Trouble with joystick on original N64 Controller with mayflash adapter
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This wiki is outdated. Since recalbox 4.0.0, the autoconfig of pads works for N64. BUT! If ylu want to customize controls you can still do it :
- Config files are located in /recalbox/share/system/configs/mupen (might be mupen64, no recalbox at hand for now). You will find the files specified in the wiki there
- Edit reclbox.conf, and add "n64.configfile=dummy" (witbout the quotes) to disable the autoconfig of pads. The n64 emulator will read the inputauto.cfg file that you have edited, and it should work fine
Try. If only axis don't work, you may have missed something in the configuration
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Thanks for the reply. Already added the n64.configfile=dummy. and was twerking the config files in the moped64 directory. I'll double check my spelling and make sure I've got the right syntax for the config file. The axis is the only thing that doesn't work properly. The buttons work flawlessly.
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Here's a copy of my mupen64 InputAutoCfg.ini
[Logic3 Controller] plugged = True plugin = 2 AnalogPeak = 32768,32768 Mempak switch = Rumblepak switch = mouse = False A Button = button(1) B Button = button(3) C Button D = axis(4+) C Button L = axis(3-) C Button R = button(0) axis(3+) C Button U = axis(4-) button(2) DPad D = hat(0 Down) DPad L = hat(0 Left) DPad R = hat(0 Right) DPad U = hat(0 Up) L Trig = axis(2-) R Trig = axis(2+) Start = button(7) X Axis = axis(0-,0+) Y Axis = axis(1-,1+) Z Trig = button(4) [HuiJia USB GamePad] plugged = True plugin = 2 mouse = False AnalogDeadzone = 100,100 AnologPeak = 20000,20000 DPad R = hat(0 Right) DPad L = hat(0 Left) DPad D = hat(0 Down) DPad U = hat(0 Up) Start = button(9) Z Trig = button(8) B Button = button(2) A Button = button(1) C Button R = axis(3-) C Button L = axis(3+) C Button D = axis(2+) C Button U = axis(2-) R Trig = button(7) L Trig = button(6) Y Axis = axis(1-,1+) X Axis = axis(0-,0+) mempak switch = key(109) Rumblepak switch = key(114)
Do you think the logic controller is interfering with the n64 controllers? or maybe I didn't add enough/too many spaces in the[HuiJia USB GamePad]
If that was the case then none of the buttons would be mapped correctly right?
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AnalogPeak should be -32768,32768 imho, like the huija should have a -/+ range if i'm not mistaken
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Hrmm.... I changed the AnalogPeak to -32768,32768. I noticed it seems to work normally when the analog is pressed at a certain angle. is there any way to adjust the sensitivity of the stick? I thought that dropping the peak down to 20000 or even 500 just to test it but it didn't seem to change anything. any suggestions?
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AnalogPeak tells what is the range of the stick
AnalogDeadzone configures the range where the stick's movements in the center have no effect -
I tried shorting the peak to -10000,10000 hoping it would help affect the sensitivity since the peak from my jstest would range from 12000-28000. Didn't seem like it did anything.
I'd think if the range was lowered the stick would be at it's maximum more and the "sensitivity" would be much higher. -
Can you run /recalbox/scripts/recalbox-support.sh and upload the output somewhere like zippyshare please ?
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Here's the link as requested.
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I'll check that asap
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thank you so much for your help. Wife is itching to play super mario 64.
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hello friend, I've also had this problem with Mayflash .
Try to change my 's makeup , I think that resembles the original N64 touch pad[HuiJia USB GamePad]
plugged = True
plugin = 2
AnalogDeadzone = 2096,2096
AnalogPeak = 21283,21283
Mempak switch =
Rumblepak switch =
mouse = False
A Button = button(1)
B Button = button(2)
C Button R = axis(3-)
C Button L = axis(3+)
C Button D = axis(2+)
C Button U = axis(2-)
DPad D = hat(0 Down)
DPad L = hat(0 Left)
DPad R = hat(0 Right)
DPad U = hat(0 Up)
L Trig = button(6)
R Trig = button(7)
Start = button(9)
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)
Z Trig = button(8)