[4.1-Unstable] Bug reports
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I put it on DMT 4 and also the sound did not work, so I put it on DMT 10 and to my surprise it worked perfectly the gameplay of Ikaruga and Marvel vs Capcom 2 is fine
The odd thing is it's running at 72Mhz well instead of 60Mhz, though this my samsung tv is old for over 10 years, I believe this is it.
Thank you for your patience and dedication, @Substring.
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@Substring said in [4.1-Unstable] Bug reports:
@jackalpret the next unstable should allow to select the audio output
thats a very good notice ! thanks and thanks !
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@jackalpret though you may need to manually set the sound volume in àlsamixer`because i never ever could find a way to link an audio device with its mixer(s) (and on PC, that's even worse : a device can have several mixers, what a pain)
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@Substring said in [4.1-Unstable] Bug reports:
@jackalpret though you may need to manually set the sound volume in àlsamixer`because i never ever could find a way to link an audio device with its mixer(s) (and on PC, that's even worse : a device can have several mixers, what a pain)
but I tried to change in menu of ES ... but nothing happend.
Did You tellme that I need to enter via ssh and try to change output with alsamixer ? I can test it ... -
@jackalpret yup : SSH >
alsamixer
(sadly ...). That would just show you which audio output is active, you definitely some changes inside recalbox to make this "saved" and survive after reboot (this, at least, will come the the audio output selection) -
1. controller snes30 8bitdo firmware 2.70
I can pair but if it hangs up for lack of use or if you turn off rpi3 the pairing is lostAfter this last unstable update, the controller was finally paired even after shutting down the rpi3
Solved!
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When it is inside the reicast and the control turns off (be it bluetooth or xbox 360) you can not continue the game anymore, having to restart the recalbox.
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@azvarel just kill the process with SSH, don't unplug the power cord ...
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@Substring I do not pull the power cord, I have a reset button in my #SNESProject
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My brother's wifi key starts with 0 (zero) the recalbox for some reason, removes this initial 0 and leaves the correct remaining sequence.
I had to change the wifi key on the router so that the recalbox could connect -
My bugs ive ran into using latest unstable version, off a RPi3
Dreamcast Emulator:
• Couple of games crashed on me during setting up the current date and time for controller
• Lags, frameskipsPPSSPP Emulator:
• VERY SLOW!!! Havent been able to play any roms because of how slow it is.
• Even changed the settings to max performance and barely reached 16 frames.Moonlight
• Paired, scraped the roms, worked the first time. shutdown console, hasnt worked since. tried to pair again after removing device from nvidia and doesnt work. checked moonlight.conf everything looks right. so its a bug im assuming.
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@jthemad hey man i know how to fix it , i've had the same issue forever!!! this is what you do.
Retroarch Squares fix:
• Go to your retroarchcustom.cfg
/share/system/configs/retroarch/retroarchcustom.cfg• Open, and add this line anywhere
video_font_path = "~/.config/retroarch/assets/xmb/monochrome/font.ttf"• Save, Close, restart.
• Success. no more squares for you
if you also have black boxs for icons let me know and i can help fix that too.
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STOP ES and restart buttons on the manager 2.0 isn´t working for me.
But if I stop with F4 on keyboard, the Start ES button on manager works.
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Hi, I've tried about 50 psp games and about 20 play perfectly. Not a great hit rate, but sounds like 20 more than you have - setup issue??
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@RustyMG would you mind to add the tested games into the compatibility list? That would be great
https://docs.google.com/spreadsheets/d/13M7aAfua3zdlWZ3-i70kkb5_EGhCbwgFidPZFH33qkM/htmlview
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@RustyMG We are not the authors of the PSP emulator, so most of times, we can't do anything other than point you to guides helping to optimize PPSSPP. In some cases, turning multithread on does help for emulation. But remember you're running a pi3, it can't do miracles regarding emulation.
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New unstable available
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@jackalpret once you update, the changelog is dynamic since 4.1