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    Solved Problème configuration manette N64 et du mupen64plus

    Manettes/GPIO/Encodeurs
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    • sayrayl
      sayrayl last edited by

      Merci pour toutes ces informations, grâce à vous les roms fonctionnent.
      Cependant certains des boutons de la manettes fonctionnent mais d'autres non. J'ai donc voulu changer l'affectation des touches, j'arrive à enregistrer le fichier mais dès que je redémarre mon recalbox il ne prend pas en compte mes changements ...

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      • acris
        acris @acris last edited by acris

        @acris said in Problème configuration manette N64 et du mupen64plus:

        Pour utiliser inputautocfg.ini il faut mettre n64.configfile=dummy dans reacalbox.conf

        tu dois changer dans inputautocfg.ini

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        • sayrayl
          sayrayl last edited by

          C'est ce que je fais mais à chaque fois que je redemarre le rasp ça revient à la programmation d'origine.

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          • acris
            acris last edited by

            tu as mis l information que j ai donné dans recalbox.conf ? parce que si ça se réinitialise c'est que tu ne l'as pas fait.

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            • sayrayl
              sayrayl last edited by

              recalbox.conf :

              System Variable

              You can configure your recalbox from here

              To set a variable, remove the first ; on the line

              ------------ A - System Options -----------

              Uncomment the system.power.switch you use

              ;system.power.switch=ATX_RASPI_R2_6 # http://lowpowerlab.com/atxraspi/#installation
              ;system.power.switch=MAUSBERRY # http://mausberry-circuits.myshopify.com/pages/setup
              ;system.power.switch=REMOTEPIBOARD_2003 # http://www.msldigital.com/pages/support-for-remotepi-board-2013
              ;system.power.switch=REMOTEPIBOARD_2005 # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
              ;system.power.switch=PIN56ONOFF # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
              ;system.power.switch=PIN56PUSH # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)
              ;system.power.switch=PIN356ONOFFRESET # https://github.com/recalbox/recalbox-os/wiki/Add-a-start-stop-button-to-your-recalbox-(EN)

              Recalbox Manager (http manager)

              system.manager.enabled=1

              Recalbox API (REST)

              system.api.enabled=0

              EmulationStation menu style

              default -> default all options menu

              none -> no menu except the game search menu

              bartop -> less menu, only needed for bartops

              system.es.menu=default

              Emulator special keys

              default -> default all special keys

              nomenu -> cannot popup the emulator menu

              none -> no special keys in emulators

              system.emulators.specialkeys=default

              Show or hide kodi in emulationstation (0,1)

              kodi.enabled=1

              Start kodi at launch (0,1)

              kodi.atstartup=0

              set x button shortcut (0,1)

              kodi.xbutton=1

              Kodi can wait for a network component before starting

              waithost is the ip or hostname that must answer to a ping to validate the availability

              waittime is the maximum time waited when kodi boots

              if waitmode is required, kodi will not start if the component is not available

              if waitmode is wish, kodi will start if the component is not available

              if waitmode is not set or has another value, kodi will start immediately

              ;kodi.network.waitmode=required
              ;kodi.network.waittime=10
              ;kodi.network.waithost=192.168.0.50

              ------------ B - Network ------------

              Set system hostname

              system.hostname=RECALBOX

              Activate wifi (0,1)

              wifi.enabled=0

              Wifi SSID (string)

              ;wifi.ssid=new ssid

              Wifi KEY (string)

              Escape your special chars (# ; $) with a backslash : $ => $

              ;wifi.key=new key

              Samba share

              system.samba.enabled=1

              Virtual Gamepads

              system.virtual-gamepads.enabled=1

              SSH

              system.ssh.enabled=1

              ------------ C - Audio ------------

              Set the audio device (auto, hdmi, jack)

              audio.device=auto

              Set system volume (0..100)

              audio.volume=93

              Enable or disable system sounds in ES (0,1)

              audio.bgmusic=1

              -------------- D - Controllers -----------------

              Enable support for standard bluetooth controllers

              controllers.bluetooth.enabled=1

              Please enable only one of these

              -------------- D1 - PS3 Controllers ------------

              ##Enable PS3 controllers support
              controllers.ps3.enabled=1

              Choose an driver between official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)

              controllers.ps3.driver=official

              ------------ D2 - XBOX Controllers ------------

              Xbox controllers are already supported, but xboxdrv can solve some compatibility issues

              Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)

              controllers.xboxdrv.enabled=0

              Set the amount of controllers to use with xboxdrv (0..4)

              controllers.xboxdrv.nbcontrols=2

              ------------ D3 - GPIO Controllers ------------

              GPIO Controllers

              enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)

              controllers.gpio.enabled=0

              mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)

              controllers.gpio.args=map=1,2

              DB9 Controllers

              Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)

              controllers.db9.enabled=0

              db9 arguments

              controllers.db9.args=map=1

              Gamecon controllers

              Enable gamecon controllers, for nes, snes psx (0,1)

              controllers.gamecon.enabled=0

              gamecon_args

              controllers.gamecon.args=map=1

              XGaming's XArcade Tankstik and other compatible devices

              controllers.xarcade.enabled=1

              ------------ F - Language and keyboard ------------

              Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)

              system.language=fr_FR

              set the keyboard layout (fr,en,de,us,es)

              ;system.kblayout=us

              Set you local time

              Select your timezone from : ls /usr/share/zoneinfo/ (string)

              ;system.timezone=Europe/Paris

              ------------ G - UPDATES ------------

              Automatically check for updates at start (0,1)

              updates.enabled=1

              Update type : default to stable

              set to unstable at your own risk to get the development version.

              updates.type=stable

              ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------

              The global value will be used for all emulators, except if the value

              is redefined in the emulator

              Set game resolution for emulators

              select your mode from the command : tvservice -m [MODE]

              CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced

              CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive

              use 'default' for using the default resolution

              (string)

              global.videomode=CEA 4 HDMI

              Shader set

              Automatically select shaders for all systems

              ## (none, retro, scanlines)
              global.shaderset=none

              Once enabled, your screen will be cropped, and you will have a pixel perfect image (0,1)

              global.integerscale=0

              Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)

              global.shaders=

              Set ratio for all emulators (auto,4/3,16/9,16/10,custom)

              global.ratio=auto

              Set smooth for all emulators (0,1)

              global.smooth=1

              Set rewind for all emulators (0,1)

              global.rewind=1

              Set autosave/load savestate for all emulators (0,1)

              global.autosave=1

              Enable retroarchievements (0,1)

              Set your www.retroachievements.org username/password

              Escape your special chars (# ; $) with a backslash : $ => $

              global.retroachievements=0
              global.retroachievements.username=
              global.retroachievements.password=

              Set retroarch input driver (auto, udev, sdl2)

              If you don't have issues with your controllers, let auto

              global.inputdriver=auto

              If you do not want recalboxOS to generate the configuration for all emulators (string)

              ;global.configfile=/path/to/my/configfile.cfg

              ------------ I - EMULATORS CHOICES -----------

              You can override the global configuration here

              Here is the snes example

              ;snes.videomode=CEA 4 HDMI
              snes.core=snes9x_next
              ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
              ;snes.ratio=16/9
              ;snes.smooth=0
              ;snes.rewind=1
              ;snes.autosave=0
              ;snes.emulator=libretro
              ;snes.integerscale=0

              If you do not want recalboxOS to generate the configuration for the emulator :

              ;snes.configfile=/path/to/my/configfile.cfg

              Default cores for RPi2

              snes.core=snes9x_next
              gba.core=mgba
              mame.core=mame078
              nes.core=fceunext

              NeoGeo emulator

              You can use pifba or a libretro core (fba2x,libretro)

              neogeo.emulator=libretro

              If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)

              neogeo.core=fba

              N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

              So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

              If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

              n64.videomode=DMT 4 HDMI

              If you are using a CRT screen, please change the setting above with this one :

              n64.videomode=default

              Configurations generated by Recalbox

              n64.emulator=default
              n64.core=default
              n64.configfile=dummy

              inputAutoCfg.ini :
              [USB Gamepad ]
              plugged = True
              plugin = 2
              mouse = False
              AnalogDeadzone = 4096,4096
              AnalogPeak = 32768,32768
              DPad R = hat(0 Right)
              DPad L = hat(0 Left)
              DPad D = hat(0 Down)
              DPad U = hat(0 Up)
              Start = button(9)
              Z Trig = button(8)
              B Button = button(7)
              A Button = button(4)
              C Button R = button(1)
              C Button L = button(3)
              C Button D = button(2)
              C Button U = button(0)
              R Trig = button(5)
              L Trig = button(6)
              Mempak switch =
              Rumblepak =
              X Axis = axis(0-,0+)
              Y Axis = axis(1-,1+))

              J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

              sayrayl 1 Reply Last reply Reply Quote 0
              • sayrayl
                sayrayl last edited by

                J'ai vraiment besoin de réponse s'il vous plait 😕

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                • sayrayl
                  sayrayl @sayrayl last edited by

                  @sayrayl said in Problème configuration manette N64 et du mupen64plus:

                  recalbox.conf :
                  .....

