate the availability

        waittime is the maximum time waited when kodi boots

        if waitmode is required, kodi will not start if the component is not available

        if waitmode is wish, kodi will start if the component is not available

        if waitmode is not set or has another value, kodi will start immediately

        ;kodi.network.waitmode=required
        ;kodi.network.waittime=10
        ;kodi.network.waithost=192.168.0.50

        ------------ B - Network ------------

        Set system hostname

        system.hostname=RECALBOX

        Activate wifi (0,1)

        wifi.enabled=0

        Wifi SSID (string)

        ;wifi.ssid=new ssid

        Wifi KEY (string)

        Escape your special chars (# ; $) with a backslash : $ => $

        ;wifi.key=new key

        Samba share

        system.samba.enabled=1

        Virtual Gamepads

        system.virtual-gamepads.enabled=1

        SSH

        system.ssh.enabled=1

        ------------ C - Audio ------------

        Set the audio device (auto, hdmi, jack)

        audio.device=auto

        Set system volume (0..100)

        audio.volume=93

        Enable or disable system sounds in ES (0,1)

        audio.bgmusic=1

        -------------- D - Controllers -----------------

        Enable support for standard bluetooth controllers

        controllers.bluetooth.enabled=1

        Please enable only one of these

        -------------- D1 - PS3 Controllers ------------

        ##Enable PS3 controllers support
        controllers.ps3.enabled=1

        Choose an driver between official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)

        controllers.ps3.driver=official

        ------------ D2 - XBOX Controllers ------------

        Xbox controllers are already supported, but xboxdrv can solve some compatibility issues

        Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)

        controllers.xboxdrv.enabled=0

        Set the amount of controllers to use with xboxdrv (0..4)

        controllers.xboxdrv.nbcontrols=2

        ------------ D3 - GPIO Controllers ------------

        GPIO Controllers

        enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)

        controllers.gpio.enabled=0

        mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)

        controllers.gpio.args=map=1,2

        DB9 Controllers

        Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)

        controllers.db9.enabled=0

        db9 arguments

        controllers.db9.args=map=1

        Gamecon controllers

        Enable gamecon controllers, for nes, snes psx (0,1)

        controllers.gamecon.enabled=0

        gamecon_args

        controllers.gamecon.args=map=1

        XGaming's XArcade Tankstik and other compatible devices

        controllers.xarcade.enabled=1

        ------------ F - Language and keyboard ------------

        Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)

        system.language=fr_FR

        set the keyboard layout (fr,en,de,us,es)

        ;system.kblayout=us

        Set you local time

        Select your timezone from : ls /usr/share/zoneinfo/ (string)

        ;system.timezone=Europe/Paris

        ------------ G - UPDATES ------------

        Automatically check for updates at start (0,1)

        updates.enabled=1

        Update type : default to stable

        set to unstable at your own risk to get the development version.

        updates.type=stable

        ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------

        The global value will be used for all emulators, except if the value

        is redefined in the emulator

        Set game resolution for emulators

        select your mode from the command : tvservice -m [MODE]

        CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced

        CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive

        use 'default' for using the default resolution

        (string)

        global.videomode=CEA 4 HDMI

        Shader set

        Automatically select shaders for all systems

        ## (none, retro, scanlines)
        global.shaderset=none

        Once enabled, your screen will be cropped, and you will have a pixel perfect image (0,1)

        global.integerscale=0

        Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)

        global.shaders=

        Set ratio for all emulators (auto,4/3,16/9,16/10,custom)

        global.ratio=auto

        Set smooth for all emulators (0,1)

        global.smooth=1

        Set rewind for all emulators (0,1)

        global.rewind=1

        Set autosave/load savestate for all emulators (0,1)

        global.autosave=1

        Enable retroarchievements (0,1)

        Set your www.retroachievements.org username/password

        Escape your special chars (# ; $) with a backslash : $ => $

        global.retroachievements=0
        global.retroachievements.username=
        global.retroachievements.password=

