6 Aug 2016, 10:06

299/224 = 1.3348
It's the nearest 1.3333 CRT (4/3) aspect ratio.

If our monitors have a square pixel, everything is good.
If the pixels are not square, we must recalculate the resolution.

On my LCD1280x1024 IBM ThinkVision 17 "5/4:
X = 340mm
Y = 271mm

340/1280 = 0.265
271/1024 = 0.264
A pixel is 0.26mm x 0.26mm

We can say that the pixels are square.
Somebody can calculate pixel size on 16/9 monitor?

Various resolutions will be used:
1280x1024, 1280x720, 1920x1080

The basis for the resolution is 4/3 of 299/224.
With a vertical Integer Scale and the largest image:

1280/1024:
299/224 × 4 = 1196x896
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1280 * 720:
299/224 x 3 = 897x672
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1920/1080:
299/224 × 4 = 1196x896
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With this resolution, image quality will be the best, with and Without scanline shader.
And give area for an overlay.

Arcade games resolution and other:
Arcade Infos Games

For arcade games, overlays are very differents. It's impossible to set a resolution.
Each game must have his resolution.