hello, this active fork looks interesting, as it adds a video attribute which gives new opportunities for themes, and sticks to ES which is core to RB
any plan to add it to recalbox ?
https://github.com/fieldofcows/EmulationStation
Best posts made by grgohr
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Emulationstation + video preview
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RE: Recalbox (x86) sur Bartop
@hieitf76 je ne sais pas pour gamecube mais sur dreamcast j'ai un hack dans le configgen reicastGenerator.py qui permet de cumuler dpad+analogique en fonction des jeux (bartop avec Xinmo Dual)
reicastGenerator.py:#controllerConfigFile = reicastControllers.generateControllerConfig(controller)
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-full.cfg'
if 'sonic' in rom.lower():
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-sonic.cfg'
if 'daytona' in rom.lower():
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-sonic.cfg'le fichier full cumule avec la balise compat de reicast:
[emulator]
mapping_name = Xin-Mo Xin-Mo Dual Arcade
btn_escape = 297[dreamcast]
btn_b = 292
btn_a = 291
btn_x = 288
axis_y = 1
btn_start = 295
btn_y = 289
axis_x = 0[compat]
btn_trigger_left = 290
btn_trigger_right = 293
axis_dpad1_x = 0
axis_dpad1_y = 1alors que la version non full ne contient pas ces 2 lignes:
axis_dpad1_x = 0
axis_dpad1_y = 1
Latest posts made by grgohr
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RE: Recalbox (x86) sur Bartop
@hieitf76 je ne sais pas pour gamecube mais sur dreamcast j'ai un hack dans le configgen reicastGenerator.py qui permet de cumuler dpad+analogique en fonction des jeux (bartop avec Xinmo Dual)
reicastGenerator.py:#controllerConfigFile = reicastControllers.generateControllerConfig(controller)
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-full.cfg'
if 'sonic' in rom.lower():
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-sonic.cfg'
if 'daytona' in rom.lower():
controllerConfigFile ='/recalbox/share/system/configs/reicast/xinmo-sonic.cfg'le fichier full cumule avec la balise compat de reicast:
[emulator]
mapping_name = Xin-Mo Xin-Mo Dual Arcade
btn_escape = 297[dreamcast]
btn_b = 292
btn_a = 291
btn_x = 288
axis_y = 1
btn_start = 295
btn_y = 289
axis_x = 0[compat]
btn_trigger_left = 290
btn_trigger_right = 293
axis_dpad1_x = 0
axis_dpad1_y = 1alors que la version non full ne contient pas ces 2 lignes:
axis_dpad1_x = 0
axis_dpad1_y = 1 -
RE: Prise de tête avec controlleur Xin mo
oui c'est ça
passer le boot en écrituremount -o remount, rw /boot
puis ajouter le quirk en fin d'une des lignes setenv de /boot/boot.ini par exemple ici:
setenv console "console=ttySAC2,115200n8 consoleblank=0 vt.global_cursor_default=0 usbhid.quirks=0x16c0:0x05e1:0x040"
sauver puis rebooter, les 2 joys seront reconnus
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RE: Prise de tête avec controlleur Xin mo
Bonjour, j'ai toujours eu ce problème sur Odroid et ce malgré différents échanges sur le sujet notamment avec @Substring et l'ajout de la conf de buildroot usbhid.conf, à chaque upgrade je repasse en 1 joueur
Obligé d'ajouter le usbquirk dans le setenv du boot.ini pour passer à 2 joueurs:
usbhid.quirks=0x16c0:0x05e1:0x040
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RE: Recalbox sur mini PC (à prix abordable), la machine ultime ?
@daviox @voljega et sans attendre le pi4 et pour un budget 2 fois moins que le kodlix que tu indiques tu as l'odroid XU4 qui fait tout tourner (sauf gamecube pas jouable) y compris du mame2016 à 100% sur bien plus de roms que le 2003 qui reste la reco d'un pi
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RE: Amiga on xu4?
