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    Easiest Way To Up Date RetroArch to 1.7.2?

    Recalbox General
    easiest date retroarch 1.7.2
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    • Substring
      Substring @BlockABoots last edited by

      @blockaboots RA 1.7.2 is not yet officially released. But a RA dev also asked us to b*mp to this version, so we'll do it once they released it

      Former dev - Please reply with @substring so that i am notified when you answer me
      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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      • BlockABoots
        BlockABoots last edited by

        Anh ok thanks. Is it easy enough to update to 1.71 for the time being?

        Gaetan Substring 2 Replies Last reply Reply Quote 0
        • Gaetan
          Gaetan Theme moderator @BlockABoots last edited by

          @blockaboots what is the difference between those version ?

          Boards : Now: Nuc i7 7567u // Past: Rpi3 B, Rpi3 B+, Odroid xu4
          Controllers : Ps3 dualshock, 8bitdo SFC30 pro, Snes wired controller

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          • Substring
            Substring @BlockABoots last edited by

            @blockaboots you need to compile by yourself

            Former dev - Please reply with @substring so that i am notified when you answer me
            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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            • BlockABoots
              BlockABoots @Gaetan last edited by

              @gaetan Well they have reduced latency in the pad a great deal since ver 1.6.9 and also the ability to overclock cores such as the snes to remove slowdown found in a lot of games among other things

              Gaetan Substring 2 Replies Last reply Reply Quote 0
              • Gaetan
                Gaetan Theme moderator @BlockABoots last edited by

                @blockaboots really nice feature, thank you

                Boards : Now: Nuc i7 7567u // Past: Rpi3 B, Rpi3 B+, Odroid xu4
                Controllers : Ps3 dualshock, 8bitdo SFC30 pro, Snes wired controller

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                • Substring
                  Substring @BlockABoots last edited by

                  @blockaboots have you at least read the cost of the input lag reduction in terms of CPU load ? Din't expect it to guve good results on a pi

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                  • BlockABoots
                    BlockABoots last edited by

                    I was under the impression that the improvements didnt add any cost to cpu cycles at all??, now if you increased the the latency frames a large amount then yes this would but at there default settings i didnt think there was anymore load on the cpu. If this is the case maybe just a feature for the RPi3 +B

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                    • Substring
                      Substring @BlockABoots last edited by Substring

                      @blockaboots I guess some little reading must be done 🙂

                      Former dev - Please reply with @substring so that i am notified when you answer me
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                      • BlockABoots
                        BlockABoots @Substring last edited by BlockABoots

                        @substring Yes i know about the 'Run ahead to reduce latency' option and wasn't what i was referring to as i didn't even think it would be included in a RPi build due to it being so demand. What i was referring to however was the work which has been done on the backend since version 1.6.9 to lower input latency with no performance cost.

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