Solved Problem when leaving a game and entering another game after upgrade
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@paradadf Updated to the unstable 4.1 release. Still have same issue. Roms play audio, no visuals
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Reporting same issue here using 'stable' version 4.0.1. I can play one NES game and get black screen with sound in the background trying the second one. Additionally, I can´t play any 32X game. Did you really test this version before launching? Doesn't look like an stable version for me.
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@paradadf
Bonsoir, je viens de faire la mise à jour vers la version 4.0.1 (raspberry pi 3) et divers problèmes sont apparus :
D'abord emulation station s'affiche mais sans les jeux qui sont sur le nas
puis après 1mn, ça "recharge" et la certains jeux (du nas) sont présents, mais pas tous...
j'ai redemarré à nouveau et emulation station s'est lancé en espagnol...
j'ai quand meme tenté de lancer le jeux FF8 (qui fonctionnait sou la version 4.0.0)
mais ecran noir puis retour vers emulation station ET la, emulation station n'affiche pas les jeux du nas
le doom ne se lance pas
donkeykong classic fonctionne correctementpour le son, je ne peux rien dire, je ne l'utilise pas
pour le scrappeur : tous les fichiers scrappés sont correctement affiché avec les images et les informations...je reste connecté si tu as besoin d'info complémentaire
ps merci pour tout ce qui a été fait jusqu'à présent et continuez, c'est génial !!!
bon courage pour la suite -
@ptijo i don't speak french, sorry.
Anyway, the developers are aware of the issues and are trying to solve it asap. -
@jsianes the 32X issue resolved using a different romset. Incompatibility of my previous romset with new 32X emu?
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Let's go to my diagnosis, I had to disassemble my SNES all to be able to pick up the microsd - Ha Ha Ha Ha
I downloaded version 4.0.1 straight from github and to my surprise, my keyboard did not recognize it until I made it work with my controls, changing the recalbox.conf directly in linux, but my HDD for some reason did not access the roms, the recalbox did not It enabled it just like that, luckily I got the entire 4.0 system backed up with my romset, gamelist and mix images that took a lot of work to get done.
What I did was reinstall version 4.0 and believe me I am installing again via recalbox to 4.0.1 to see if it works right this time, if it behaves the same way, I will have to be able to keep 4.0 until they correct this problem.
Ahh put the drivers on my keyboard back - a microsoft 800 wired
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The 32X issue is solved by using a new romset. but playing 32X games I'm experiencing the same issue reported with NES: when trying to play for the second time you can´t see anything in the screen while you can hear the game in the background. I'm thinking to rollback to 4.0.0 version. This new stable version isn´t it.
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Can't confirm any of the scenarios. Everything is running just fine.
Start NES Game -> Play -> Leave Game -> Start another NES Game
Start NES Game -> Play -> Leave Game -> Start 32X Game
Play 32X GamesAll is working just fine.
PI3
4.0.1
Bartop with Xin-Mo Dual Arcade -
@Nachtgarm look this https://github.com/recalbox/recalbox-os/issues/1196
but, rockaddicted solved the problem
@rockaddicted said in Bug Emulateur NES:
recalbox.conf ->
global.videomode=CEA 4 HDMI
à remplacer parglobal.videomode=default
Le temps d'un fix via une update.
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Thanks @azvarel . The video mode conf works! If you want to modify manually:
Connect to your Recalbox via SSH:
ssh root@recalbox
Edit file recalbox.conf:
mount -o remount,rw /
vi recalbox.confreplace:
global.videomode=CEA 4 HDMI
with:
global.videomode=default
Exit saving (:wq! ENTER)
Restart Recalbox:shutdown -r now
For me, this is an issue during upgrade. It seems the upgrade process doesn´t take into account if you are using an external hard-drive for the game library, updating the files in the SD card but not in the external drive.
Please, review carefully for the next launch (4.1)
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@jsianes said in Problem when leaving a game and entering another game after upgrade:
For me, this is an issue during upgrade. It seems the upgrade process doesn´t take into account if you are using an external hard-drive for the game library, updating the files in the SD card but not in the external drive.
Indeed, we're digging into this one once 4.0.1 bugs are solved
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@azvarel I'm running
global.videomode = DMT 35 DVI
and it's working