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    stigzler

    @stigzler

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    Best posts made by stigzler

    • [SOFT] RecalBoxER

      Image

      Hi folks,
      Been working on a Windows Desktop app to assist with adding roms to recalbox. It makes things really simple via dragging and dropping from an in-app explorer window. You can also do things like convert zip formats, de-tag and creat sub-folders just via one click, key and drop.

      Some sceenies:
      Image

      Image

      More details and download here:
      MagoArcade

      Updates:
      1.0.1
      Added:
      Program Menu shortcuts
      User settings file included in log

      1.0.2
      Launches as highest available UAC
      Fixed 'doh' updater bug >.<

      1.0.21
      Added reset gameslist.xml
      Added Install Fan script (when adding new drive)

      1.0.22
      Included dotnetbrowser error catch

      1.0.23
      Include readme as per dotnetbrowser requirements.

      1.0.24
      Updated dotnetbrowser license
      Added RecalBox Running status indicator to bottom bar
      Added Second explorer window to the file explorer - easier file management

      RecalBoxER V1.1.0

      Big Update!
      Added:
      ROM drag and drop adds game to database.
      You can now edit a game's metadata, including images, from RecalBoxER rather than in recalbox
      Can drag and drop images from the built in browser to the game image or drag and drop image file form file browser.
      Now auto adds game's metadata to recalbox folders that contain gamefiles (e.g. Psx + Dreamcast)
      System Game scraping via SSelph Scraper - full parameters control in settings.
      Individual game scraping system via GamesDB

      Video in action:
      https://youtu.be/GvVIh9Lq7xo

      posted in Community projects
      stigzler
      stigzler
    • RE: Recalbox on odroid xu4?

      @Sayonara Yerp - Odroid XU4 is a lot more powerful and manages emulation better. It can run N64, Dreamcast and PSP with no issues. See below for a demo:
      https://sites.google.com/view/magoarcade/hardware/ataroid
      (this is using the batocera image which left bugs in the PSX core - I'm predicting it'll run a lot smoother on the recalbox 4.1 build)

      posted in Recalbox General
      stigzler
      stigzler
    • RE: [SOFT] RecalBoxER

      RecalBoxER V1.1.0

      Big Update!
      Added:
      ROM drag and drop adds game to database.
      You can now edit a game's metadata, including images, from RecalBoxER rather than in recalbox
      Can drag and drop images from the built in browser to the game image or drag and drop image file form file browser.
      Now auto adds game's metadata to recalbox folders that contain gamefiles (e.g. Psx + Dreamcast)
      System Game scraping via SSelph Scraper - full parameters control in settings.
      Individual game scraping system via GamesDB

      Video in action:
      https://youtu.be/GvVIh9Lq7xo

      (P.S. I tried to update my original first post, but can't find any edit option - is it not there? Secondly, there's no way to embed youtube in post? Love RecalBox, but not so sure about the forum software!)

      posted in Community projects
      stigzler
      stigzler
    • RE: How are you devs doing your scraping?

      @voljega - still got your message by email. 🙂
      Peace, brother, life's too short.. Have a good week.

      posted in Recalbox General
      stigzler
      stigzler
    • RE: [SOFT] RecalBoxER

      @gvsouza - yes - they're read only - there for info

      posted in Community projects
      stigzler
      stigzler
    • Parsec on RB?

      This looks good:

      https://www.youtube.com/watch?v=sjO95WmyCc0

      chances of integrating to rb?

      posted in Recalbox General
      stigzler
      stigzler
    • RE: Odroid XU4 GPIO not powering system on/off

      I'm still hoping that the XU4 still gets as much love as the Pi. I really wanna stick with Recalbox as I love it and made a app for it. However, if things like the GPIO stuff doesn't get sorted will have to consider moving to other images like the custom RetroPie image designed specifically for the XU4.

      Cummon guys - I know you can do it - yer the best for Pi, just make sure you keep the XU4 stuff on a par - know how hard you all work.

      posted in GamePad/GPIO/USB encoder
      stigzler
      stigzler

    Latest posts made by stigzler

    • Does anyone know who did the Odroid XU4 Build of Recalbox?

