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    • homer66

      Vibration sn30pro Usb
      Manettes/GPIO/Encodeurs • vibration sn30pro usb • • homer66

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      No one has replied

    • billbob56789

      Recalbox 9 vibration non stop n64
      GamePad/GPIO/USB encoder • recalbox vibration non stop • • billbob56789

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      billbob56789

      je viens de reset la config de recalbox, la vibration a disparu.
      Par contre, quand je refais la config de la manette, ça revient.

    • Paril

      DualSense vibration
      GamePad/GPIO/USB encoder • dualsense vibration • • Paril

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      recalboxfan1

      I’ve seen someone talking about this before on Reddit: https://www.reddit.com/r/emulation/comments/q2hops/give_ps1_games_a_new_feel/

      The general explanation is that the game audio is flowing through the controller. I don’t have a DualSense myself but I’d suggest looking at the RetroArch menu for Sound and see if you can change the output device to explicitly be HDMI (or component if you use that).

      Confusingly Recalbox has wireless Bluetooth controllers connect under the same menu as a remote Bluetooth speaker so I don’t get the feeling that you can fix this from EmulationStation (the Recalbox front end).

    • KamilCieplak

      Dualshock 4 vibration
      GamePad/GPIO/USB encoder • dualshock vibration • • KamilCieplak

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      Zing

      @kamilcieplak The Recalbox team has few people, and the system is distributed for free, it doesn't make a profit, so there's no way to test all the possible hardware. We automatically depend on user feedback.

      Unfortunately, users usually only give feedback when something doesn't work, so I'm not sure that's possible (I don't have this joystick).

      You can test it by changing the core options as the official documentation says:
      https://docs.libretro.com/library/pcsx_rearmed/#rumble

      The link above is from the PCSX ReARMed documentation, if you want to test with another emulator/core, search for the corresponding documentation.

    • RetrOkada

      Controller vibration, best options, supported at all?
      GamePad/GPIO/USB encoder • vibration supported • • RetrOkada

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    • crazyjump

      8bitDo vibration
      Manettes/GPIO/Encodeurs • 8bitdo vibration • • crazyjump

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    • Secamfr

      Vibration sur RB7... Oui!
      Recalbox Général • vibration rb7 oui • • Secamfr

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      TATIEU

      @myjosito oui c'est ça de mémoire les manettes x box sans fil ne sont pas en bluetooth

    • matthewbegg

      Original Sony Dual shock controllers - no vibration or analog control
      GamePad/GPIO/USB encoder • original sony dual shock vibration • • matthewbegg

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      voljega

      @matthewbegg there is no vibrations / rumbling for now on recalbox.

      For analog controls you have to activate them during game in retroarch menu (if I remember right, they are not activated by default because some early games won't start with analog controllers)

    • NapoleonLB

      Vibration
      Manettes/GPIO/Encodeurs • vibration • • NapoleonLB

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      papin13

      @faboss C'est vrai que ça serait top !

    • jbalibeux

      vibration 8bitdo sn30
      Manettes/GPIO/Encodeurs • vibration 8bitdo sn30 • • jbalibeux

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      Substring

      @jbalibeux compiler recalbox est à la porté de bien 0.01% des utilisateurs de recalbox 😛

    • kirua85

      Solved vibration manette xbox 360
      Manettes/GPIO/Encodeurs • vibration xbox 360 • • kirua85

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      kirua85

      Et bien comme ça je suis fixé, merci pour ta réponse!

    • Salokyn

      Vibration manette sous N64
      Manettes/GPIO/Encodeurs • vibration • • Salokyn

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      Alex73

      Ça serait fun! Je me pose la question aussi