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    Muppen64plus glide64mk2 - no video on RbPi4 (recalbox 8)

    Emulator Arcade/PC/Console
    muppen64plus glide64mk2 rbpi4 recalbox
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    • Ledreum
      Ledreum @IGA last edited by

      @iga Hello i've got the same issue with rpi4 4 4 GB on the pi boy dmg.I change it for mupen64 plusrice with core game format ans it run.

      davidb2111 1 Reply Last reply Reply Quote 0
      • davidb2111
        davidb2111 Staff @Ledreum last edited by

        Hi @ledreum

        mupen64plus will be fixed in the next release (8.0.1)

        IGA 1 Reply Last reply Reply Quote 2
        • IGA
          IGA @davidb2111 last edited by

          @davidb2111 На-На))
          everything now is clear...

          IGA 1 Reply Last reply Reply Quote 0
          • IGA
            IGA @IGA last edited by

            Hello!
            Now (in 8.0.2) problem with video output is solved.
            But it's slow! More slower than 3 others emulators\cores that could choose...|

            So, how could configurate Muppen64plus glide64mk2 on rbpi4? ( maybe some menu from keyboard, when press esc - exit from emulator, or where some config file located...?)

            davidb2111 1 Reply Last reply Reply Quote 0
            • davidb2111
              davidb2111 Staff @IGA last edited by

              Hi @iga

              Which rom did you try? Glide64mk2 may not be the good candidate regarding performances

              IGA 2 Replies Last reply Reply Quote 0
              • IGA
                IGA @davidb2111 last edited by

                @davidb2111 Any!
                well, let it be 007, the world is not enough, as the first in list....

                I'm just want menu with some options which i could set up for emulator ( maybe increase fps, or make them visible) - all very slow then other emulators - why it as default?

                davidb2111 1 Reply Last reply Reply Quote 0
                • davidb2111
                  davidb2111 Staff @IGA last edited by

                  Because it would work well with other roms that other emulators may not run full speed.

                  IGA 1 Reply Last reply Reply Quote 0
                  • IGA
                    IGA @davidb2111 last edited by

                    @davidb2111 said in Muppen64plus glide64mk2 - no video on RbPi4 (recalbox 😎:

                    Because it would work well with other roms that other emulators may not run full speed.

                    I still don't understand....
                    in most test of my roms Muppen64plus glide64mk2 was most slower at recalbox

                    Instead at retropie Mupen64plus glide64 show most speed and performance ( best on retropie)

                    So, i ask allow some options to configurate it for best performance, cause at default starts it's run slow at recalbox....

                    1 Reply Last reply Reply Quote 0
                    • IGA
                      IGA @davidb2111 last edited by

                      How could configurate this emulator?

                      davidb2111 2 Replies Last reply Reply Quote 0
                      • davidb2111
                        davidb2111 Staff @IGA last edited by

                        @iga said in Muppen64plus glide64mk2 - no video on RbPi4 (recalbox 😎:

                        How could configurate this emulator?

                        Check the config files in SHARE:\system\configs\mupen64\

                        There is one configuration: mupen64plus.cfg which contain a section [Video-Glide64mk2]. You can take a look there.

                        IGA 1 Reply Last reply Reply Quote 0
                        • davidb2111
                          davidb2111 Staff @IGA last edited by

                          @iga

                          Also check the resolution of mupen from recalbox.conf, parameter n64.videomode. If not set, it will use global.videomode. You could try to set a lower resolution (1280x720 or so) in n64.videomode.

                          IGA 1 Reply Last reply Reply Quote 1
                          • IGA
                            IGA @davidb2111 last edited by

                            @davidb2111 Thank you

                            1 Reply Last reply Reply Quote 0
                            • IGA
                              IGA @davidb2111 last edited by

                              @davidb2111 But the games still looked like hard-hard frameskip ( music\sound plays well)

                              And i still couldn't enable fps. I open mupen64plus.cfg by notepad and write show_fps = 1. But, after Rbpi booting and launching Muppen64plus glide64mk2, there is still show_fps = 4 in mupen64plus.cfg

                              • How to fix it?

