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    How to emulate X68K in Recalbox

    Emulator Arcade/PC/Console
    emulate x68k recalbox
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    • acris
      acris last edited by acris

      hello
      I dont know , but compile and try with raspbian may be
      just https://github.com/hissorii/px68k for @Substring

      0.5 Raspberry Pi について USE RASPBIAN
      ・自前でコンパイルしてください。
      ・インターネットにつながっている状態で、以下を実行してください。

       $ sudo apt-get install libsdl1.2-dev libsdl-gfx1.2-dev
       $ mkdir src ; cd src ; git clone http://github.com/hissorii/px68k
       $ cd px68k
       $ make sdl2=1
      

      ・GitHub 上のソースが更新された場合は、インターネットにつながっている
      状態で、以下を実行してください。

       $ cd src/px68k
       $ git pull http://github.com/hissorii/px68k
       $ make clean ; make
      
      1 Reply Last reply Reply Quote 1
      • Substring
        Substring last edited by

        not for 4.1, maybe later. What's the point of the emulator ?

        Former dev - Please reply with @substring so that i am notified when you answer me
        Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

        1 Reply Last reply Reply Quote 1
        • acris
          acris last edited by acris

          it's a emulator for Sharp X6800 games https://www.youtube.com/watch?v=zmIXovryWrw

          1 Reply Last reply Reply Quote 1
          • azvarel
            azvarel last edited by

            If I enter that emulator in the recalbox I simply cry, replay Castlevania and Alice in Wonderland is simply wonderful

            @Substring try to implement this in version 4.1 😄

            Zodian Theme | #SNESProject

            1 Reply Last reply Reply Quote 1
            • acris
              acris last edited by

              Hello

              I tried to compile in raspbian with SDL2

              it's work with gamepad but It's slow.
              emulator use gfx and X11 and theses things are not in recalbox.

              For a developper it will be easy not for me 😛

              • compile with SDL2 without GFX and X11 but with OpenGLESv2
              • Modify keyboard/joystick file
              azvarel 1 Reply Last reply Reply Quote 1
              • azvarel
                azvarel @acris last edited by

                Great news, now expect a developer to manifest. Thanks for the work and dedication @acris

                come on? @Substring @voljega

                Zodian Theme | #SNESProject

                Substring voljega 2 Replies Last reply Reply Quote 0
                • Substring
                  Substring @azvarel last edited by

                  @azvarel no time to spend on that for now

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                  azvarel 1 Reply Last reply Reply Quote 0
                  • azvarel
                    azvarel @Substring last edited by

                    @Substring need not be now, but enter the development list

                    I was excited about this 😃

                    Zodian Theme | #SNESProject

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                    • voljega
                      voljega Banned @azvarel last edited by

                      @azvarel I can't do more than @acris if it is slow, it is slow 🙂 although I would oike to have all those japanese computers emulators

                      1 Reply Last reply Reply Quote 0
                      • lolo
                        lolo @junixbr last edited by

                        @junixbr said in How to emulate X68K in Recalbox:

                        low

                        Same thing with the RPi3, too slow.

                        azvarel 1 Reply Last reply Reply Quote 0
                        • azvarel
                          azvarel @lolo last edited by

                          @lolo

                          What I find funny is how A computer from 1987 with a Motorola 68000 CPU 10 MHz, 1MB RAM and no hard drive or of 1993 Motorola 68030 CPU 25 MHz, 4MB RAM and hard drive, do not have an efficient emulation in rpi.

                          I had a Classic XBOX which has a 733 MHz x86 Intel Celeron / Pentium III Custom Hybrid rendering and perfectly emulates through the x68000x emulator all the games, the only emulation that was to be desired was CPS3 which for me the rpi3 caters very well.

                          Would not be able to make a port of this emulator for the recalbox, since they are both "linux" or am I talking screwed up?

                          @voljega, @acris, @Substring is there any basis for this?

