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    Fudoh

    @Fudoh

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    Latest posts made by Fudoh

    • Does RC6 run on the RP3A+ ?

      I don't see the A+ plus listed in the official support docs, but since the RP3A+ has been out for a few months now, I'm wondering if RC6 can be installed on a A+ based system ?

      The RP3A+'s is basically a RP3 without the network port and RAM cut into half, but it's tiny and makes a great board for really small cases.

      So, is this supported ?

      Thank you!

      posted in Recalbox General
      Fudoh
      Fudoh
    • RE: 4.1 Stable: losing my Hotkey after going into Retroarch settings

      @substring sorry to be pushing this once again.

      This one turned out to be really annoying. I am - by no means - expecting any quick solution to this, but it would be great, if you added to to the list of known bugs for the current 4.1 stable, so it can get fixed in the long run.

      Just wanted to reiterate: I'm not changing any button config. The fact that I'm merely visiting this part of the RA options, makes the hotkey lose it's function once I'm back in the game.

      Thanks!

      posted in GamePad/GPIO/USB encoder
      Fudoh
      Fudoh
    • RE: 4.1 Stable: losing my Hotkey after going into Retroarch settings

      @substring

      but I'm not even changing any button assignments.

      I sometimes use this when I have a controller with not enough buttons for all functions. For example when trying new shaders - I quickly enter the Retroarch menu, assign a new button for switching shaders and all's fine. Worked absolutely flawlessly on all previous Recalbox versions.

      Now, just entering the assignment menu (without doing any changes) and returning to the game after that will kill the hotkey button.

      That's certainly not supposed to happen, is it ?

      posted in GamePad/GPIO/USB encoder
      Fudoh
      Fudoh
    • 4.1 Stable: losing my Hotkey after going into Retroarch settings

      When I run a game, then enter the Retroarch menu (hotkey+B), go to settings, input settings, hotkey binds and then exit back to the game (hotkey+B again or through the menu), the hotkey will no longer function.

      This is without making any changes to the hotkey binds.

      Everything else on the controller still works. Unplugging and replugging the control does not help. The control remains functional, but not the hotkey - so there's no way to exit back into emulation station.

      This is a new bug, which (I think) wasn't present on the 4.0.2 stable version.

      posted in GamePad/GPIO/USB encoder
      Fudoh
      Fudoh
    • RE: [4.1-stable] FAQ

      Thanks and congratulations on the new milestone!

      Just a quick question: does any of the 4.1 images available on the archive page already support the Pi Zero ?

      posted in Recalbox General
      Fudoh
      Fudoh
    • RE: The black screen of death... but there is sound!

      thanks! This was it. I didn't realize that you had to set the global videomode ADDITIONALLY after changing the boot mode to 720p already.

      posted in Recalbox General
      Fudoh
      Fudoh
    • RE: The black screen of death... but there is sound!

      Sorry to be pushing this old thread. Since I continue to run into this problem, I have an additional question regarding this one:

      I have a Recalbox 4.1 setup that suffers from the problem and on an alternative SD card I'm running 4.0.2 which did - indeed - fix it.

      On the 4.1 setup I did change the global resolution for ES to 720p as well, so technically there's no longer a resolution switch happening between choosing a ROM in ES and Retroarch running it. The problem remains though and I wonder why this is ?

      Interestingly running ES in 1080p and changing the emulators to run in 1080p as well fixes this for most users. Why doesn't the 720p/720p combo achieve the same ? Unfortunately the Pi3 isn't powerful enough to run the emus in 1080p when using various shaders, so 720p is really the best option.

      Any insight is highly appreciated - thank you guys!

      posted in Recalbox General
      Fudoh
      Fudoh
    • RE: Quick question on external external USB storage

      thanks a lot for confirming!

      posted in Recalbox General
      Fudoh
      Fudoh
    • Quick question on external external USB storage

      I understand that when switching from internal to external storage a share folder on USB drive is created and used.

      Just a few additional questions:

      • what happens when Recalbox is set to external storage, but no USB drive is present. Does it default back to the internal share folder ?
      • Is the internal share folder completely ignored once an external one is present and used or are they both used ?
      • when using an external drive, I assume I have to move associated files like BIOS files or config files (basically everything in the share folder) as well, right ?

      Thanks in advance for helping me with these questions!

      posted in Recalbox General
      Fudoh
      Fudoh
    • PC Engine Arcade CD Games not working (and fix)

      Hey guys,

      I remember that some people had problems running PCE Arcade CD images (but I can't find the exact posting right now). Most answers usually tend to point at BIN/CUE naming errors and stuff, but when my games recently stopped working (from working just fine before), I found that ENABLING the REWIND feature in the GUI (or in the Retroarch) settings causes this behaviour. Disabling the feature fixes those games immediately....

      Might be useful to remember for anybody running into this problem.

      posted in Emulator Arcade/PC/Console
      Fudoh
      Fudoh