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    uae4arm v0.5 - testrun under retropie4.1 by amiga professional

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    uae4arm v0.5 testrun under retropie4.1
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    • voljega
      voljega Banned @Ratte last edited by

      @Ratte didn't work for me, no gui. Seems i have to update libraries but when I do that, emulator doesn't launch anymore

      1 Reply Last reply Reply Quote 0
      • Ratte
        Ratte last edited by Ratte

        Testrun ...

        0_1489787883929_AmigaCD32.JPG

        https://youtu.be/aOpAScN-_yo

        To do:

        • cleaning scripts
        • better cd32 theme for emustation

        List of Amiga CD32 games:
        https://www.video-games-museum.com/en/sys/50-amiga-cd32/1/all

        Unoffical CD32 ports:
        http://unofficial-cd32-ports.blogspot.de/

        •Raspberry Pi model: Pi ZeroW
        •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
        •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

        korni 1 Reply Last reply Reply Quote 3
        • Substring
          Substring last edited by

          if you don't intend to contribute to recalbox in the "official way" (which means makeing packages, configgen etc ...), most of this work will be just for a few people who know linux enough to follow your tutorial. But most of the community won't benefit from it

          Former dev - Please reply with @substring so that i am notified when you answer me
          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

          Ratte 2 Replies Last reply Reply Quote 0
          • poumtaq
            poumtaq last edited by

            Hi, nice job !
            ... but as @Substring said it would be a huge benefit for the community if would please share a "friendly newbie" tutorial on a dedicated post, as @acris did for Pico8 here.
            Because watching your video is fun, but I cannot do more right now...
            Thanks for sharing

            Bartop
            -RPI3
            -RB stable sur SD SanDisk MicroSDHC32 Go
            -Dual-Controller Xin-Mo
            -Stockage externe Clé USB 3.0 Sandisk Ultra Fit 128 Go
            -écran VGA + adaptateur HDMI
            -OS pc : LinuxMint 17

            voljega 1 Reply Last reply Reply Quote 0
            • azvarel
              azvarel last edited by

              And why not add this in the new version of the recalbox? Idem to pico8?

              Zodian Theme | #SNESProject

              voljega 1 Reply Last reply Reply Quote 0
              • voljega
                voljega Banned @poumtaq last edited by

                @poumtaq not for CD32 but for amiga 500 & 1200 https://github.com/Voljega/amiga4recalbox

                poumtaq 1 Reply Last reply Reply Quote 0
                • voljega
                  voljega Banned @azvarel last edited by

                  @azvarel pico8 needs a 15$ licence per user

                  1 Reply Last reply Reply Quote 0
                  • poumtaq
                    poumtaq @voljega last edited by poumtaq

                    @voljega Perfect example of sharing, thank you !

                    Bartop
                    -RPI3
                    -RB stable sur SD SanDisk MicroSDHC32 Go
                    -Dual-Controller Xin-Mo
                    -Stockage externe Clé USB 3.0 Sandisk Ultra Fit 128 Go
                    -écran VGA + adaptateur HDMI
                    -OS pc : LinuxMint 17

                    1 Reply Last reply Reply Quote 0
                    • Ratte
                      Ratte @Substring last edited by

                      @Substring said in uae4arm v0.5 - testrun under retropie4.1 by amiga professional:

                      if you don't intend to contribute to recalbox in the "official way" (which means makeing packages, configgen etc ...), most of this work will be just for a few people who know linux enough to follow your tutorial. But most of the community won't benefit from it

                      At the moment i have no tutorial .. i just hacked some scripts and binaries together and wanted to show the current state of my "researchwork".

                      I have no linux skills, most of my work is based on the excellent tutorial from voljega.
                      All i did was replacing the uae binary against amiberry´s version and modifying two scripts from voljega.

                      Surely, if all work is done, I would like to make a "how to" with a "ready to use" package.
                      But there are still so many questions left from my side ....

                      Is there a tutorial for emustation where i can read something about the variables.
                      What´s "$1 $2 $3 $4" standing for?
                      And how to use the remapper i have noticed in emustation scripts for other emulators?

                      At the moment i am only at a scriptkiddie level.

                      •Raspberry Pi model: Pi ZeroW
                      •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                      •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                      voljega 1 Reply Last reply Reply Quote 0
                      • voljega
                        voljega Banned @Ratte last edited by

                        @Ratte $1 $2 stands for parametes 1 and 2 a command is execued with.

                        I would be interested if you could give me the additionnal .so library you added to make amiberry gui displayed.

                        on zippyshare, or somewhere else

                        1 Reply Last reply Reply Quote 0
                        • korni
                          korni @Ratte last edited by korni

                          @Ratte

                          Ich habe mich mal an dem Theme versucht...

                          0_1489944528498_IMG_20170319_1812099.jpg

                          Hier zum Download: http://bit.ly/2nAFaeP

                          paradadf DerSchatten 2 Replies Last reply Reply Quote 0
                          • paradadf
                            paradadf Staff @korni last edited by

                            @korni just curious... did you draw those or just took some images from internet?
                            If you did draw them, it would be better to share the vector graphics instead. And by the way, your download link will expire within 7 days, so no really a solution.

                            If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                            1 Reply Last reply Reply Quote 0
                            • korni
                              korni last edited by

                              I draw the console myself. The CD I have edited from the Recalbox Theme. The controller I have from the Internet...

                              If it is problematic, I can paint the controller myself.

                              paradadf 1 Reply Last reply Reply Quote 0
                              • paradadf
                                paradadf Staff @korni last edited by

                                @korni the best would be to have only vector graphics like every other system has on the official theme.

                                If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                                korni 1 Reply Last reply Reply Quote 0
                                • korni
                                  korni @paradadf last edited by

                                  @paradadf I am working on it.

                                  1 Reply Last reply Reply Quote 0
                                  • pillabichos
                                    pillabichos last edited by

                                    Does this work in raspberry pi 2? or only pi3?

                                    voljega 1 Reply Last reply Reply Quote 0
                                    • voljega
                                      voljega Banned @pillabichos last edited by voljega

                                      @pillabichos I made all my tests on Pi2 so yes it works on it, should work on pi3 too

                                      If you use it and have any problems please use the issues on the project github****

                                      • bolded text****
                                      1 Reply Last reply Reply Quote 0
                                      • voljega
                                        voljega Banned last edited by

                                        Forgot to mention in this thread that my solution is now using Amiberry and exit and gui button are configured on controller using button 3 and 4 : on ps3/4 controller this is start and R3, on xbox controller Y and X

                                        1 Reply Last reply Reply Quote 0
                                        • RustyMG
                                          RustyMG last edited by

                                          Does this mean that if the "image" file is replaced with vector graphics, this is effectively good to go and can be incorporated into 4.1 beta?
                                          Is there anything still to be done that is stopping this being "signed off" as finished?

                                          Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                          Substring 1 Reply Last reply Reply Quote 0
                                          • Substring
                                            Substring @RustyMG last edited by

                                            @RustyMG Adding an image to a theme is one thing (rather easy), adding the emulator is a much different task that won't be done for 4.1

                                            Former dev - Please reply with @substring so that i am notified when you answer me
                                            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                                            RustyMG 1 Reply Last reply Reply Quote 0
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