2 Aug 2016, 08:27

@Nachtgarm

Ratio...
TV/Arcade monitor is 4/3 (4/3 = 1.25).

If you take NES resolution, you can see :
256/240 = 1.06 !!? ?
Where is 4/3 ?
Pixels aren't square on NES, SNES...

With your *4 resolution on X and Y :
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On Megadrive, some games are 320x240, so
320/240 = 1.33 Here is 4/3 square pixels.

If you take you NES RESOLUTION X4 FRAME, you can see, there is not 4/3 ration.
But if you use 4x256 and 3x240 (1024x720) there is a 4/3 ratio.
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Double Dragon with integer scale and 4/3 Ratio on my Double Dragon Bezel
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Big waste of space.

This is my resolution for Double Dragon.
Ok it isn't 4/3 ratio but it's for try to fit the Bezel.
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If everybody wants Integer Scale + 4/3 Aspect Ratio + all Bezels + for all consoles + for all monitors + for all resolution.
It will be a hard job.
But this post is here to find a solution.