Input lag comparison between SNES Mini and Raspberry Pi with Recalbox
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@marcdk if there was a magical recipe to reduce the input lag, we'd have done it as default
Give a try to changing the video renderer to dispmanx. To do so, edit your retroarchcustom.cfg and add
video_driver = "dispmanx"
. No need to reboot, just start a game -
Thank you. I'll try.
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@substring said in Input lag comparison between SNES Mini and Raspberry Pi with Recalbox:
video_driver = "dispmanx"
Are you sure about the "? Shouldn't this be
video_driver = dispmanx
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I tried
video_driver = "dispmanx"
in /recalbox/share/system/configs/retroarch/retroarchcustom.cfg
with no noticable impact. Any other idea or is this the point, where the SNES Mini is plain better?
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@marcdk said in Input lag comparison between SNES Mini and Raspberry Pi with Recalbox:
Any other idea or is this the point, where the SNES Mini is plain better?
Except recompile the kernel with real time patches, no
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What about this thread: https://forums.launchbox-app.com/topic/33911-retroarch-input-lag-settings/
video_driver = "dispmanx" ("gl" if you require 3D acceleration or shaders. Will add one frame of input lag compared to dispmanx driver.)
video_vsync = true
video_threaded = false
video_frame_delay = 0video_threaded = false is not set. My the odroid be an answer? Have you tried it yourself with a SNES Mini and a NES Mini or Real Hardware in comparison?
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@marcdk which board are you using ?
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Raspberry Pi 3. But I think there is nothing you can configure on a pi to change the input lag of appr. 3 frames according to this thread: https://retropie.org.uk/forum/topic/2019/an-input-lag-investigation/36
Every emulator has a lag. Even BSNES.
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@marcdk anyway you can manually set these values in the retroarch configuration files if you wish to test them.