        Set retroarch input driver (auto, udev, sdl2)

        If you don't have issues with your controllers, let auto

        global.inputdriver=auto

        If you do not want recalboxOS to generate the configuration for all emulators (string)

        ;global.configfile=/path/to/my/configfile.cfg

        ------------ I - EMULATORS CHOICES -----------

        You can override the global configuration here

        Here is the snes example

        ;snes.videomode=CEA 4 HDMI
        snes.core=snes9x_next
        ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
        ;snes.ratio=16/9
        ;snes.smooth=0
        ;snes.rewind=1
        ;snes.autosave=0
        ;snes.emulator=libretro
        ;snes.integerscale=0

        If you do not want recalboxOS to generate the configuration for the emulator :

        ;snes.configfile=/path/to/my/configfile.cfg

        Default cores for RPi2

        snes.core=snes9x_next
        gba.core=mgba
        mame.core=mame078
        nes.core=fceunext

        NeoGeo emulator

        You can use pifba or a libretro core (fba2x,libretro)

        neogeo.emulator=libretro

        If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)

        neogeo.core=fba

        N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

        So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

        If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

        n64.videomode=DMT 4 HDMI

        If you are using a CRT screen, please change the setting above with this one :

        n64.videomode=default

        Configurations generated by Recalbox

        n64.emulator=default
        n64.core=default
        n64.configfile=dummy

        inputAutoCfg.ini :
        [USB Gamepad ]
        plugged = True
        plugin = 2
        mouse = False
        AnalogDeadzone = 4096,4096
        AnalogPeak = 32768,32768
        DPad R = hat(0 Right)
        DPad L = hat(0 Left)
        DPad D = hat(0 Down)
        DPad U = hat(0 Up)
        Start = button(9)
        Z Trig = button(8)
        B Button = button(7)
        A Button = button(4)
        C Button R = button(1)
        C Button L = button(3)
        C Button D = button(2)
        C Button U = button(0)
        R Trig = button(5)
        L Trig = button(6)
        Mempak switch =
        Rumblepak =
        X Axis = axis(0-,0+)
        Y Axis = axis(1-,1+))

        J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

        sayrayl 1 Reply Last reply Reply Quote 0
        • sayrayl
          sayrayl last edited by

          J'ai vraiment besoin de réponse s'il vous plait 😕

          1 Reply Last reply Reply Quote 0
          • sayrayl
            sayrayl @sayrayl last edited by

            @sayrayl said in Problème configuration manette N64 et du mupen64plus:

            recalbox.conf :
            .....

            N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

            So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

            If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

            n64.videomode=DMT 4 HDMI

            If you are using a CRT screen, please change the setting above with this one :

            n64.videomode=default

            Configurations generated by Recalbox

            n64.emulator=default
            n64.core=default
            n64.configfile=dummy

            et le dossier inputAutoCfg.ini :

            [USB Gamepad ]
            plugged = True
            plugin = 2
            mouse = False
            AnalogDeadzone = 4096,4096
            AnalogPeak = 32768,32768
            DPad R = hat(0 Right)
            DPad L = hat(0 Left)
            DPad D = hat(0 Down)
            DPad U = hat(0 Up)
            Start = button(9)
            Z Trig = button(8)
            B Button = button(7)
            A Button = button(4)
            C Button R = button(1)
            C Button L = button(3)
            C Button D = button(2)
            C Button U = button(0)
            R Trig = button(5)
            L Trig = button(6)
            Mempak switch =
            Rumblepak =
            X Axis = axis(0-,0+)
            Y Axis = axis(1-,1+))

            J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

            Substring 1 Reply Last reply Reply Quote 0
            • Substring
              Substring @sayrayl last edited by

              @sayrayl Tu peux préciser ce qui ne marche pas ? les copier/coller de fichiers complets ca rebute un peu la lecture du sujet ...

