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    Solved Game Reset

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    • lackyluuk
      lackyluuk Translator last edited by

      @Substring hey pal ๐Ÿ™‚ is @supernature2k not available these days? ๐Ÿ™‚ Maybe you have an idea on the topic above?

      NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

      Substring supernature2k 2 Replies Last reply Reply Quote 0
      • Substring
        Substring @lackyluuk last edited by

        @lackyluuk I'd also ask @OyyoDams who's been working on a much more global python script to handle any kind of "known" event (which would fit with the volume change for alsa you wrote in your wiki for example).

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me rรฉpondre en utilisant @substring pour que je sois notifรฉ

        1 Reply Last reply Reply Quote 1
        • supernature2k
          supernature2k @lackyluuk last edited by

          @lackyluuk

          Hi bro, I tested my script and it works fine, I can do several RESET, exit,re-enter the game and do it again.

          could you please try this:

          import RPi.GPIO as GPIO
          import time
          import socket
          # addressing information of target
          IPADDR = "127.0.0.1"
          PORTNUM = 55355
           
          # enter the data content of the UDP packet
          COMMAND = "RESET"
          
          def retroarch(nwcommand):
          	try:
          		s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
          	except socket.error:
          		print 'Failed to create socket'
          		sys.exit()
          	s.sendto(nwcommand, (IPADDR, PORTNUM))
          
          
          GPIO.setmode(GPIO.BCM)
          GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_UP)
          
          def netcmd(channel):
          	retroarch(nwcommand)
              
          GPIO.add_event_detect(3, GPIO.BOTH, callback=netcmd, bouncetime=500)
          
          while True:
              time.sleep(0.2)
          

          Pi powered NES | Gameboy HD | RecalStation | RecalDrive
          Upvote messages if it has been useful ;)

          OyyoDams 1 Reply Last reply Reply Quote 0
          • lackyluuk
            lackyluuk Translator last edited by lackyluuk

            @supernature2k Thanks for your help. I tried as you proposed but it still doesn't work ๐Ÿ˜•
            I replaced

            def netcmd(channel):
                retroarch(nwcommand)
            

            with

            def netcmd(channel):
                  retroarch(COMMAND)
            

            I can use this script only once. Really no idea why it stucks..
            I also tried to close the socket with s.close

            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

            1 Reply Last reply Reply Quote 0
            • OyyoDams
              OyyoDams Staff @supernature2k last edited by OyyoDams

              @supernature2k Hi,

              I do have the same issue. Even with the simple echo -n "RESET" | nc -u -w1 192.168.1.172 55355 command from my computer, retroarch only responds to one kind of each event. I can't send the same command twice...

              supernature2k 2 Replies Last reply Reply Quote 0
              • supernature2k
                supernature2k @OyyoDams last edited by

                @oyyodams Hi

                I really can't say where the issue is. If you say this cmd doesn't work, it looks like a RA problem.

                But I tested my script on my 17.10.2 recalbox and I can send multiple RESET, exit game re-enter game and it still works O_o

                What if you send the cmd to localhost (127.0.0.1) ?

                Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                Upvote messages if it has been useful ;)

                OyyoDams 1 Reply Last reply Reply Quote 0
                • supernature2k
                  supernature2k @OyyoDams last edited by

                  @oyyodams

                  Ok so I did more tests and got strange behaviors. With the command you provided or via a simple script, RESET works 1 time only but... if you throw a QUIT, it works O_o

                  then I did the following:

                  ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                  ~$ echo -n "RESET" | nc -u -w1 192.168.1.30 55355
                  ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                  

                  1st command: success
                  2nd command: success
                  3rd command: fail

                  O_o

                  This is definitely a strange behavior from RA.
                  I tested this on my X86_64 recalbox, I'll do more test tonite on the rpi3 one.

                  Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                  Upvote messages if it has been useful ;)

                  1 Reply Last reply Reply Quote 1
                  • lackyluuk
                    lackyluuk Translator last edited by

                    @supernature2k thanks for your effort.
                    for me it's also still the same. I use ocal host 127.0.0.1.
                    With the controller everything works fine.

                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                    supernature2k 1 Reply Last reply Reply Quote 0
                    • supernature2k
                      supernature2k @lackyluuk last edited by

                      @lackyluuk more to come tonite as I'm 100% sure it works on my 17.11.10.2 rpi3. Maybe smthg in the retroarch.cfg?

                      Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                      Upvote messages if it has been useful ;)

                      1 Reply Last reply Reply Quote 0
                      • OyyoDams
                        OyyoDams Staff @supernature2k last edited by

                        @supernature2k same thing with localhost. Even with a simple python script. Like with your last example, I can send several commands if they are different, but I cannot send the same command more than one time. RA doesn't accept the same command more than once. We can talk on IRC if you want ๐Ÿ™‚

                        My retroarchcustom.cfg is simple, I've juste added network_cmd_enable = true. Maybe there is something else to add, but I can't find what. I tried stdin_cmd_enable = true but it doesn't change anything.

                        1 Reply Last reply Reply Quote 0
                        • lackyluuk
                          lackyluuk Translator last edited by

                          @OyyoDams @supernature2k
                          Many thanks to the recalbox developer team. The commands are working great again with the new release ๐Ÿ™‚

                          NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                          supernature2k OyyoDams 2 Replies Last reply Reply Quote 0
                          • supernature2k
                            supernature2k @lackyluuk last edited by

                            @lackyluuk thanks to RA team that accepted our merge request with the fix very quickly and included it in their last release ๐Ÿ™‚

                            Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                            Upvote messages if it has been useful ;)

                            1 Reply Last reply Reply Quote 1
                            • OyyoDams
                              OyyoDams Staff @lackyluuk last edited by

                              @lackyluuk thanks to @supernature2k who found the bug, and to the RA team for the quick fix ๐Ÿ™‚

                              1 Reply Last reply Reply Quote 1
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