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    Solved Game Reset

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    • supernature2k
      supernature2k last edited by

      full python script with GPIO: (pin 5 and 6)

      import RPi.GPIO as GPIO
      import time
      import socket
      # addressing information of target
      IPADDR = "127.0.0.1"
      PORTNUM = 55355
       
      # enter the data content of the UDP packet
      COMMAND = "RESET"
       
      # initialize a socket, think of it as a cable
      # SOCK_DGRAM specifies that this is UDP
      try:
          s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
      except socket.error:
          print 'Failed to create socket'
          sys.exit()
      
      GPIO.setmode(GPIO.BCM)
      GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_UP)
      
      def exitEmulator(channel):
      	s.sendto(COMMAND, (IPADDR, PORTNUM))
          
      GPIO.add_event_detect(3, GPIO.FALLING, callback=exitEmulator, bouncetime=500)
      
      while True:
          time.sleep(10)
      

      Pi powered NES | Gameboy HD | RecalStation | RecalDrive
      Upvote messages if it has been useful ;)

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      • lackyluuk
        lackyluuk Translator last edited by

        D**n, you two are unbelievable GREAT! I am still on holidays 😞
        Today in the morning I read about the "Exit Emulator GPIO" thread and thought "That's it" 😄

        What about a nerdy Wiki article about network commands via console and python? Would it be worth to write @supernature2k @subs ? (I could do it).

        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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        • supernature2k
          supernature2k last edited by

          Yes sure, you can create a new wiki entry.

          Network commands are detailed here:

          https://github.com/libretro/RetroArch/wiki/Network-Commands

          Pi powered NES | Gameboy HD | RecalStation | RecalDrive
          Upvote messages if it has been useful ;)

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          • Substring
            Substring last edited by

            @lackyluuk so far it's still some nerdy fun on one's side, but things can get REALLY better and in that case, it would be worth a wiki

            Former dev - Please reply with @substring so that i am notified when you answer me
            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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            • lackyluuk
              lackyluuk Translator last edited by lackyluuk

              @supernature2k I am working on a wiki page and I am currently implementing the solution to my N64 Mod 🙂 But somehow it does not work. In retroarch config I changed the line to network_cmd_enable = "true" and the script is running (Command is sent). But nothing happens if i press the reset button.

              NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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              • lackyluuk
                lackyluuk Translator last edited by

                I am sorry for the trouble. I had a config mess. Now it works. I accessed the config with the hotkey and then turned the commands on and saved. It works now. Thanky anyway for all your help 🙂

                NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                • Substring
                  Substring last edited by

                  glad it works pal 🙂 Anyway, i think we gotta make it "nicer" fr 4.1, or 4.2

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                  • lackyluuk
                    lackyluuk Translator last edited by

                    @subs and @supernature2k : Wiki pages in english and german are done 🙂
                    Since english is not my native language, could you please review the english version and correct it if needed? Thank you

                    https://github.com/recalbox/recalbox-os/wiki/RetroArch-Network-Commands-(EN)

                    https://github.com/recalbox/recalbox-os/wiki/RetroArch-Network-Commands-(DE)

                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                    Substring 1 Reply Last reply Reply Quote 1
                    • Substring
                      Substring @lackyluuk last edited by Substring

                      @lackyluuk That's some very good work, thank you for the time you spent on it 🙂

                      But i wouldn't call it "retroarch network commands" since it's definitely not "appealling". The aim is to make a gpio button "interact" with the emulators, so i think the title could be somethink like "map a GPIO button for various emulators interactions". Most of times, as you said in the wiki, it's for some original cases modding ... Remember we can also kill any running emulator, which is not part of your wiki (need a forum link ?)

                      Or something like "mod an original case : map buttons to GPIO and make them interact with recalbox" ? And add a link to the start stop button wiki ?

                      Maybe it should even be a new section ? Knowing that there has been some huge steps forward concernaning the RGB output ...

                      @supernature2k still working on a nice and "easy to setup" gpio handling for retroach network commands + killing emulators ?

                      Former dev - Please reply with @substring so that i am notified when you answer me
                      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                      • lackyluuk
                        lackyluuk Translator last edited by

                        @subs: Thanks for the feedback. Sure, I can change it and add also other stuff to have all the belonging things in one place.
                        I just thinking about the title since it is actually not just about the gpio pins, but also just about sending network commands to RetroArch e.g. via the command line. I will think about it 🙂

                        Could you please provide me all necessary links which should be referred or mentioned in this topic?

                        NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                        • Substring
                          Substring last edited by

                          https://forum.recalbox.com/topic/3504/emulator-exit-button-gpio/7 the other link i thought about

                          Former dev - Please reply with @substring so that i am notified when you answer me
                          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                          • lackyluuk
                            lackyluuk Translator last edited by

                            @supernature2k hey mate 🙂 not sure if I should open a new thread.
                            I am using the RESET script you posted in this thread for a long time. But since I have updated to 4.1 stable, the script is somehow messing up retroarch.

