27 Oct 2016, 07:14

@voljega It is released, but not in recalbox's makefile yet, you can still build and use it the "normal" way :

git clone https://github.com/libretro/fbalpha.git
cd fbalpha/
make -f makefile.libretro platform=rpi2

Then you would have to update your es_systems.cfg file with the path to the "fbalpha_libretro.so" you just built

Since recalbox is "readonly", i suppose you have to remount your filesystem in read/write mode first :
mount -o remount,rw /

There are still a few games that segfault because of dipswitch, that's the next thing i want to solve.