Recalbox 7.0

Amiga .UAE files for WHD games.



  • I can't figure out how to create .uae files to run my WHD games. I follow guide from this site, but it's still not clear. I try with zipped files, because I have zipped Body Blows Galactic WHD game that runs with generated .uae by some app. But when I try copy this file and change data to run other games it doesn't work.

    Below is my generated .uae file that runs zipped Body Blows Galactic.
    I really don't know what lines are incorrect, however this example works. Can someone point me how to modify this file to work with other games? Because even when I try to change my original BodyBlowsGalactic_v2.2.zip to another name it will won't run.

    use_gui=no
    show_leds=true
    chipset=ocs
    cpu_type=68000
    chipmem_size=4
    fastmem_size=4
    gfx_center_vertical=simple
    gfx_center_horizontal=simple
    sound_channels=mixed
    
    kickstart_rom_file=/storage/emulated/0/ROMs/Amiga/Kickstarts/kick31.rom
    kickstart_key_file=/storage/emulated/0/ROMs/Amiga/Kickstarts/rom.key
    
    #kickstart_rom_file=/recalbox/share/bios/kick02019.AROS.rom
    #kickstart_ext_rom_file=/recalbox/share/bios/kick02019.AROS.ext.rom
    
    #filesystem2=ro,DH1:BodyBlowsGalactic.zip:/storage/emulated/0/ROMs/Amiga/Games/BodyBlowsGalactic_v2.2.zip,-128
    #filesystem2=rw,DH0:SYSTEM:/storage/emulated/0/ROMs/Amiga/WHDLoad/WHDLoad-Game-Launcher,0
    

  • Global moderator
    Team



  • This still not helping me too much. I've created many configuration files, but none works except one I posted above. Other modifications cause game will not run at all or will be constantly reseting in emulator. Game without .uea file also will not run.
    I need a working example for current version of Recalbox, with minimal lines of code that allow to run zipped WHD game.


  • Screenscraper
    Developer
    Global moderator
    Team

    I strongly recommend you to use .lha WHD.
    Other formats (folder / zip) are pretty unstable.



  • Ok I will try LHA, but still need example of basic .uae file with minimal number of lines to run any zip/lha game.



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