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    Nintendo Adapter Box

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    • lackyluuk
      lackyluuk Translator last edited by lackyluuk

      Thanks folks 🙂
      It still needs some tuning since the controllers do not work properly in-game with this adapter. In ES everthing works but not really in-game. Anyone an idea?

      @azvarel @Gorion haha, yes. Actually it should be possible to get one. Unfortunately it is a little bit expensive since it is a unique piece and no mass production 😄
      But if you have a 3D printer, we could talk about 😄

      Here is another pic from the inside..its a little bit messy 😕

      Actually there is no need for additional glue. I just put it there to fix it. The cover / lid (see next to the box) holds all the connectors properly 🙂

      0_1493660596703_IMG_20170501_151811.jpg

      NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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      • abunille
        abunille last edited by

        @lackyluuk

        Really fantastic work.
        Reserve me one 🙂

        Wenn ihre Frage beantwortet wurde:
        Themen-Werkzeuge -> ask as question + Themen-Werkzeuge -> mark as Solved

        Bei hilfreichen Antworten darf man den jeweiligen Beitrag auch gerne positiv bewerten ;)

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        • acris
          acris last edited by acris

          @lackyluuk
          need archive of recalbox.support.sh ?
          What material did you use?

          modify driver udev or sdl2 in recalbox.conf ?

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          • lackyluuk
            lackyluuk Translator last edited by

            @acris I will create a support file tomorrow and give you the link. The N64 controllers work perfectly in ES and in-game. Only the NES and SNES have issues (They use a different adapter than the N64 controllers. Maybe this can be a problem.

            Do you mean the material of the box itself?

            So far I haven't changed anything in recalbox.conf. Should I?

            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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            • acris
              acris last edited by

              do you use mayflash adapter or other ? link ?
              may be you need usbhid quirk

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              • lackyluuk
                lackyluuk Translator last edited by

                @acris This one for NES/SNES:
                http://www.raphnet-tech.com/products/4nes4snes/index.php

                And this one for N64:
                http://www.raphnet-tech.com/products/dual_n64_to_usb_adapter/index.php

                NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                • acris
                  acris last edited by

                  I need your archive (recalbox-support.sh)
                  In theory I think you need usb quirks or others things udev rules.

                  in recalbox.conf you can tested to switch auto driver in sdl2 or udev.

                  ## If you don't have issues with your controllers, let auto
                  global.inputdriver=auto
                  

                  reboot you raspberry if you modifed
                  sorry for my english.

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                  • lackyluuk
                    lackyluuk Translator last edited by

                    @acris Thank you for your help. I will do the modifications and the support file tomorrow amd let you know

                    Your english is quite good, mine is not really better, haha 😄

                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                    • lackyluuk
                      lackyluuk Translator last edited by lackyluuk

                      @acris
                      I have changed global.inputdriver=auto to sdl2 and udev. Same behaviour, SNES and NES controller still only work in ES.

                      Here are my support.sh files:

                      • Only adapterbox connected to recalbox (no controllers connected to box):
                        http://www52.zippyshare.com/v/VAAnNWtd/file.html

                      • SNES controller connected to adapterbox (Works fine in ES):
                        http://www52.zippyshare.com/v/hbrvTfUM/file.html

                      NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                      • acris
                        acris last edited by acris

                        @lackyluuk
                        try this idea :

                        mount -o remount,rw /
                        

                        edit this file : /etc/modprobe.d./usbhid.conf

                        add theses lines at the end :

                        #raphnet.net 4nes4snes v1.5
                        options usbhid quirks=0x289b:0x0003:0x040
                        

                        save and reboot your raspberry.
                        Try SNES gamepad.

                        but I think theses adapters need patch kernel.

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                        • lackyluuk
                          lackyluuk Translator last edited by

                          @acris
                          Thanks for your help. Unfortunately it does not work. I saw that the 4NES4SNES adapter is already in the /usbhid.conf file.
                          Could it be possible that the new version v1.5 is the problem?

                          Is there anything else I could try to figure out?

                          NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                          • acris
                            acris last edited by acris

                            @lackyluuk
                            not it s another
                            your id vendor and id product are differents, you need to add my informations and try if you didn t do it.

                            https://github.com/recalbox/recalbox-buildroot/blob/master/board/recalbox/fsoverlay/etc/modprobe.d/usbhid.conf#L5

                            oh not raphnet need a kernel patch too

                            @Substring , @ian57

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                            • lackyluuk
                              lackyluuk Translator last edited by

                              @acris yes I have tried your info, but no luck 😞

                              NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                              • acris
                                acris last edited by

                                i think kernel patch is missing in recalbox 4.1

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                                • Substring
                                  Substring last edited by

                                  Ni idea if it requires a patch to the kernel, i don't think so as it works fine in es, right ?

                                  Former dev - Please reply with @substring so that i am notified when you answer me
                                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                                  • lackyluuk
                                    lackyluuk Translator last edited by

                                    @Substring yes, in ES it does what it should. But no response at all in a game. This only occurs with the 4NES4SNES adapter. The one for N64 works fine.
                                    I have connected these two adapters with a small usb hub.

                                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                                    • Substring
                                      Substring @lackyluuk last edited by

                                      @lackyluuk ok, this is what you should do :

                                      • test pads with evtest, i think they should work
                                      • same goes with sdl2-jstest
                                        => if both of them work, then it's a retroarch problem
                                      • out of curiosity, try to remap the pads in retroarch so that we can see if retroarch can see them afterall

                                      Give a try to https://github.com/recalbox/recalbox-os/issues/1244#issuecomment-2981808465 because it has an updated retroarch version, i know i had to rewrite 1 patch regarding inputs, so maybe that would do.

                                      Still, if it works in ES, it means it works with SDL and linux kernel, so that is a retroarch problem. You could eventually try some non retroarch emulators with these pads (mupen scummvm, advancemame, reicast)

                                      Former dev - Please reply with @substring so that i am notified when you answer me
                                      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                                      • lackyluuk
                                        lackyluuk Translator last edited by

                                        @Substring thanks a lot! I will try these points and give a feedback then.

                                        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                                        • lackyluuk
                                          lackyluuk Translator last edited by lackyluuk

                                          @Substring I have found some patches for this problem I think. They are from raphnet itself. Do you think this could work?

                                          http://www.raphnet-tech.com/support/retropie/

                                          (And we should let him know about recalbox, haha ;))

                                          NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                                          • Substring
                                            Substring @lackyluuk last edited by

                                            @lackyluuk 4.4 kernel doesn't seem to require these patches. Anyway please test what I suggested. The quriks are not necessary (or were they already applied when you submitted your support archive ?).

                                            So, still, i believe it's a RA problem.

                                            Former dev - Please reply with @substring so that i am notified when you answer me
                                            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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