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    clkgames

    @clkgames

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    Best posts made by clkgames

    • RE: Odyssey2 - sound issue on RPI4 (Recalbox 7.1.1)

      I've found a fix, in case someone needs a help with this issue as well.

      Load a game, then press Select +B to bring up the Retroarch menu.
      From there, press A and go to Configurations > Audio.
      Now set the audio volume and mixer volume to -10.

      Hope it helps.
      Regards,

      John.

      posted in Emulator Arcade/PC/Console
      clkgames
      clkgames
    • RE: Still sound problems with Atari 5200 and 800 games

      I've found a fix, in case someone needs a help with this issue as well.

      Load a game, then press Select +B to bring up the Retroarch menu.
      From there, press A and go to Configurations > Audio.
      Now set the audio volume and mixer volume to -10.

      Hope it helps.
      Regards,

      John.

      posted in Emulateurs Arcade/PC/Console
      clkgames
      clkgames

    Latest posts made by clkgames

    • RE: How to change hotkey combinations in Retroarch

      @jabba90 you can have a Select+Start combo for entering Retroarch menu for instance.

      To do this, go to /recalbox/share/system/.config/retroarch/config and add the following line for each core configuration file:

      input_menu_toggle_gamepad_combo = "4"

      where "4" is combo Select + Start

      This configuration can be changed while running retroach as well.

      Regards,

      John

      posted in GamePad/GPIO/USB encoder
      clkgames
      clkgames
    • RE: Main Menu graphical glitches

      @zing actually I have created a new theme from scratch. But I kind of found out what the issue was: some background pictures had to be downsized as well as a carrousel background I have created. It's looking good now. Thanks.

      It's a b*mmer we cannot use full size pictures for main menu themes 😞

      posted in Themes & Interface
      clkgames
      clkgames
    • RE: Main Menu graphical glitches

      I followed your guidelines and the issue was gone, however when I try to add up more game system, the graphical glitches appear again on screen.

      Interestingly enough is that I still have my Raspberry Pi 3 laying around here and I tested the same theme I'm working on and I don't have these issues 🤔

      posted in Themes & Interface
      clkgames
      clkgames
    • RE: Main Menu graphical glitches

      @scavy thanks, I'm gonna try lowering down the all picture resolutions to 480p.

      posted in Themes & Interface
      clkgames
      clkgames
    • RE: Main Menu graphical glitches

      @zing said in Main Menu graphical glitches:

      @clkgames Does this happen only with this theme?
      With the default theme, does this also happen?
      Could be the resolution of the theme, are you using the 1080p version? Have you tried with the 720p version?

      Actually my screen resolution is 1680x1050 pixels (16:10 screen format).

      posted in Themes & Interface
      clkgames
      clkgames
    • Main Menu graphical glitches

      Hello there, I'm working on a theme and I am having graphical issues on Main Screen (and sometimes on Game Selection Screen as well).

      Raspberry Pi 4 2GB, recalbox 7.2.1.

      Sometimes the background goes completely black, sometimes a piece on top goes missing (as if the image file was corrupt - which is not true because it goes back to normal when I update the games list).

      It's triggering is very random but it does happen all the time and does go away when I update the games list

      Any idea what could be causing it?

      Regards,

      John CLK

      posted in Themes & Interface
      clkgames
      clkgames
    • RE: Daphne - dapinput.ini

      You can also edit recalbox/share/system/recalbox.conf and include de following line at the end of the file:

      daphne.configfile=dummy
      

      Tip: you can use this on any core should you need to edit its config file and it keeps getting rewritten by the system's scripts.

      posted in Emulator Arcade/PC/Console
      clkgames
      clkgames
    • SCUMMVM on RPI4 - how to map mouse axis to Dpads ???

      Hi there, I am using a generic SNES controler which has no analogue sticks, only digital pads.

      On previous versions of recalbox I was able to move the mouse cursor with the dpads. I can't do it on 7.1.1 though.

      I had edited the file scummvm.ini at /recalbox/share/system/.config/scummvm and I followed instructions from scummvm website however no matter what I try, the mouse cursos stays stuck at the top left corner of screen and I cannot move the mouse at all, unless I install an USB mouse and move it, but having a mouse is not in plans.

      So, is there a way to do it?

      Regards,

      John

      posted in Emulator Arcade/PC/Console
      clkgames
      clkgames
    • RE: Video Snaps transition effects: turn them off

      @Zing thanks!

      posted in Recalbox General
      clkgames
      clkgames
    • RE: Daphne not working on 7.1.1 (RPI4)??

      Well it seems I had a bad micro SD card. All is good now, thanks and apologies for that.

      posted in Recalbox General
      clkgames
      clkgames