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

              1 Reply Last reply Reply Quote 0
              • sayrayl
                sayrayl last edited by

                Bonjour, j'ai suivi plusieurs tuto mais malheureusement il me reste un petit problème. Ma manette sur l'émulateur de Nintendo 64 à les boutons inversés ... J'ai beau changer les boutons sur le fichier input mais rien ne fait même si j'inverse les commandes cela ne les prend pas en compte.

                1 Reply Last reply Reply Quote 0
                • acris
                  acris last edited by acris

                  y a une erreur de parenthèse en derniere ligne

                  [USB Gamepad ]
                  plugged = True
                  plugin = 2
                  mouse = False
                  AnalogDeadzone = 4096,4096
                  AnalogPeak = 32768,32768
                  DPad R = hat(0 Right)
                  DPad L = hat(0 Left)
                  DPad D = hat(0 Down)
                  DPad U = hat(0 Up)
                  Start = button(9)
                  Z Trig = button(8)
                  B Button = button(7)
                  A Button = button(4)
                  C Button R = button(1)
                  C Button L = button(3)
                  C Button D = button(2)
                  C Button U = button(0)
                  R Trig = button(5)
                  L Trig = button(6)
                  Mempak switch =
                  Rumblepak =
                  X Axis = axis(0-,0+)
                  Y Axis = axis(1-,1+))

                  es tu sûr des numéros de tes boutons ? tu as vérifié avec evtest ou jstest ?

                  1 Reply Last reply Reply Quote 0
                  • sayrayl
                    sayrayl last edited by sayrayl

                    [DragonRise Inc. Generic USB Joystick ]
                    plugged = True
                    plugin = 2
                    mouse = false
                    AnalogDeadZone = 4096,4096
                    AnalogPeak = 32768,32768
                    DPad R = hat(0 Right)
                    DPad L = hat(0 Left)
                    DPad D = hat(0 Down)
                    DPad U = hat(0 Up)
                    Start = button(9)
                    Z Trig = button(8)
                    B Button = button(4)
                    A Button = button(5)
                    C Button R = button(1)
                    C Button L = button(3)
                    C Button D = button(2)
                    C Button U = button(0)
                    R Trig = button(7)
                    L Trig = button(6)
                    Mempak switch =
                    Rumblepak =
                    X Axis = axis(0-,0+)
                    Y Axis = axis(1-,1+)

                    Voici ma nouvelle configuration suite au test avec jstest par contre toujours les même boutons qui ne marchent pas ....
                    Inversion des boutons comme b est z, l est a etc ....

                    1 Reply Last reply Reply Quote 0
                    • acris
                      acris last edited by

                      Branche ta manette usb et fais ceci : https://github.com/recalbox/recalbox-os/wiki/Recalbox-support--(FR)

                      tu as le cas avec les deux manettes ou juste une seule ?
                      tu les as testé une à une ?
                      tu as bien attribué les joueurs dans ES ?

                      1 Reply Last reply Reply Quote 0
                      • sayrayl
                        sayrayl last edited by sayrayl

                        j'ai un problème qu'avec la manette de nintendo 64, cependant j'utilise les manettes de nes et super nes sans aucuns soucis.
                        j'ai bien mis la manette nintendo 64 sur joueur 1 .... mais rien n'y fait...
                        je viens de faire la manipulation que vous m'avez demandé cela donne :
                        /dev/input
                        /dev/input/by-path
                        /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-event-joystick
                        /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-joystick
                        /dev/input/by-id
                        /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-event-joystick
                        /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-joystick
                        /dev/input/event0
                        /dev/input/js0
                        /dev/input/mice

                        1 Reply Last reply Reply Quote 0
                        • acris
                          acris last edited by acris

                          Je souhaiterai l'archive avec uniquement le manette N64 connecté.
                          lire le lien fourni merci.