                          Zodian Theme | #SNESProject

                          Substring 1 Reply Last reply Reply Quote 0
                          • Substring
                            Substring @azvarel last edited by

                            @azvarel depends if ypur emulator had JIT, or DYNAREC, or such code that is cpu dependant and really improves speed

                            Former dev - Please reply with @substring so that i am notified when you answer me
                            Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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                            • rtype
                              rtype last edited by

                              did you try this port https://github.com/libretro/px68k-libretro
                              it's not too slow on pi3 ,at least setting 1/2 frame instead Full frame make it pretty usable.

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                              • acris
                                acris last edited by

                                Oh no, I try px68k emulator standalone

                                azvarel 1 Reply Last reply Reply Quote 0
                                • azvarel
                                  azvarel @acris last edited by

                                  @acris try to see 😉

                                  Zodian Theme | #SNESProject

                                  1 Reply Last reply Reply Quote 0
                                  • acris
                                    acris last edited by acris

                                    @rtype and @azvarel
                                    I am not a developer and The team is not available, it is at the HFS convention for 3 days 😄 but
                                    I try to compile this core on raspbian

                                    mkdir libretro
                                    cd libretro
                                     sudo git clone https://github.com/libretro/px68k-libretro
                                    cd px68k-libretro
                                    make -f Makefile.libretro
                                    

                                    @rtype it's right ? c'est juste ? ou bien il faut des paramètres comment SDL2=1 ou RPI3 ?

                                    mkdir /recalbox/share/roms/px68k
                                    mkdir /recalbox/share/bios/keropi
                                    

                                    excecute :

                                    killall emulationstation
                                    /usr/bin/retroarch -L /usr/lib/libretro/px68k_libretro.so --config /recalbox/share/system/configs/retroarch/retroarchcustom.cfg /recalbox/share/roms/px68k/R-Type.dim
                                    

                                    I have a red screen 😞 and my keyboard has not F12. lol
                                    It's a problem of compilation core.

                                    I think it^s

                                    make -f Makefile.libretro plateform=rpi3
                                    

                                    WIP - it' s theory, a developper need to control.

                                    • config.in
                                    config BR2_PACKAGE_LIBRETRO_PX68K
                                            bool "libretro-px68k"
                                    	depends on BR2_PACKAGE_RETROARCH
                                    	depends on BR2_INSTALL_LIBSTDCPP
                                            help
                                              A libretro sharp x68000 emulator core for ARM.
                                    
                                    	  http://www.libretro.com
                                    
                                    comment "LIBRETRO_PX68K needs a toolchain w/ C++"
                                    	depends on !BR2_INSTALL_LIBSTDCPP
                                    
                                    • Create Package mk
                                    ################################################################################
                                    #
                                    # PX68K
                                    #
                                    ################################################################################
                                    LIBRETRO_PX68K_VERSION = 1e4cefcf8a34478874de3009de7ab9e45701fd43
                                    LIBRETRO_PX68K_SITE = $(call github,libretro,px68k,$(LIBRETRO_PX68K_VERSION))
                                    
                                    define LIBRETRO_PX68K_BUILD_CMDS
                                    	CFLAGS="$(TARGET_CFLAGS)" CXXFLAGS="$(TARGET_CXXFLAGS)" $(MAKE) CXX="$(TARGET_CXX)" CC="$(TARGET_CC)" -C $(@D) -f makefile.libretro platform="$(LIBRETRO_BOARD)"
                                    endef
                                    
                                    define LIBRETRO_PX68K_INSTALL_TARGET_CMDS
                                    	$(INSTALL) -D $(@D)/px68k_libretro.so \
                                    		$(TARGET_DIR)/usr/lib/libretro/px68k_libretro.so
                                    endef
                                    
                                    $(eval $(generic-package))
                                    

