ScummVM controls in GPI Case
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Hi,
is there a way to configure ScummVM to use the GPI Case buttons as a mouse? I tested Monkey Island and seems starts fine, but the pointer doesn´t work with the pad.
Kind regards.
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@juan-daniel please wait for the next release. It should work then.
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Thanks @paradadf ! I will wait
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@juan-daniel Here's how I got it to work with the D-Pad. There is a hidden feature on the GPi which allows you to change the D-Pad mode. So here are the steps:
- Go into the emulationstation menu to configure your controller
- Map Up, Down, Left, Right like normal, and your regular buttons. Most importantly also map Select and Start (this will allow you to do the mode change)
- Now move up to Joystick1 using your D-Pad and hold down Start and Left for about 5-10 seconds, you'll see the power LED flash purple briefly. You can now map Joystick1 (skip Joystick2).
To change the D-Pad back to its default mode, hold down Start and Up. Also if you're on an older GPi model use Select instead of Start.
The only other thing I did was add joystick_num=0 to the scummvm.ini file but I'm not sure if that is necessary.
Hope that helps!
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I simply replaced the controllersConfig.py from the upcoming 6.1.1 version:
That solved the problem for me.
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@krnr Yes, i confirm the problem in 6.1.1 with GPI Case.
You need to replace this file at /usr/lib/python2.7/site-packages/configgen/ -
@krnr this file did not work for me, the game always crash, I made a modify and now it works for me in the GPi Case with Recalbox 6.1.1 and also works in Recalbox 6.0 with the SUPERPi CASE.
Here is the link: https://www.mediafire.com/folder/6rvp64hivvkc9/
just replace at /usr/lib/python2.7/site-packages/configgen/