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    [4.1-Unstable] Bug reports

    Recalbox General
    4.1 bugs
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    • Substring
      Substring @rsn8887 last edited by

      @rsn8887 it's not gibberish it's enc:rypted
      That is an expected behaviour since 4.1.

      But if it doesn't reconnect on reboot, then sthg could be wrong. Mine works perfect

      Former dev - Please reply with @substring so that i am notified when you answer me
      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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      • treacle
        treacle last edited by

        @Substring is the update issue fixed in the latest .img? You mentioned extending / to 2GB.

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        • Substring
          Substring @treacle last edited by

          @treacle solved on dev side, not yet merged in the unstable branch

          Former dev - Please reply with @substring so that i am notified when you answer me
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          • ferminote
            ferminote last edited by

            GPIO controllers doesn´t work on dreamcast emulator.

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            • kelv
              kelv last edited by

              Hello Everybody. I burned a new image a week and a half ago using the root file and the boot files in RP3 and unstable 4.1. My question is: before with previous untable builds every 2 days there were an update available however so far I didn't received any new updates. Is it expected? THX

              Raspberry Pi model: RPi 3b+
              Recalbox build : 7.0.1 DragonBlaze
              Hardware: MicroSD UHS 128 GB up to 80 MB, Class 10 and 2.5 A Power Supply.
              Overclocked: 1485 MHZ
              Controller(s): Wired Xbox 360 PAD (working perfectly on any other game/emulator).

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              • Substring
                Substring @kelv last edited by

                @kelv are we allowed to spend our free time on something​ else than recalbox ?

                Former dev - Please reply with @substring so that i am notified when you answer me
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                • kelv
                  kelv last edited by

                  @Substring jeje, so I guess is expected. I don't as at the beginning every two days we have updates. I wanted only to check 🙂 . Pls, No hard feelings 🙂

                  Raspberry Pi model: RPi 3b+
                  Recalbox build : 7.0.1 DragonBlaze
                  Hardware: MicroSD UHS 128 GB up to 80 MB, Class 10 and 2.5 A Power Supply.
                  Overclocked: 1485 MHZ
                  Controller(s): Wired Xbox 360 PAD (working perfectly on any other game/emulator).

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                  • lackyluuk
                    lackyluuk Translator last edited by

                    @substring not sure if this is 4.1 related: I have added two psx roms (.bin extension, it worked before updating to 4.1) but the system does not show up in ES. I updated the gamelist, did a reboot etc. I cannot even access the psx folder from the Web Manager (it is loading 100 of years and nothing happens). Any idea about this?

                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                    paradadf 1 Reply Last reply Reply Quote 0
                    • paradadf
                      paradadf Staff @lackyluuk last edited by

                      @lackyluuk bin extension for psx games have been deleted from recognized ones. You need to launch ghe game with its cue file. You can easily create them if you miss them. Google for tutorials 😉
                      https://forum.recalbox.com/topic/4501/remove-bin-extention-for-psx

                      If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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                      • lackyluuk
                        lackyluuk Translator last edited by

                        @paradadf doh'..I should habe known this -.- thanks mate.
                        Maybe the _readme can be updated accordingly.

                        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                        • paradadf
                          paradadf Staff @lackyluuk last edited by

                          @lackyluuk it has 😛
                          https://github.com/recalbox/recalbox-buildroot/pull/669/commits/c84ed0a2a44e12920ed1a47623d167e3f2f3341a

                          If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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                          • lackyluuk
                            lackyluuk Translator last edited by

                            @paradadf lol, forget everything I said today

                            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                            • toniosj
                              toniosj Spanish moderator last edited by

                              With the last version of 4.1, my roms patched of SNES dont working now. I have a rom patched of Zelda Link to the Past (spanish traduction), that it was working very well in recalbox 4.0.

                              Whats happening?

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                              • qwesup
                                qwesup last edited by qwesup

                                Regarding the issue with the retroarch squares for HUD messages, I have removed ~/configs/retroarch/retroarchcustom.cfg , yet the problem continues. What is the value that changed in this file so I can add it manually?
                                I am on the 3/5 build of 4.1 unstable, which was upgraded from 4.0.2.

                                EDIT:
                                Was able to figure this out by comparing to a fresh build. In the retroarchcustom.cfg file, change :
                                video_font_path = ""
                                to:
                                video_font_path = /recalbox/share_init/system/.emulationstation/themes/recalbox/data/ubuntu_condensed.ttf

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                                • Substring
                                  Substring @qwesup last edited by

                                  @qwesup dunno if you updated to the latest unstable, but i think this was solved and available for users. I added an automatc umdate of this parameter when updating

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                                  • Substring
                                    Substring @toniosj last edited by

                                    @toniosj cores have been updated, but i doubt such a feature was lost. I guess you're talking about an ips patch ?

                                    Former dev - Please reply with @substring so that i am notified when you answer me
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                                    • toniosj
                                      toniosj Spanish moderator @Substring last edited by

                                      @Substring Yes, IPS patch.

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                                      • Raphael Bueno Hatencia
                                        Raphael Bueno Hatencia last edited by

                                        Not sure if is a bug, but no matter what slot you are saving when using save state, the text always show that you saved on slot 0, even when you are on slot 1,2, or 3 or soo on.

                                        But everything saved correctly, just display incorrect.

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                                        • toniosj
                                          toniosj Spanish moderator @Substring last edited by

                                          @Substring said in [4.1-Unstable] Bug reports:

                                          @toniosj cores have been updated, but i doubt such a feature was lost. I guess you're talking about an ips patch ?

                                          Have you try if the problem exists?

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                                          • jsianes
                                            jsianes last edited by

                                            This afternoon I detected an issue using unstable 4.1 version. The message when writing and reading save-states always said the slot was #0 despite the slot you are really using. The save/load state seems to work correctly it seems an issue with the displayed message when reading/writing. I noticed playing Final Fight CD from MegaCD, but I think the issue is reproducible using any libretro core. Please, take a look.

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