uae4arm v0.5 - testrun under retropie4.1 by amiga professional
-
Amiberry is raspberry pi only, which is quite a b*mmer for odroid boards
-
there's also the alternate joymap solution
also if amiberry works fine and given the planned evolutions on it, it may be interesting to check with its creator Midian how to compile for odroid
-
@voljega it uses hard coded dispmanx so i'm afraid this can't happen
-
@Substring s**t... joymap then
-
@voljega I read on a retropie issue that midwan intends to make it a libretro core (in a distant future), so once the SDL2 renderer is done, no need to stick to dispamnx i guess
source : https://github.com/RetroPie/RetroPie-Setup/issues/1871#issuecomment-278021738
-
-
@voljega said in uae4arm v0.5 - testrun under retropie4.1 by amiga professional:
So TODO list is pretty emptied by now :
- being able to exit the emulator with one button
- display the GUI with one button
amiberrys latest v2.1.1 binary is working here (including gui)
i have only replaced your binary against amiberrys versionthis week i am going to change the scripts for a "out of the box" working cd32 config with cd32-gamepad
any idea how to create a cd32 theme for emustation (svg-files)?
br
André -
@Ratte didn't work for me, no gui. Seems i have to update libraries but when I do that, emulator doesn't launch anymore
-
Testrun ...
To do:
- cleaning scripts
- better cd32 theme for emustation
List of Amiga CD32 games:
https://www.video-games-museum.com/en/sys/50-amiga-cd32/1/allUnoffical CD32 ports:
http://unofficial-cd32-ports.blogspot.de/ -
if you don't intend to contribute to recalbox in the "official way" (which means makeing packages, configgen etc ...), most of this work will be just for a few people who know linux enough to follow your tutorial. But most of the community won't benefit from it
-
Hi, nice job !
... but as @Substring said it would be a huge benefit for the community if would please share a "friendly newbie" tutorial on a dedicated post, as @acris did for Pico8 here.
Because watching your video is fun, but I cannot do more right now...
Thanks for sharing -
And why not add this in the new version of the recalbox? Idem to pico8?
-
@poumtaq not for CD32 but for amiga 500 & 1200 https://github.com/Voljega/amiga4recalbox
-
@azvarel pico8 needs a 15$ licence per user
-
@voljega Perfect example of sharing, thank you !
-
@Substring said in uae4arm v0.5 - testrun under retropie4.1 by amiga professional:
if you don't intend to contribute to recalbox in the "official way" (which means makeing packages, configgen etc ...), most of this work will be just for a few people who know linux enough to follow your tutorial. But most of the community won't benefit from it
At the moment i have no tutorial .. i just hacked some scripts and binaries together and wanted to show the current state of my "researchwork".
I have no linux skills, most of my work is based on the excellent tutorial from voljega.
All i did was replacing the uae binary against amiberry´s version and modifying two scripts from voljega.Surely, if all work is done, I would like to make a "how to" with a "ready to use" package.
But there are still so many questions left from my side ....Is there a tutorial for emustation where i can read something about the variables.
What´s "$1 $2 $3 $4" standing for?
And how to use the remapper i have noticed in emustation scripts for other emulators?At the moment i am only at a scriptkiddie level.
-
@Ratte $1 $2 stands for parametes 1 and 2 a command is execued with.
I would be interested if you could give me the additionnal .so library you added to make amiberry gui displayed.
on zippyshare, or somewhere else
-
-
@korni just curious... did you draw those or just took some images from internet?
If you did draw them, it would be better to share the vector graphics instead. And by the way, your download link will expire within 7 days, so no really a solution. -
I draw the console myself. The CD I have edited from the Recalbox Theme. The controller I have from the Internet...
If it is problematic, I can paint the controller myself.