I have a original N64 controller connected to recalbox with an adapter from raphnet. Works pretty good. But does somebody knows how I configure the C-Buttons (the yellow ones on the top right side)? Without these buttons the controller is useless for some games.
Another issue is, that if I configure the A-Button as the A-Button its not for "OK" but it acts like the "Back"-Button. That means in Mario Kart 64 the button to move with the kart is the B-Button.
Any advice how to configure the N64 controller properly?
This Wiki tells me recalbox v3.3.0 ONLY: https://github.com/recalbox/recalbox-os/wiki/Configure-N64-controllers-(EN)
My setup is: Raspberry Pi3, recalbox 4.0.0
I believe this is the layout you need for the mapping of your n64 controller (regarding your second question): (In recalbox the n64-button R is mapped to R1, as a difference from the picture below!!!)
Don't map the n64 A-button as A, because A is to go back by default in recalbox.
Now regarding you first question, as you see on the picture, after mapping the right analog stick the C-buttons for UP and RIGHT gets automatically configured on mupen64plus... and I have no idea what you can do. But I'm sure the right person will read this and shed some light on this matter
@paradadf you are great. You brought a lot of light into this. Many thanks, mate!!
Did I miss this drawing somewhere in the wiki?
I'll try this out and let you now if this is a proper solution.
@lackyluuk the drawing is from RetroPie, thus the mapping not matching the used on recalbox. But for illustration purposes, it works
@paradadf I try to figure it out then we can have one for recalbox
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Or you need the magic undocumented secret of n64 custom config ...
@Substring sounds interesting, let me know more about it and maybe we can change it to documented then
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@lackyluuk Here is the trick :
n64.configfile=appfelsaftto your recalbox.conf file
/recalbox/share/system/configs/mupen64/InputAutoCfg.inilike in the old days of 3.3
- launch your rom
As you may have guessed, the appfelsaft is the most important trick. It doesn't work with bretzel
(in fact the n64.configfile just has to be set to any value
@Substring hahah thanks for your answer. that means, set the
n64.configfile=AnyValueand then change the
InputAutoCfg.inilike in the Wiki article. Great, I will try this out soon
BUT, its Apfelsaft and not Appfelsaft
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@lackyluuk aPPfelsaft is more yummy yummy
@lackyluuk did succeed with this? What did you choose for the HK on an original n64 controller?
Also, after you add the n64.configfile, I suppose you'll need to config all other controllers as well (for n64) or do they work as before?
I'm just curious because someday I'll try to attach my original controllers as well, not before I replace their joysticks though
@paradadf no unfortunately not. I am busy with my adapterbox (small box to connect the original nes, snes and 64 controllers). But it is done soon and then I try to figure everything out regarding the original controllers.
Keep you up to date