Certains jeux rencontrent des problèmes graphiques. Existe-t-il une configuration permettant de résoudre ce problème ? La version de base actuelle est la 1.15.0. Est-il prévu de mettre à jour vers la version 1.18.0 ?
Posts made by fleafunk
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Jeux avec bugs dans Libretro ScummVM Recalbox 9.1.3
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Libretro ScummVM glitchy games Recalbox 9.1.3
Some games are experiencing graphical glitches, is there any setup that can solve this? The current core version is 1.15.0. Is there any plan to update to 1.18.0?
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RE: [Recalbox 9] Theme Next Pixel
@sonyc I made the change that was indicated by @samui, this is how my result was. I will be sending the file of my theme with the change, remembering that the version of the theme that I use is older. link text
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RE: [Recalbox 9] Theme Next Pixel
@jose89fcb I have an old version of the theme where this screen does not appear, but the graphics for some systems are missing.
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RE: [Recalbox 9] Theme Next Pixel
@samui Can you share the values that were changed?
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RE: ScummVM controls in GPI Case for Recalbox 7.2.2
@Zing Recalbox 9.2 introduced a new core for Scummvm that allows you to use the D-pad as a mouse, finally everything has been resolved.
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RE: Use controller D-pad instead of mouse in ScummVM?
@Ogre Recalbox 9.2 introduced a new core for Scummvm that allows you to use the D-pad as a mouse, finally everything has been resolved.
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netplay on recalbx 9.2.3 with Raspberry pi 3b+
I did all the configuration and several tests, I also released the port, but NetPlay is not working at all, I keep getting a message that the core is not in the most updated version. Is anyone else having this problem and have a solution?
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Trade pokémon
I would like to know if it is possible to trade Pokémon on Game Boy Color and Game Boy Advance emulators using 2 devices connected via LAN or NetPlay.
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RE: [Recalbox 9] Theme Next Pixel
@sonyc I have the same problem, did you manage to fix it?
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RE: Use controller D-pad instead of mouse in ScummVM?
@Ogre I would also like this option to be available
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RE: Some Super Nintendo and Sega Genesis (Mega Drive) games does not work multitap
The problem was solved, just go to advanced settings and then to emulator settings and set the LIBRETRO SNES9X emulator as default, then configure so that each of these games runs on that core, within the game just go to the emulator option (hotkey + B) and configure controller 2 with multitap and have fun with 4 friends.
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Some Super Nintendo and Sega Genesis (Mega Drive) games does not work multitap
Some of the games I tried
*In these Super Nintendo games that I'm playing, there's a glitch that controller number 2 controls player 3 and 4 at the same time using the core Snes9x 2010 1.10
Super Nintendo games:
-Super Final Match Tennis
-Go! Go! Dodge League
-Kunio-kun no Dodgeball da yo Zen'in Shūgō
-J.League Excite Stage '96
-Bakutou DochersSega Genesis (Mega Drive):
-J.League Pro Striker 2
-J.League Pro Striker Perfect -
RE: ScummVM controls in GPI Case for Recalbox 7.2.2
@zing said in ScummVM controls in GPI Case for Recalbox 7.2.2:
B*mp core standalone scummvm v2.4.0 (#1884)
all right, I will wait. thanks a lot \o/
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ScummVM controls in GPI Case for Recalbox 7.2.2
I managed to make it work in recalbox 6.1, but I can't in recalbox 7.2.2, does anyone know how to use the mouse cursor with the GPi Case D-Pad in recalbox 7.2.2?
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ScummVM controls in GPI Case for Recalbox 7.2.2
I managed to make it work in recalbox 6.1, but I can't in recalbox 7.2.2, does anyone know how to use the mouse cursor with the GPi Case D-Pad in recalbox 7.2.2?
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ScummVM - usar D-Pad como mouse no controle Retroflag clássico USB Gamepad e também no GPi Case com o novo Recalbox 7.0
Eu consegui fazer esses recursos funcionarem no Recalbox 6.0. Gostaria de saber se algum sabe como fazer funcionar no Recalbox 7.0
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ScummVM - Utilisez le D-Pad comme souris dans Recalbox 7 avec la Retroflag Classico USB gamepad et l'étui GPi
J'ai réussi à faire fonctionner cette fonctionnalité dans Recalbox 6.0 et j'aimerais savoir si quelqu'un sait comment la faire fonctionner dans Recalbox 7.0
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ScumVM - use D-Pad as mouse in Recalbox 7 with retroflag classic USB gamepad and GPi Case
I managed to make this feature work in Recalbox 6.0.
Did anyone out there manage to make these features work in Recalbox 7.0? -
RE: ScummVM controls in GPI Case
@krnr this file did not work for me, the game always crash, I made a modify and now it works for me in the GPi Case with Recalbox 6.1.1 and also works in Recalbox 6.0 with the SUPERPi CASE.
Here is the link: https://www.mediafire.com/folder/6rvp64hivvkc9/
just replace at /usr/lib/python2.7/site-packages/configgen/