      I need to ask a specific technical question and I'm thinking only the person who put it together would know. I need to know which USB Bluetooth dongles on the page below are supported in the XU4 build:

      Wiki Page

      The page doesn't make that clear. I also need to know if those identified would support a PS4 controller. Full dets of the problem here:

      https://forum.recalbox.com/topic/26735/what-bluetooth-dongle-for-odroid-xu4-and-ps4?_=1650996679202

      Thanks

      posted in Recalbox General
      stigzler
      stigzler
    • RE: What Bluetooth dongle for Odroid XU4 and PS4?

      Is there really no answer to this one? Such a shame. I'm now stuck with Recalbox saying nothing and Odroid saying nothing (and the danger of one saying it's the other's responsibility)... Does anyone know who developed the XU4 build?

      posted in Recalbox General
      stigzler
      stigzler
    • RE: What Bluetooth dongle for Odroid XU4 and PS4?

      @alvin Thanks. Yeah - I thought so. It's a shame they don't have a column regarding what hardware these are compatible with. Thus, it doesn't really answer my question, but thanks for trying.

      posted in Recalbox General
      stigzler
      stigzler
    • RE: What Bluetooth dongle for Odroid XU4 and PS4?

      @alvin Thanks, Alvin. The page is a little unclear, though. Do they all work with the XU4, unless mentioned otherwise?

      posted in Recalbox General
      stigzler
      stigzler
    • What Bluetooth dongle for Odroid XU4 and PS4?

      I've tried to do some research, but a lot of the links lead to dead recalbox wiki links (I'm guessing it was redone/migrated leaving a lot of old links dead?)

      I have Recalbox installed on my XU4. I have the old, original bluetooth dongle installed on it (Module 2 here) but recalbox doesn't register any bluetooth controllers. Is it because the dongle is Bluetooth 2.0?

      There is another available (Module 5B here) which uses Bluetooth 2.1. However - it's quite expensive + wanted to check it works before buying it. Also, if there's a cheaper dongle I could buy, I would prefer that.

      Could someone please advise on the above? Thanks

      posted in Recalbox General
      stigzler
      stigzler
    • RE: Duckstation: can't enter Retroarch menu

      @loon - ah - thanks. I'm guessing there's a way to do this manually via config files. Does anyone know how to do that?

      posted in Emulator Arcade/PC/Console
      stigzler
      stigzler
    • Duckstation: can't enter Retroarch menu

      Hi,

      Some strange behaviour for duckstation. Controller 1 (Xbox 360 via wireless dongle on XU4 build) in ES doesn't seem to work at all - RA stuff and game controls (works in all other emulators). Controller 2 (PS3 Chinese copy) does, however, but can't enter Retroarch menu via the hotkey, nor access any other hotkey functions. However, game exit (hotkey + Circle - PS controller) does work.

      Game play fine with controller 2. Tired swapping controller numbers in ES - made no difference.

      Any ideas?

      posted in Emulator Arcade/PC/Console
      stigzler
      stigzler
    • How to disable bezels and use scanlines on a per-system basis

      Of course, Retroarch is aces, but the fella who designed the configuration/settings system must have been having a bad year. It's soooo clunky, unreliable and unintuitive via the GUI.

      Basically, I'm looking to disable the bezels on all systems and use scanlines on selected systems. I've tried various permutations of:
      Settings>Configuration>Save Current Settings (often get Error) / Save New Config (saves as the core name for some reason)
      Main>Quick>Overrides>Save Core Overrides
      Shaders>Save>Save Core Preset

      It's all very shonky. Does anyone have any tips?

      posted in Recalbox General
      stigzler
      stigzler
    • RE: Default theme stretches on failed game launch

      @Pitch64 - I take your point, but as a front end developer myself, you just can't dictate to your users that they can't use any romsets with accented characters in. There a lot of problems with this. Firstly, you may have a set of 2000 where only 3 have an accented filename. You can't ask a user to go through all 2000 and weed out the accented ones. Also, users may lose games without their knowing. I'm also aware that recalbox is french, therefore it would surprise me if they would try to force the anglicisation of all game names (what about french games with a french title?).

      The solution is often in things such as database encoding setup etc and shouldn't be too hard a fix. Essentially, I'm easy, but good design would dictate an accommodation of accented game names.

      posted in Recalbox General
      stigzler
      stigzler
    • RE: Default theme stretches on failed game launch

      Confirmed: amending the accent in all the references solves the problem.

      posted in Recalbox General
      stigzler
      stigzler