@substring @OyyoDams don't know if useful but the libretro port of puae works pretty well on xu4
probably not as good as the amiberry implementation from @voljega but still works. I tested the build here: https://github.com/libretro/Lakka-LibreELEC/issues/89#issuecomment-291929476 -
RE: Video snap...
@substring bravo à tous pour les derniers updates fréquents et sur ES notamment (top le caroussel)
est-ce un copier/coller maladroit dans le MD ou on s'en approche ?
https://gitlab.com/recalbox/recalbox-emulationstation/blob/master/THEMES.md
##### basic, detailed, video
Media
image name="md_image" - 30
video name="md_video" - 30
image name="md_marquee" - 35 -
RE: No more sound after installing v. 4.1 in recalbox
@substring even after a proper menu>quit>shutdown or reboot I have the same behaviour and ES logs:
lvl0: VolumeControl::init() - Failed to find mixer elements!
lvl0: MUSIC Error - Unable to open SDLMixer audio: ALSA: Couldn't open audio device: Device or resource busy
lvl2: Mix_PlayMusic: Audio device hasn't been opened
lvl0: Error loading sound "../sounds/scroll.ogg"!
Audio device hasn't been openedonce I go to the menu>sound and change the device from auto>card or vice-versa (I hear a sound click), sound comes and back and ES logs shows:
lvl2: Shutting down SDL AUDIO
lvl0: VolumeControl::init() - Failed to find mixer elements!
lvl2: SDL AUDIO Initialized
lvl2: playingalso sound comes back after going into a game and chaning nothing in ES menu:
lvl2: Mix_PlayMusic: Audio device hasn't been opened
lvl2: Attempting to launch game...
lvl2: Shutting down SDL AUDIO
going back from game
lvl0: VolumeControl::init() - Failed to find mixer elements!
lvl2: SDL AUDIO Initialized
lvl2: playingit seems that the following step is the key to have proper init of sound in ES
lvl2: Shutting down SDL AUDIO -
RE: No more sound after installing v. 4.1 in recalbox
hello @substring maybe an old topic but there is no sound in ES since 4.1 and thought it was a temp bug but not fixed with 1802 (XU4) (sound in videointro ok, sound in game ok)
here are the ES logs at first boot:
lvl0: Error loading sound "../sounds/scroll.ogg"!
Audio device hasn't been opened
lvl2: req music [system.bgsound]
lvl2: playing
lvl2: Mix_PlayMusic: Audio device hasn't been openedGoing in to the sound menu and validating a soundcard activates sound in ES (sound volume is always 0 but does not affect anything, can be ignored for XU4)
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RE: DREAMCAST - Problème direction Stick Arcade
@alex2501 as tu essayé avec ou sans
axis_dpad1_x = 0
axis_dpad1_y = 1dans la partie [compat]
en fonction des jeux il faut le mettre ou pas.
je n'ai pas guilty mais par ex sur Daytona et Sonic il ne le faut pas pour que le stick fonctionne
sur les autres il le faut (j'ai un hack configgen reicastGenerator.py pour charger un fichier de config different suivant le jeu, c'est crade mais nécessaire en config bartop) -
RE: Odroid XU4 issues with 4.1 Stable
@grgohr said in Odroid XU4 issues with 4.1 Stable:
I saw the following in the changelogs but I still need to force usbhid.quirks=0x16c0:0x05e1:0x040 in the boot.ini file, otherwise only player 1 is recognized for the Xinmo dual arcade
- Add xin-mo 18pin, mayflash N64 and correction usbhid
hello @Substring beside the xinmo dual arcade issue still being faced, it still does not work at all in Moonlight => is it possible to include the latest 2.4.3 version in the builds as it includes SDL controls instead of the 2.2.2 that is quite old now ? Might help to solve the issue ? (PPSSPP works well with it finally but no luck in Moonlight). Congrats for the stable version and good luck in managing the feedbacks !