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    uae4arm v0.5 - testrun under retropie4.1 by amiga professional

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    uae4arm v0.5 testrun under retropie4.1
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    • poumtaq
      poumtaq last edited by

      Hi, nice job !
      ... but as @Substring said it would be a huge benefit for the community if would please share a "friendly newbie" tutorial on a dedicated post, as @acris did for Pico8 here.
      Because watching your video is fun, but I cannot do more right now...
      Thanks for sharing

      Bartop
      -RPI3
      -RB stable sur SD SanDisk MicroSDHC32 Go
      -Dual-Controller Xin-Mo
      -Stockage externe Clé USB 3.0 Sandisk Ultra Fit 128 Go
      -écran VGA + adaptateur HDMI
      -OS pc : LinuxMint 17

      voljega 1 Reply Last reply Reply Quote 0
      • azvarel
        azvarel last edited by

        And why not add this in the new version of the recalbox? Idem to pico8?

        Zodian Theme | #SNESProject

        voljega 1 Reply Last reply Reply Quote 0
        • voljega
          voljega Banned @poumtaq last edited by

          @poumtaq not for CD32 but for amiga 500 & 1200 https://github.com/Voljega/amiga4recalbox

          poumtaq 1 Reply Last reply Reply Quote 0
          • voljega
            voljega Banned @azvarel last edited by

            @azvarel pico8 needs a 15$ licence per user

            1 Reply Last reply Reply Quote 0
            • poumtaq
              poumtaq @voljega last edited by poumtaq

              @voljega Perfect example of sharing, thank you !

              Bartop
              -RPI3
              -RB stable sur SD SanDisk MicroSDHC32 Go
              -Dual-Controller Xin-Mo
              -Stockage externe Clé USB 3.0 Sandisk Ultra Fit 128 Go
              -écran VGA + adaptateur HDMI
              -OS pc : LinuxMint 17

              1 Reply Last reply Reply Quote 0
              • Ratte
                Ratte @Substring last edited by

                @Substring said in uae4arm v0.5 - testrun under retropie4.1 by amiga professional:

                if you don't intend to contribute to recalbox in the "official way" (which means makeing packages, configgen etc ...), most of this work will be just for a few people who know linux enough to follow your tutorial. But most of the community won't benefit from it

                At the moment i have no tutorial .. i just hacked some scripts and binaries together and wanted to show the current state of my "researchwork".

                I have no linux skills, most of my work is based on the excellent tutorial from voljega.
                All i did was replacing the uae binary against amiberry´s version and modifying two scripts from voljega.

                Surely, if all work is done, I would like to make a "how to" with a "ready to use" package.
                But there are still so many questions left from my side ....

                Is there a tutorial for emustation where i can read something about the variables.
                What´s "$1 $2 $3 $4" standing for?
                And how to use the remapper i have noticed in emustation scripts for other emulators?

                At the moment i am only at a scriptkiddie level.

                •Raspberry Pi model: Pi ZeroW
                •Raspberry Pi model: Pi 3B @ 1350/500/500 MHz
                •Raspberry Pi model: Pi 3B+ @ 1550/500/500 MHz

                voljega 1 Reply Last reply Reply Quote 0
                • voljega
                  voljega Banned @Ratte last edited by

                  @Ratte $1 $2 stands for parametes 1 and 2 a command is execued with.

                  I would be interested if you could give me the additionnal .so library you added to make amiberry gui displayed.

                  on zippyshare, or somewhere else

                  1 Reply Last reply Reply Quote 0
                  • korni
                    korni @Ratte last edited by korni

                    @Ratte

                    Ich habe mich mal an dem Theme versucht...

                    0_1489944528498_IMG_20170319_1812099.jpg

                    Hier zum Download: http://bit.ly/2nAFaeP

                    paradadf DerSchatten 2 Replies Last reply Reply Quote 0
                    • paradadf
                      paradadf Staff @korni last edited by

                      @korni just curious... did you draw those or just took some images from internet?
                      If you did draw them, it would be better to share the vector graphics instead. And by the way, your download link will expire within 7 days, so no really a solution.

                      If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                      1 Reply Last reply Reply Quote 0
                      • korni
                        korni last edited by

                        I draw the console myself. The CD I have edited from the Recalbox Theme. The controller I have from the Internet...

                        If it is problematic, I can paint the controller myself.

                        paradadf 1 Reply Last reply Reply Quote 0
                        • paradadf
                          paradadf Staff @korni last edited by

                          @korni the best would be to have only vector graphics like every other system has on the official theme.

