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    Solved Game Reset

    Recalbox General
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    • Substring
      Substring last edited by

      https://forum.recalbox.com/topic/3504/emulator-exit-button-gpio/7 the other link i thought about

      Former dev - Please reply with @substring so that i am notified when you answer me
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      • lackyluuk
        lackyluuk Translator last edited by

        @supernature2k hey mate 🙂 not sure if I should open a new thread.
        I am using the RESET script you posted in this thread for a long time. But since I have updated to 4.1 stable, the script is somehow messing up retroarch.

        As soon as I press my Reset button on the console it works exactly 1 time. After this no retroarch special commands work anymore, not even on the controller (No Hotkey+Start to exit the game, reset, rewind, save, load etc.). I can still enter the RetroArch settings with Hotkey+A but then it freezes there and I have to turn off the Raspi by pull out the plug.

        I think it's a script problem because the Hotkey commands work flawlessly on the controller. But once I used the Hardware Reset button with this script, all is bad. Any idea on that? 🙂

        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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        • lackyluuk
          lackyluuk Translator last edited by

          @Substring hey pal 🙂 is @supernature2k not available these days? 🙂 Maybe you have an idea on the topic above?

          NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

          Substring supernature2k 2 Replies Last reply Reply Quote 0
          • Substring
            Substring @lackyluuk last edited by

            @lackyluuk I'd also ask @OyyoDams who's been working on a much more global python script to handle any kind of "known" event (which would fit with the volume change for alsa you wrote in your wiki for example).

            Former dev - Please reply with @substring so that i am notified when you answer me
            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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            • supernature2k
              supernature2k @lackyluuk last edited by

              @lackyluuk

              Hi bro, I tested my script and it works fine, I can do several RESET, exit,re-enter the game and do it again.

              could you please try this:

              import RPi.GPIO as GPIO
              import time
              import socket
              # addressing information of target
              IPADDR = "127.0.0.1"
              PORTNUM = 55355
               
              # enter the data content of the UDP packet
              COMMAND = "RESET"
              
              def retroarch(nwcommand):
              	try:
              		s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
              	except socket.error:
              		print 'Failed to create socket'
              		sys.exit()
              	s.sendto(nwcommand, (IPADDR, PORTNUM))
              
              
              GPIO.setmode(GPIO.BCM)
              GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_UP)
              
              def netcmd(channel):
              	retroarch(nwcommand)
                  
              GPIO.add_event_detect(3, GPIO.BOTH, callback=netcmd, bouncetime=500)
              
              while True:
                  time.sleep(0.2)
              

              Pi powered NES | Gameboy HD | RecalStation | RecalDrive
              Upvote messages if it has been useful ;)

              OyyoDams 1 Reply Last reply Reply Quote 0
              • lackyluuk
                lackyluuk Translator last edited by lackyluuk

                @supernature2k Thanks for your help. I tried as you proposed but it still doesn't work 😕
                I replaced

                def netcmd(channel):
                    retroarch(nwcommand)
                

                with

                def netcmd(channel):
                      retroarch(COMMAND)
                

                I can use this script only once. Really no idea why it stucks..
                I also tried to close the socket with s.close

                NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                • OyyoDams
                  OyyoDams Staff @supernature2k last edited by OyyoDams

                  @supernature2k Hi,

                  I do have the same issue. Even with the simple echo -n "RESET" | nc -u -w1 192.168.1.172 55355 command from my computer, retroarch only responds to one kind of each event. I can't send the same command twice...

                  supernature2k 2 Replies Last reply Reply Quote 0
                  • supernature2k
                    supernature2k @OyyoDams last edited by

                    @oyyodams Hi

                    I really can't say where the issue is. If you say this cmd doesn't work, it looks like a RA problem.

                    But I tested my script on my 17.10.2 recalbox and I can send multiple RESET, exit game re-enter game and it still works O_o

                    What if you send the cmd to localhost (127.0.0.1) ?

                    Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                    Upvote messages if it has been useful ;)

                    OyyoDams 1 Reply Last reply Reply Quote 0
                    • supernature2k
                      supernature2k @OyyoDams last edited by

                      @oyyodams

                      Ok so I did more tests and got strange behaviors. With the command you provided or via a simple script, RESET works 1 time only but... if you throw a QUIT, it works O_o

                      then I did the following:

                      ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                      ~$ echo -n "RESET" | nc -u -w1 192.168.1.30 55355
                      ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                      

                      1st command: success
                      2nd command: success
                      3rd command: fail

                      O_o

                      This is definitely a strange behavior from RA.
                      I tested this on my X86_64 recalbox, I'll do more test tonite on the rpi3 one.

                      Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                      Upvote messages if it has been useful ;)

                      1 Reply Last reply Reply Quote 1
                      • lackyluuk
                        lackyluuk Translator last edited by

                        @supernature2k thanks for your effort.
                        for me it's also still the same. I use ocal host 127.0.0.1.
                        With the controller everything works fine.

                        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                        supernature2k 1 Reply Last reply Reply Quote 0
                        • supernature2k
                          supernature2k @lackyluuk last edited by

                          @lackyluuk more to come tonite as I'm 100% sure it works on my 17.11.10.2 rpi3. Maybe smthg in the retroarch.cfg?

                          Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                          Upvote messages if it has been useful ;)

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                          • OyyoDams
                            OyyoDams Staff @supernature2k last edited by

                            @supernature2k same thing with localhost. Even with a simple python script. Like with your last example, I can send several commands if they are different, but I cannot send the same command more than one time. RA doesn't accept the same command more than once. We can talk on IRC if you want 🙂

                            My retroarchcustom.cfg is simple, I've juste added network_cmd_enable = true. Maybe there is something else to add, but I can't find what. I tried stdin_cmd_enable = true but it doesn't change anything.

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                            • lackyluuk
                              lackyluuk Translator last edited by

                              @OyyoDams @supernature2k
                              Many thanks to the recalbox developer team. The commands are working great again with the new release 🙂

                              NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                              supernature2k OyyoDams 2 Replies Last reply Reply Quote 0
                              • supernature2k
                                supernature2k @lackyluuk last edited by

                                @lackyluuk thanks to RA team that accepted our merge request with the fix very quickly and included it in their last release 🙂

                                Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                                Upvote messages if it has been useful ;)

                                1 Reply Last reply Reply Quote 1
                                • OyyoDams
                                  OyyoDams Staff @lackyluuk last edited by

                                  @lackyluuk thanks to @supernature2k who found the bug, and to the RA team for the quick fix 🙂

                                  1 Reply Last reply Reply Quote 1
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