                          1 Reply Last reply Reply Quote 0
                          • sayrayl
                            sayrayl last edited by

                            http://www117.zippyshare.com/v/BPCkLwJm/file.html

                            1 Reply Last reply Reply Quote 0
                            • acris
                              acris last edited by

                              @sayrayl

                              dans recalbox.conf supprime les informations suivantes :

                              n64.emulator=default
                              n64.core=default
                              

                              Seul cette information est nécessaire :

                              n64.configfile=dummy
                              

                              Edite le fichier suivant

                              /recalbox/share/system/configs/mupen64/InputAutoCfg.ini.
                              

                              Remplace ta partie DragonRise par celle ci

                              [DragonRise Inc.   Generic   USB  Joystick  ]
                              plugged = True
                              plugin = 2
                              mouse = false
                              AnalogDeadZone = 4096,4096
                              AnalogPeak = 32768,32768
                              DPad R = hat(0 Right)
                              DPad L = hat(0 Left)
                              DPad D = hat(0 Down)
                              DPad U = hat(0 Up)
                              Start = button(9)
                              Z Trig = button(8)
                              B Button = button(4)
                              A Button = button(5)
                              C Button R = button(1)
                              C Button L = button(3)
                              C Button D = button(2)
                              C Button U = button(0)
                              R Trig = button(7)
                              L Trig = button(6)
                              Mempak switch =
                              Rumblepak =
                              X Axis = axis(0-,0+)
                              Y Axis = axis(1-,1+)
                              

                              edite ensuite le fichier suivant :

                              /recalbox/share/system/configs/mupen64/mupen64plus.cfg
                              

                              Section [CoreEvents]
                              remplace par ceci :

                              # Joystick event string for stopping the emulator
                              Joy Mapping Stop = "J0B6/B7"
                              

                              Enregistre les modifications puis redémarre ton raspberry.

                              Pour sortir de l'emulateur N64 tu dois presser L et R en même temps.
                              J'attends ton retour

                              Si ça fonctionne pas , test ton gamepad via jstest et note les numéros des boutons.
                              https://github.com/recalbox/recalbox-os/wiki/Testez-votre-joystick-avec-jstest-(FR)

                              1 Reply Last reply Reply Quote 0
                              • sayrayl
                                sayrayl last edited by sayrayl

                                Bonjour,
                                je viens de faire toutes les modifications que vous m'avez dites ....
                                je voulais juste être certain de cela :
                                [CoreEvents]# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"

                                Mupen64Plus CoreEvents config parameter set version number

                                Malheureusement les jeux ne se lancent même plus ....

                                1 Reply Last reply Reply Quote 0
                                • acris
                                  acris last edited by

                                  si les jeux ne se lancent plus c est qu il y a un soucis ailleurs.

                                  1 Reply Last reply Reply Quote 0
                                  • sayrayl
                                    sayrayl last edited by

                                    Je ne sais plus trop là... avant que je fasse ces modifs, les jeux se lancaient bien mais les boutons de la manette n64 étaient inversés...

                                    1 Reply Last reply Reply Quote 0
                                    • acris
                                      acris last edited by

                                      repars à 0 au niveau de la configuration pour n64. Je peux rien faire de plus.

                                      sayrayl 1 Reply Last reply Reply Quote 0
                                      • sayrayl
                                        sayrayl @acris last edited by

                                        @acris ok je comprends . merci en tous cas . y a t til une procédure pour RAZ la config pour n64 du coup ?

                                        1 Reply Last reply Reply Quote 0
                                        • acris
                                          acris last edited by acris

                                          Effacer les modifications que tu as fait ds les fichiers.

                                          sayrayl 1 Reply Last reply Reply Quote 0
                                          • sayrayl
                                            sayrayl @acris last edited by

                                            @acris ok merci encore, je vais tenter ca

                                            1 Reply Last reply Reply Quote 0
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