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    0zzy

    @0zzy

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    Best posts made by 0zzy

    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack i have enabled only these options, 2022-01-30 18_04_22-Window.png
      when i run a snes games, i have no other menu or voice to select between 50/60 hz
      what else i miss? is there another menu?

      posted in Recalbox General
      0zzy
      0zzy

    Latest posts made by 0zzy

    • Recalbox 8.1 rgbdual megadrive blu borders

      Hi, on my rgbdual with recalbox 8.1 when i run megadrive games (Alladin EUROPE in this example) these blue borders appears. Why not black as usual?
      Is it normal?recb.jpg

      posted in Emulator Arcade/PC/Console
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      Hi, i'm waiting my own rgbdual but for now i have enabled this update using my pi2scart.

      update.type=recalboxrgbdual
      

      50/60 Hz selection is now available, and pal games on snes are more "wider" now, but the image is a few centimeters shifted down.
      2022-03-09 13_44_04-Foto - Google Foto โ€” Mozilla Firefox.jpg

      On EmulationStation the image is centered, is there an option to center the image only for specific emulators?

      posted in Recalbox General
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack said in Black borders (up and down) recalbox 8 + pi2scart + crt:

      @0zzy yes we have a little bug that will be fixed for the next release.

      The 50/60hz mode cannot be forced yet

      Hi @digitalLumberjack is there a public release planning? I'm looking every day for a new release ๐Ÿ“… ๐Ÿ™‚

      posted in Recalbox General
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack said in Black borders (up and down) recalbox 8 + pi2scart + crt:

      @0zzy do you start them in 60hz ?

      Hi @digitaLumberjack can you explain me how? I havent seen any particular setup about it.

      posted in Recalbox General
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack i have enabled only these options, 2022-01-30 18_04_22-Window.png
      when i run a snes games, i have no other menu or voice to select between 50/60 hz
      what else i miss? is there another menu?

      posted in Recalbox General
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack said in Black borders (up and down) recalbox 8 + pi2scart + crt:

      @0zzy yes the feature is present in recalbox 8.0.1, still experimental though. Enable the region selection from the crt menu.

      Hi @digitalLumberjack , i have enabled "select game refresh rate at launch" but snes games still have black bars,
      is there anything I can do to fix it?

      posted in Recalbox General
      0zzy
      0zzy
    • RE: Black borders (up and down) recalbox 8 + pi2scart + crt

      @digitalumberjack said in Black borders (up and down) recalbox 8 + pi2scart + crt:

      @0zzy yop o/
      Pal games are starting in PAL mode 50HZ like on the original pal hardware :
      there was black bars on pal games, as the mode was 288p with 224 or 240 pixel height games.

      We are working on a option to select the mode of pal games when starting it : PAL or NTSC.

      Just not implemented yet.

      Hi @digitalLumberjack , has been solved in Recalbox 8.0.1 ?

      posted in Recalbox General
      0zzy
      0zzy
    • RE: GPIO > JAMMA CARD > MCP23017

      @jimi quindi in definitiva, a differenza delle schede rgb-jamma, per gli adapter rgb-scart l'unica opzione per interfacciare i pushbutton arcade al raspi รจ usare un encoder usb, corretto?

      posted in GamePad/GPIO/USB encoder
      0zzy
      0zzy
    • RE: GPIO > JAMMA CARD > MCP23017

      @jimi a me resta sempre sto dubbio.
      Tutti questi adapter presumo usino come input i pin gpio.
      I pin in totale sono 40pin.
      24 sono usati dai comandi di input,
      8 sono di gnd,
      ne rimarrebbero 8 da usare per gestire il segnale video rgb e sync.
      Sapresti indicarmi quali?

      posted in GamePad/GPIO/USB encoder
      0zzy
      0zzy
    • RE: Best arcade input

      @zing said in Best arcade input:

      @0zzy

      me too, but with some adapter lile pi2scart i don't think there is a way to use them for controls, is it right?

      Now I understand your question.
      Sorry, I've never used GPIO personally, but as far as I know there are some types of GPIO expander cards, and I'm guessing you can do it yourself (but it's easier to buy) like this:

      https://www.amazon.com/GeeekPi-Raspberry-Extension-Expansion-Screws/dp/B08C2XK25W

      I don't know if this brand/model is good, I don't even know what all the existing models are, as I've never used it, I can't recommend a specific brand/model, but as far as I understand, those who need GPIO for 2 purposes use something like that ...

      Hi @Zing thanks for your reply.
      But there is something i dont have clear.

      Online there are a few image about gpio pinout used for arcade controls
      There are 40pins:
      24 are used for controls
      8 are gnd
      8 not used for this purpose

      Do you know which pins are used to pilot rgb and sync signals?

      posted in GamePad/GPIO/USB encoder
      0zzy
      0zzy