Solved video_thread "true" - How to set please!
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Can anyone help please? I am trying to set video_threaded to true but no matter where I set it, it will not stick. I've changed /SHARE/system/configs/retroarch/retroarchcustom.cfg and also retroarch.cfg in RECALBOX/etc but this has not worked either. What's the trick? Many thanks.
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you need to place overload config file in rom folder.
https://recalbox.gitbook.io/documentation/other/configuration-overload
Path: /recalbox/share/roms/.retroarch.cfg
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@acris said in video_thread "true" - How to set please!:
you need to place overload config file in rom folder.
https://recalbox.gitbook.io/documentation/other/configuration-overload
Path: /recalbox/share/roms/.retroarch.cfg
Excellent! Many thanks. I would never have seen that wiki so thanks for the heads up.
Personally, I think this option should be set to true by default. It being set to false breaks retro scanlines on some systems and there is literally no difference to input lag whatsoever in my experience.
Please mark as solved either way.
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@Lumpy
no not by default becausemany emulators do not support this option properly, and cause crashes.
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@acris I did not realise this. Which emulators are affected and how please? Just so I can set my config accordingly. Thanks.
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@lumpy AFAIK hatari and p68k cores are particularly affected when this option is ON, leading to many random crashes.
Many other cores might also have crashes or unexpected behavior, but this is hard to say w/o spending many hours testing lots of games.I'd recommend to activate the option on a "per system folder" basis.
While/recalbox/share/roms/.retroarch.cfg
will override all systems,/recalbox/share/roms/snes/.retroarch.cfg
will override only the snes system. This way you can activate video_threaded only on "safe" systems, and/or deactivate it when you get unexpected crashes on a particular system. -
That's brilliant advice. Many thanks again for responding.