                  N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)

                  So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).

                  If your screen is not compatible with one of these video modes, please check the recalbox's wiki.

                  n64.videomode=DMT 4 HDMI

                  If you are using a CRT screen, please change the setting above with this one :

                  n64.videomode=default

                  Configurations generated by Recalbox

                  n64.emulator=default
                  n64.core=default
                  n64.configfile=dummy

                  et le dossier inputAutoCfg.ini :

                  [USB Gamepad ]
                  plugged = True
                  plugin = 2
                  mouse = False
                  AnalogDeadzone = 4096,4096
                  AnalogPeak = 32768,32768
                  DPad R = hat(0 Right)
                  DPad L = hat(0 Left)
                  DPad D = hat(0 Down)
                  DPad U = hat(0 Up)
                  Start = button(9)
                  Z Trig = button(8)
                  B Button = button(7)
                  A Button = button(4)
                  C Button R = button(1)
                  C Button L = button(3)
                  C Button D = button(2)
                  C Button U = button(0)
                  R Trig = button(5)
                  L Trig = button(6)
                  Mempak switch =
                  Rumblepak =
                  X Axis = axis(0-,0+)
                  Y Axis = axis(1-,1+))

                  J'ai réussi à changer les lettres pour changer l'affectation des boutons mais ça ne marche pas ....

                  Substring 1 Reply Last reply Reply Quote 0
                  • Substring
                    Substring @sayrayl last edited by

                    @sayrayl Tu peux préciser ce qui ne marche pas ? les copier/coller de fichiers complets ca rebute un peu la lecture du sujet ...

                    Former dev - Please reply with @substring so that i am notified when you answer me
                    Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                    1 Reply Last reply Reply Quote 0
                    • sayrayl
                      sayrayl last edited by

                      Bonjour, j'ai suivi plusieurs tuto mais malheureusement il me reste un petit problème. Ma manette sur l'émulateur de Nintendo 64 à les boutons inversés ... J'ai beau changer les boutons sur le fichier input mais rien ne fait même si j'inverse les commandes cela ne les prend pas en compte.

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                      • acris
                        acris last edited by acris

                        y a une erreur de parenthèse en derniere ligne

                        [USB Gamepad ]
                        plugged = True
                        plugin = 2
                        mouse = False
                        AnalogDeadzone = 4096,4096
                        AnalogPeak = 32768,32768
                        DPad R = hat(0 Right)
                        DPad L = hat(0 Left)
                        DPad D = hat(0 Down)
                        DPad U = hat(0 Up)
                        Start = button(9)
                        Z Trig = button(8)
                        B Button = button(7)
                        A Button = button(4)
                        C Button R = button(1)
                        C Button L = button(3)
                        C Button D = button(2)
                        C Button U = button(0)
                        R Trig = button(5)
                        L Trig = button(6)
                        Mempak switch =
                        Rumblepak =
                        X Axis = axis(0-,0+)
                        Y Axis = axis(1-,1+))

                        es tu sûr des numéros de tes boutons ? tu as vérifié avec evtest ou jstest ?

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                        • sayrayl
                          sayrayl last edited by sayrayl

                          [DragonRise Inc. Generic USB Joystick ]
                          plugged = True
                          plugin = 2
                          mouse = false
                          AnalogDeadZone = 4096,4096
                          AnalogPeak = 32768,32768
                          DPad R = hat(0 Right)
                          DPad L = hat(0 Left)
                          DPad D = hat(0 Down)
                          DPad U = hat(0 Up)
                          Start = button(9)
                          Z Trig = button(8)
                          B Button = button(4)
                          A Button = button(5)
                          C Button R = button(1)
                          C Button L = button(3)
                          C Button D = button(2)
                          C Button U = button(0)
                          R Trig = button(7)
                          L Trig = button(6)
                          Mempak switch =
                          Rumblepak =
                          X Axis = axis(0-,0+)
                          Y Axis = axis(1-,1+)

                          Voici ma nouvelle configuration suite au test avec jstest par contre toujours les même boutons qui ne marchent pas ....
                          Inversion des boutons comme b est z, l est a etc ....

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                          • acris
                            acris last edited by

                            Branche ta manette usb et fais ceci : https://github.com/recalbox/recalbox-os/wiki/Recalbox-support--(FR)

                            tu as le cas avec les deux manettes ou juste une seule ?
                            tu les as testé une à une ?
                            tu as bien attribué les joueurs dans ES ?

