I can't figure out how to create .uae files to run my WHD games. I follow guide from this site, but it's still not clear. I try with zipped files, because I have zipped Body Blows Galactic WHD game that runs with generated .uae by some app. But when I try copy this file and change data to run other games it doesn't work.
Below is my generated .uae file that runs zipped Body Blows Galactic.
I really don't know what lines are incorrect, however this example works. Can someone point me how to modify this file to work with other games? Because even when I try to change my original BodyBlowsGalactic_v2.2.zip to another name it will won't run.
use_gui=no
show_leds=true
chipset=ocs
cpu_type=68000
chipmem_size=4
fastmem_size=4
gfx_center_vertical=simple
gfx_center_horizontal=simple
sound_channels=mixed
kickstart_rom_file=/storage/emulated/0/ROMs/Amiga/Kickstarts/kick31.rom
kickstart_key_file=/storage/emulated/0/ROMs/Amiga/Kickstarts/rom.key
#kickstart_rom_file=/recalbox/share/bios/kick02019.AROS.rom
#kickstart_ext_rom_file=/recalbox/share/bios/kick02019.AROS.ext.rom
#filesystem2=ro,DH1:BodyBlowsGalactic.zip:/storage/emulated/0/ROMs/Amiga/Games/BodyBlowsGalactic_v2.2.zip,-128
#filesystem2=rw,DH0:SYSTEM:/storage/emulated/0/ROMs/Amiga/WHDLoad/WHDLoad-Game-Launcher,0