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    N64 Controller

    GamePad/GPIO/USB encoder
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    • lackyluuk
      lackyluuk Translator last edited by

      Hello community 🙂

      I have a original N64 controller connected to recalbox with an adapter from raphnet. Works pretty good. But does somebody knows how I configure the C-Buttons (the yellow ones on the top right side)? Without these buttons the controller is useless for some games.

      Another issue is, that if I configure the A-Button as the A-Button its not for "OK" but it acts like the "Back"-Button. That means in Mario Kart 64 the button to move with the kart is the B-Button.

      Any advice how to configure the N64 controller properly?

      This Wiki tells me recalbox v3.3.0 ONLY: https://github.com/recalbox/recalbox-os/wiki/Configure-N64-controllers-(EN)

      My setup is: Raspberry Pi3, recalbox 4.0.0

      NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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      • paradadf
        paradadf Staff last edited by

        I believe this is the layout you need for the mapping of your n64 controller (regarding your second question): (In recalbox the n64-button R is mapped to R1, as a difference from the picture below!!!)
        n64_mapping

        Don't map the n64 A-button as A, because A is to go back by default in recalbox.

        Now regarding you first question, as you see on the picture, after mapping the right analog stick the C-buttons for UP and RIGHT gets automatically configured on mupen64plus... and I have no idea what you can do. But I'm sure the right person will read this and shed some light on this matter 😉

        If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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        • lackyluuk
          lackyluuk Translator last edited by

          @paradadf you are great. You brought a lot of light into this. Many thanks, mate!!

          Did I miss this drawing somewhere in the wiki?

          I'll try this out and let you now if this is a proper solution.

          NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

          paradadf 1 Reply Last reply Reply Quote 0
          • paradadf
            paradadf Staff @lackyluuk last edited by

            @lackyluuk the drawing is from RetroPie, thus the mapping not matching the used on recalbox. But for illustration purposes, it works 😉

            If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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            • lackyluuk
              lackyluuk Translator last edited by

              @paradadf I try to figure it out 🙂 then we can have one for recalbox

              NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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              • Substring
                Substring last edited by

                Or you need the magic undocumented secret of n64 custom config ...

                Former dev - Please reply with @substring so that i am notified when you answer me
                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                • lackyluuk
                  lackyluuk Translator last edited by

                  @Substring 😄 sounds interesting, let me know more about it 🙂 and maybe we can change it to documented then 😉

                  NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                  • Substring
                    Substring @lackyluuk last edited by Substring

                    @lackyluuk Here is the trick :

                    1. add n64.configfile=appfelsaft to your recalbox.conf file
                    2. edit /recalbox/share/system/configs/mupen64/InputAutoCfg.ini like in the old days of 3.3
                    3. launch your rom 🙂

                    As you may have guessed, the appfelsaft is the most important trick. It doesn't work with bretzel 😄

                    (in fact the n64.configfile just has to be set to any value 😉

                    Former dev - Please reply with @substring so that i am notified when you answer me
                    Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                    • lackyluuk
                      lackyluuk Translator last edited by

                      @Substring hahah thanks for your answer. that means, set the n64.configfile=AnyValue and then change the InputAutoCfg.ini like in the Wiki article. Great, I will try this out soon

                      BUT, its Apfelsaft and not Appfelsaft 😄

                      NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                      Substring paradadf 2 Replies Last reply Reply Quote 0
                      • Substring
                        Substring @lackyluuk last edited by

                        @lackyluuk aPPfelsaft is more yummy yummy 😄

                        Former dev - Please reply with @substring so that i am notified when you answer me
                        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                        • paradadf
                          paradadf Staff @lackyluuk last edited by

                          @lackyluuk did succeed with this? What did you choose for the HK on an original n64 controller?
                          Also, after you add the n64.configfile, I suppose you'll need to config all other controllers as well (for n64) or do they work as before?
                          I'm just curious because someday I'll try to attach my original controllers as well, not before I replace their joysticks though 😄

                          If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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                          • lackyluuk
                            lackyluuk Translator last edited by

                            @paradadf no unfortunately not. I am busy with my adapterbox (small box to connect the original nes, snes and 64 controllers). But it is done soon and then I try to figure everything out regarding the original controllers.

                            Keep you up to date 🙂

                            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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