                                    es_system.cfg

                                      <system>
                                            <fullname>Sharp x68000</fullname>
                                            <name>px68k_libretro</name>
                                            <path>/recalbox/share/roms/sharpx68000</path>
                                            <extension>.dim .DIM .zip . ZIP .img .IMG .d88 .D88 .88d .88D .hdm .HDM .dup .DUP .2hd .2HD .xdf .XDF .hdf .HDF .cmd .CMD</extension>
                                            <command>python /usr/lib/python2.7/site-packages/configgen/emulatorlauncher.pyc %CONTROLLERSCONFIG% -system %SYSTEM% -rom %ROM% -emulator %EMULATOR% -core %CORE% -ratio %RATIO%</command>
                                            <platform>px68k</platform>
                                            <theme>sharpx68000</theme>
                                    	<emulators>
                                    	    <emulator name="libretro">
                                    	        <cores>
                                    		    <core>px68k</core>
                                    		</cores>
                                    	    </emulator>
                                    	</emulators>
                                        </system>
                                      <system>
                                    
                                    • Create theme

                                    require graphic guy (use inkscape)

                                    • sharpx6800 folder

                                      • theme.xml
                                      • custom.xml
                                      • DATA
                                        • logo.svg
                                        • game.svg
                                        • console.svg
                                          logo.svg
                                    • add to configgen

                                    emulators["px68k"] = Emulator(name='px68k', emulator='libretro', core='px68k')
                                    
                                    • readme.txt /lisez-moi.txt
                                      ### RECALBOX SHARP X68000 ####
                                    
                                    Bios require : 
                                    "/recalbox/share/bios/keropi/iplrom.dat"
                                    "/recalbox/share/bios/keropi/cgrom.dat"
                                    
                                     HUMAN302.XDF required for change memory.
                                    
                                    To Acces menu you need to plug keyboard : F12
                                    
                                    Put your sharp x68000 roms into the directory
                                    
                                    Roms files must have dim .DIM .zip . ZIP .img .IMG .d88 .D88 .88d .88D .hdm .HDM .dup .DUP .2hd .2HD .xdf .XDF .hdf 
                                    .HDF .cmd .CMD extensions
                                    rtype 1 Reply Last reply Reply Quote 0
                                    • rtype
                                      rtype @acris last edited by

                                      @acris said in How to emulate X68K in Recalbox:

                                      il faut des paramètres comment SDL2=1 ou R

                                      normalement depuis raspian pas besoin de paramètre.
                                      moi je cross-compile depuis mon hôte linux pour compiler plus rapidement (
                                      make -f Makefile.libretro plaform=crosspi).

                                      Sinon l’émulateur est bien celui de hissorii avec le backport du cpu de yabause issu du fork de kenyahiro. Je ne suis donc pas l'auteur mais j'ai juste fait un portage pour libretro en mixant les 2 .
                                      j'ai enlevé toute les références a SDL et X11 dans ce port .
                                      Le portage est au stade bêta , donc des erreurs/bugs sont a prévoir.

                                      Sinon ce n'est pas une version spécifique ARM , il fonctionne aussi sous linux et windows .

                                      A noter cependant qu'il existe une version spécifique pour ARM utilisant le cpu asm ARM cyclone (celui de picodrive)
                                      https://github.com/chiorex/px68k/tree/speedup qui doit être plus rapide pour les cpu ARM.

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                                      • acris
                                        acris last edited by

                                        @rtype
                                        j'ai trouvé ton archive sur libretro et testé ton core sur recalbox et ça fonctionne. Mais ma propre compile sur raspbian n'a pas fonctionné. Je recommencerai à l'occasion.
                                        Penses tu qu'une version arm serait mieux pour le raspberry ?
                                        comment arrives tu à changer la ram alloué au jeu ? j'ai pas réussi.

                                        rtype 1 Reply Last reply Reply Quote 0
                                        • rtype
                                          rtype @acris last edited by

                                          @acris pour la ram il faut booter avec une disquette HumanX style HUMAN302.XDF , et lancer switch.x puis changer la mémoire (4mo est une valeur safe ).

                                          https://www.youtube.com/watch?v=XlRQLcqueas

                                          pour la version cyclone , je n'ai pas testé.

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                                          • acris
                                            acris last edited by acris

                                            @rtype
                                            merci je vais voir pour modifier ça semblerait être mieux pour les jeux.
                                            tu as essayé en overlockant ton rpi3 pour voir si c'etait mieux au niveau fps ?
                                            en tout cas, ta version libretro est meilleur que la version standalone que j'ai testé sous raspbian.

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