2 Aug 2016, 21:38

NES is 16:15 ratio ?
Never.
NES screen is done to be seen on a 4/3 CRT in full screen, so NES is 4/3 Aspect Ratio.

Wiki :
The aspect ratio of an image describes the proportional relationship between its width and its height

256/240 (or 16/15 ) is not the Aspect Ratio.

This is a NES screen (256x240) X4 so 1024*960
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Do you thin aspect ratio is correct ?

This is a true 4/3 aspect ratio of a NES screen.
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It is pixel perfect (or integer scale on) so the scanline is perfect.
This is a 4x5 screen (1280x960) but the result is 4/3 screen.

Pixels are not square on TV, NES and others plateformes.

Double Dragon is made to be seen on a arcade monitor, a 4/3 screen in fulsscreen.
So is aspect ratio is 4/3 but not X pixels/Y pixels.

CPS1 games have 384x224 resolution. 384/224 = 1.71 !!
Is done to be seen on a 4/3 screen. 4/3 = 1.33 !!
Why ? Pixels are not square.

Never mind the resolution
A game is done to be seen on a 4/3 screen in full screen ??
Yes !
Ok, this game (256240, 320240, 256192, 384224...never mind....) is 4/3 aspect ratio.