                            As soon as I press my Reset button on the console it works exactly 1 time. After this no retroarch special commands work anymore, not even on the controller (No Hotkey+Start to exit the game, reset, rewind, save, load etc.). I can still enter the RetroArch settings with Hotkey+A but then it freezes there and I have to turn off the Raspi by pull out the plug.

                            I think it's a script problem because the Hotkey commands work flawlessly on the controller. But once I used the Hardware Reset button with this script, all is bad. Any idea on that? 🙂

                            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                            • lackyluuk
                              lackyluuk Translator last edited by

                              @Substring hey pal 🙂 is @supernature2k not available these days? 🙂 Maybe you have an idea on the topic above?

                              NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                              Substring supernature2k 2 Replies Last reply Reply Quote 0
                              • Substring
                                Substring @lackyluuk last edited by

                                @lackyluuk I'd also ask @OyyoDams who's been working on a much more global python script to handle any kind of "known" event (which would fit with the volume change for alsa you wrote in your wiki for example).

                                Former dev - Please reply with @substring so that i am notified when you answer me
                                Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                                • supernature2k
                                  supernature2k @lackyluuk last edited by

                                  @lackyluuk

                                  Hi bro, I tested my script and it works fine, I can do several RESET, exit,re-enter the game and do it again.

                                  could you please try this:

                                  import RPi.GPIO as GPIO
                                  import time
                                  import socket
                                  # addressing information of target
                                  IPADDR = "127.0.0.1"
                                  PORTNUM = 55355
                                   
                                  # enter the data content of the UDP packet
                                  COMMAND = "RESET"
                                  
                                  def retroarch(nwcommand):
                                  	try:
                                  		s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
                                  	except socket.error:
                                  		print 'Failed to create socket'
                                  		sys.exit()
                                  	s.sendto(nwcommand, (IPADDR, PORTNUM))
                                  
                                  
                                  GPIO.setmode(GPIO.BCM)
                                  GPIO.setup(3, GPIO.IN, pull_up_down=GPIO.PUD_UP)
                                  
                                  def netcmd(channel):
                                  	retroarch(nwcommand)
                                      
                                  GPIO.add_event_detect(3, GPIO.BOTH, callback=netcmd, bouncetime=500)
                                  
                                  while True:
                                      time.sleep(0.2)
                                  

                                  Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                                  Upvote messages if it has been useful ;)

                                  OyyoDams 1 Reply Last reply Reply Quote 0
                                  • lackyluuk
                                    lackyluuk Translator last edited by lackyluuk

                                    @supernature2k Thanks for your help. I tried as you proposed but it still doesn't work 😕
                                    I replaced

                                    def netcmd(channel):
                                        retroarch(nwcommand)
                                    

                                    with

                                    def netcmd(channel):
                                          retroarch(COMMAND)
                                    

                                    I can use this script only once. Really no idea why it stucks..
                                    I also tried to close the socket with s.close

                                    NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

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                                    • OyyoDams
                                      OyyoDams Staff @supernature2k last edited by OyyoDams

                                      @supernature2k Hi,

                                      I do have the same issue. Even with the simple echo -n "RESET" | nc -u -w1 192.168.1.172 55355 command from my computer, retroarch only responds to one kind of each event. I can't send the same command twice...

                                      supernature2k 2 Replies Last reply Reply Quote 0
                                      • supernature2k
                                        supernature2k @OyyoDams last edited by

                                        @oyyodams Hi

                                        I really can't say where the issue is. If you say this cmd doesn't work, it looks like a RA problem.

                                        But I tested my script on my 17.10.2 recalbox and I can send multiple RESET, exit game re-enter game and it still works O_o

                                        What if you send the cmd to localhost (127.0.0.1) ?

                                        Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                                        Upvote messages if it has been useful ;)

                                        OyyoDams 1 Reply Last reply Reply Quote 0
                                        • supernature2k
                                          supernature2k @OyyoDams last edited by

                                          @oyyodams

                                          Ok so I did more tests and got strange behaviors. With the command you provided or via a simple script, RESET works 1 time only but... if you throw a QUIT, it works O_o

                                          then I did the following:

                                          ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                                          ~$ echo -n "RESET" | nc -u -w1 192.168.1.30 55355
                                          ~$ echo -n "LOAD_STATE" | nc -u -w1 192.168.1.30 55355
                                          

                                          1st command: success
                                          2nd command: success
                                          3rd command: fail

                                          O_o

                                          This is definitely a strange behavior from RA.
                                          I tested this on my X86_64 recalbox, I'll do more test tonite on the rpi3 one.

                                          Pi powered NES | Gameboy HD | RecalStation | RecalDrive
                                          Upvote messages if it has been useful ;)

                                          1 Reply Last reply Reply Quote 1
                                          • lackyluuk
                                            lackyluuk Translator last edited by

                                            @supernature2k thanks for your effort.
                                            for me it's also still the same. I use ocal host 127.0.0.1.
                                            With the controller everything works fine.

                                            NintendoRS | Nintendo Adapter Box | Cardboard Recalbox

                                            supernature2k 1 Reply Last reply Reply Quote 0
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