                          If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

                          korni 1 Reply Last reply Reply Quote 0
                          • korni
                            korni @paradadf last edited by

                            @paradadf I am working on it.

                            1 Reply Last reply Reply Quote 0
                            • pillabichos
                              pillabichos last edited by

                              Does this work in raspberry pi 2? or only pi3?

                              voljega 1 Reply Last reply Reply Quote 0
                              • voljega
                                voljega Banned @pillabichos last edited by voljega

                                @pillabichos I made all my tests on Pi2 so yes it works on it, should work on pi3 too

                                If you use it and have any problems please use the issues on the project github****

                                • bolded text****
                                1 Reply Last reply Reply Quote 0
                                • voljega
                                  voljega Banned last edited by

                                  Forgot to mention in this thread that my solution is now using Amiberry and exit and gui button are configured on controller using button 3 and 4 : on ps3/4 controller this is start and R3, on xbox controller Y and X

                                  1 Reply Last reply Reply Quote 0
                                  • RustyMG
                                    RustyMG last edited by

                                    Does this mean that if the "image" file is replaced with vector graphics, this is effectively good to go and can be incorporated into 4.1 beta?
                                    Is there anything still to be done that is stopping this being "signed off" as finished?

                                    Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                    Substring 1 Reply Last reply Reply Quote 0
                                    • Substring
                                      Substring @RustyMG last edited by

                                      @RustyMG Adding an image to a theme is one thing (rather easy), adding the emulator is a much different task that won't be done for 4.1

                                      Former dev - Please reply with @substring so that i am notified when you answer me
                                      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                                      RustyMG 1 Reply Last reply Reply Quote 0
                                      • RustyMG
                                        RustyMG @Substring last edited by

                                        @Substring
                                        What?!
                                        Oh man....
                                        I moved from Retropie to Recalbox as the documentation said the C64 and Amiga were coming in v4.1.
                                        Pity. But, I understand and appreciate that some things at first look straightforward, but the unexpected problems and issues that arise soon lead to serious delays.
                                        Isn't the cd32 emu at least implementable though? It all seems pretty much done, and now even exits back to the menu?
                                        Either way, keep up the good work guys - it's appreciated.

                                        Sinclair ZX Spectrum 48k "dead flesh" keyboard, Commodore 64, Amiga A500, Amiga A1200, CD32, PC Engine, PS1, PS2, PSP, Nintendo DS, Dreamcast, Wii, XBox 360, Xbox One-X, Pi2, Pi3, Pi4 owner, ARRM contributor ( http://jujuvincebros.fr/wiki/arrm/doku.php ).

                                        Substring voljega 2 Replies Last reply Reply Quote 0
                                        • Substring
                                          Substring @RustyMG last edited by

                                          @RustyMG C64 may be ok for the 4.1 stable, but not amiga, still too much work on this platform. See : they have been experimenting 3 different emulators and now believe amiberry is the best one. Which leads to the impossibility for us to run it on x86 or maybe even odroid. Having an arch specific emulator is not what I believe to be the best thing for recalbox. It would really sadden me (and take sooo much dev time) to have say amiberry for pi, uae4arm on odroid and fs-uae for x86 ...

                                          And CD32 is like emulating A1200 ... it's still the same deal : have the emulator, and preconfigure it in the recalbox philosophy and scripts. To be honest, I personnaly don't have much time for now to do anything else than support.

                                          Former dev - Please reply with @substring so that i am notified when you answer me
                                          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                                          voljega 1 Reply Last reply Reply Quote 0
                                          • voljega
                                            voljega Banned @RustyMG last edited by

                                            @RustyMG

                                            Recalbox Team is sorry to have a life beside recalbox and to provide a free distribution on its free time but it seems you're feeling like you're entitled to have evrything you want whenever you want

                                            To satisfy your urges :

                                            CD32 isn't done on my side, and Amiberry (the emulator used behind) is currently beeing deep overhauled.

                                            So for now we miss mostly on Amiberry's side :

                                            • real custom controls (for now you can only map button 0-4 to gui and exit in amiberry). Also for now no way to correctly map every button to your controller. Being able to use the controller as mouse as in Hatari emulator would also be good
                                            • use latest emulation code from WinUAE
                                            • use SDL2 instead of SDL1 (which will allow whatever we want for custom controls)
                                            • integration into libretro

                                            All of this is currently being worked on by Midwan, the creator of Amiberry

                                            If you're really impatient, you can already use the pretty well working version from my signature

                                            RustyMG 1 Reply Last reply Reply Quote 0
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