                            1 Reply Last reply Reply Quote 0
                            • sayrayl
                              sayrayl last edited by sayrayl

                              j'ai un problème qu'avec la manette de nintendo 64, cependant j'utilise les manettes de nes et super nes sans aucuns soucis.
                              j'ai bien mis la manette nintendo 64 sur joueur 1 .... mais rien n'y fait...
                              je viens de faire la manipulation que vous m'avez demandé cela donne :
                              /dev/input
                              /dev/input/by-path
                              /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-event-joystick
                              /dev/input/by-path/platform-3f980000.usb-usb-0:1.2:1.0-joystick
                              /dev/input/by-id
                              /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-event-joystick
                              /dev/input/by-id/usb-DragonRise_Inc._Generic_USB_Joystick-joystick
                              /dev/input/event0
                              /dev/input/js0
                              /dev/input/mice

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                              • acris
                                acris last edited by acris

                                Je souhaiterai l'archive avec uniquement le manette N64 connecté.
                                lire le lien fourni merci.

                                1 Reply Last reply Reply Quote 0
                                • sayrayl
                                  sayrayl last edited by

                                  http://www117.zippyshare.com/v/BPCkLwJm/file.html

                                  1 Reply Last reply Reply Quote 0
                                  • acris
                                    acris last edited by

                                    @sayrayl

                                    dans recalbox.conf supprime les informations suivantes :

                                    n64.emulator=default
                                    n64.core=default
                                    

                                    Seul cette information est nécessaire :

                                    n64.configfile=dummy
                                    

                                    Edite le fichier suivant

                                    /recalbox/share/system/configs/mupen64/InputAutoCfg.ini.
                                    

                                    Remplace ta partie DragonRise par celle ci

                                    [DragonRise Inc.   Generic   USB  Joystick  ]
                                    plugged = True
                                    plugin = 2
                                    mouse = false
                                    AnalogDeadZone = 4096,4096
                                    AnalogPeak = 32768,32768
                                    DPad R = hat(0 Right)
                                    DPad L = hat(0 Left)
                                    DPad D = hat(0 Down)
                                    DPad U = hat(0 Up)
                                    Start = button(9)
                                    Z Trig = button(8)
                                    B Button = button(4)
                                    A Button = button(5)
                                    C Button R = button(1)
                                    C Button L = button(3)
                                    C Button D = button(2)
                                    C Button U = button(0)
                                    R Trig = button(7)
                                    L Trig = button(6)
                                    Mempak switch =
                                    Rumblepak =
                                    X Axis = axis(0-,0+)
                                    Y Axis = axis(1-,1+)
                                    

                                    edite ensuite le fichier suivant :

                                    /recalbox/share/system/configs/mupen64/mupen64plus.cfg
                                    

                                    Section [CoreEvents]
                                    remplace par ceci :

                                    # Joystick event string for stopping the emulator
                                    Joy Mapping Stop = "J0B6/B7"
                                    

                                    Enregistre les modifications puis redémarre ton raspberry.

                                    Pour sortir de l'emulateur N64 tu dois presser L et R en même temps.
                                    J'attends ton retour

                                    Si ça fonctionne pas , test ton gamepad via jstest et note les numéros des boutons.
                                    https://github.com/recalbox/recalbox-os/wiki/Testez-votre-joystick-avec-jstest-(FR)

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                                    • sayrayl
                                      sayrayl last edited by sayrayl

                                      Bonjour,
                                      je viens de faire toutes les modifications que vous m'avez dites ....
                                      je voulais juste être certain de cela :
                                      [CoreEvents]# Joystick event string for stopping the emulator Joy Mapping Stop = "J0B6/B7"

                                      Mupen64Plus CoreEvents config parameter set version number

                                      Malheureusement les jeux ne se lancent même plus ....

                                      1 Reply Last reply Reply Quote 0
                                      • acris
                                        acris last edited by

                                        si les jeux ne se lancent plus c est qu il y a un soucis ailleurs.

                                        1 Reply Last reply Reply Quote 0
                                        • sayrayl
                                          sayrayl last edited by

                                          Je ne sais plus trop là... avant que je fasse ces modifs, les jeux se lancaient bien mais les boutons de la manette n64 étaient inversés...

                                          1 Reply Last reply Reply Quote 0
                                          • acris
                                            acris last edited by

                                            repars à 0 au niveau de la configuration pour n64. Je peux rien faire de plus.

                                            sayrayl 1 Reply Last reply Reply Quote 0
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