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    Solved Mapped 2P Buttons Don't Behave Correctly

    GamePad/GPIO/USB encoder
    mapped buttons dont behave correctly
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    • tdelios
      tdelios @acris last edited by

      @acris and @Substring ..

      I found a link on the internet that outlines the 4.1 release items that the developers are still working on and the items that have been completed..

      I do not see anything related to xin-mo and my problem.. Can you guys confirm that its on the list and that you guys are going to roll it out in 4.1 so that I don't have to manually go through the manual way of modifying the cmdline.txt file ..

      cheers
      tom

      paradadf 1 Reply Last reply Reply Quote 0
      • paradadf
        paradadf Staff @tdelios last edited by

        @tdelios it has been already added to the 4.1 release, don't worry.
        See:
        https://github.com/recalbox/recalbox-buildroot/blob/master/board/recalbox/fsoverlay/etc/modprobe.d/usbhid.conf

        If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

        tdelios 1 Reply Last reply Reply Quote 1
        • tdelios
          tdelios @paradadf last edited by

          @paradadf thanks for the info buddy!

          tdelios 1 Reply Last reply Reply Quote 0
          • tdelios
            tdelios @tdelios last edited by

            @acris @Substring @paradadf

            I thought you said that the 2P xin-mo fix was in the 4.1 release.

            I am currently playing around with the 4.1 latest version and the button mapping is just as bad as before.
            My 1P SELECT button is acting like the 1P Start and vise versa and my designated "A" button has become the Hotkey button.
            I double checked the wiring and it is fine..

            any thoughts on how to trouble shoot this?

            Substring 1 Reply Last reply Reply Quote 0
            • Substring
              Substring @tdelios last edited by

              @tdelios which board are you using ?

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

              tdelios 1 Reply Last reply Reply Quote 0
              • tdelios
                tdelios @Substring last edited by

                @Substring How can I tell? I was just told that it was a 2P xin-mo and by looking at it, it has 18 pins for each player

                Substring 1 Reply Last reply Reply Quote 0
                • Substring
                  Substring @tdelios last edited by

                  @tdelios I meant pi ? odroid ? x86 ?

                  Former dev - Please reply with @substring so that i am notified when you answer me
                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                  tdelios 1 Reply Last reply Reply Quote 0
                  • tdelios
                    tdelios @Substring last edited by

                    @Substring Raspberry Pi3

                    Substring 1 Reply Last reply Reply Quote 0
                    • Substring
                      Substring @tdelios last edited by

                      @tdelios For the xin-mo, you should only map the first player and force it as player 1, the system will autoconfigure the P2 (both inputs and player position)

                      Former dev - Please reply with @substring so that i am notified when you answer me
                      Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                      tdelios 2 Replies Last reply Reply Quote 0
                      • tdelios
                        tdelios @Substring last edited by

                        @Substring what do I set the 1Player and 2Player values on the controller setup.

                        1Player = "#0 Xin-Mo" and 2Player = "Default"

                        or

                        1Player = "#0 Xin-Mo" and 2Player = "#1 Xin-Mo"

                        tdelios 1 Reply Last reply Reply Quote 0
                        • tdelios
                          tdelios @tdelios last edited by

                          @tdelios nvm.. read the previous post history on this

                          1 Reply Last reply Reply Quote 0
                          • tdelios
                            tdelios @Substring last edited by

                            @Substring your awesome!

                            it was my mistaken to configure the buttons for both controllers.. .Once I configured only the 1 PLAYER and not both.. and then setup the controller for 1P = #0 XIN-MO and 2P = #1 XIN-MO .. then I was good to go..

                            THANKS!
                            tom

                            Substring 1 Reply Last reply Reply Quote 0
                            • Substring
                              Substring @tdelios last edited by

                              @tdelios i'm glad you can now enjoy your recalbox 🙂

                              Former dev - Please reply with @substring so that i am notified when you answer me
                              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                              1 Reply Last reply Reply Quote 0
                              • subvers
                                subvers last edited by subvers

                                @Substring maybe you can help me.
                                I have a 3H Dual arcade encoder(it's a xin-mo clone) and managed to configure player 1 and 2 but the problem is that I cannot use diagonals on the joysticks, for example down-right. I use rasberry pi with the last version of recalbox.

                                Substring 1 Reply Last reply Reply Quote 0
                                • Substring
                                  Substring @subvers last edited by

                                  @subvers no hadoken possible ? Which version number is your last recalbox ? 4.0.2 or 4.1 ?

                                  Former dev - Please reply with @substring so that i am notified when you answer me
                                  Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

                                  1 Reply Last reply Reply Quote 0
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