                              There my mupen64plus.cfg:

                              [64DD]
                              Disk = ""
                              IPL-ROM = 
                              
                              [Audio-OMX]
                              BUFFER_SIZE = 4096
                              DEFAULT_FREQUENCY = 32000
                              DEFAULT_MODE = 0
                              LATENCY = 300
                              NATIVE_MODE = False
                              OUTPUT_PORT = 1
                              SWAP_CHANNELS = False
                              UNDERRUN_MODE = 0
                              Version = 1
                              
                              [Audio-SDL]
                              AUDIO_SYNC = False
                              DEFAULT_FREQUENCY = 33600
                              PRIMARY_BUFFER_SIZE = 16384
                              PRIMARY_BUFFER_TARGET = 10240
                              RESAMPLE = "trivial"
                              SECONDARY_BUFFER_SIZE = 2048
                              SWAP_CHANNELS = False
                              VOLUME_ADJUST = 5
                              VOLUME_CONTROL_TYPE = 1
                              VOLUME_DEFAULT = 80
                              Version = 1
                              
                              [Core]
                              AutoStateSlotIncrement = False
                              CountPerOp = 0
                              CountPerOpDenomPot = 0
                              CurrentStateSlot = 8
                              DelaySI = True
                              DisableExtraMem = False
                              EnableDeb****r = False
                              GbCameraVideoCaptureBackend1 = ""
                              NoCompiledJump = False
                              OnScreenDisplay = True
                              R4300Emulator = 2
                              RandomizeInterrupt = True
                              SaveDiskFormat = 1
                              SaveSRAMPath = /recalbox/share/saves/n64
                              SaveStatePath = /recalbox/share/saves/n64
                              ScreenshotPath = /recalbox/share/screenshots
                              SharedDataPath = "/recalbox/share/system/configs/mupen64/"
                              SiDmaDuration = -1
                              Version = 1.010000
                              
                              [CoreEvents]
                              Joy Mapping Decrease Volume = ""
                              Joy Mapping Fast Forward = "J0B10/H0V2"
                              Joy Mapping Frame Advance = ""
                              Joy Mapping Fullscreen = ""
                              Joy Mapping Gameshark = ""
                              Joy Mapping Increase Volume = ""
                              Joy Mapping Increment Slot = "J0B10/H0V1"
                              Joy Mapping Load State = "J0B10/B3"
                              Joy Mapping Mute = ""
                              Joy Mapping Pause = ""
                              Joy Mapping Reset = "J0B10/B1"
                              Joy Mapping Save State = "J0B10/B2"
                              Joy Mapping Screenshot = "J0B10/B4"
                              Joy Mapping Speed Down = ""
                              Joy Mapping Speed Up = ""
                              Joy Mapping Stop = "J0B10/B9"
                              Kbd Mapping Decrease Volume = 91
                              Kbd Mapping Fast Forward = 102
                              Kbd Mapping Frame Advance = 47
                              Kbd Mapping Fullscreen = 0
                              Kbd Mapping Gameshark = 103
                              Kbd Mapping Increase Volume = 93
                              Kbd Mapping Increment Slot = 0
                              Kbd Mapping Load State = 288
                              Kbd Mapping Mute = 109
                              Kbd Mapping Pause = 112
                              Kbd Mapping Reset = 290
                              Kbd Mapping Save State = 286
                              Kbd Mapping Screenshot = 293
                              Kbd Mapping Slot 0 = 48
                              Kbd Mapping Slot 1 = 49
                              Kbd Mapping Slot 2 = 50
                              Kbd Mapping Slot 3 = 51
                              Kbd Mapping Slot 4 = 52
                              Kbd Mapping Slot 5 = 53
                              Kbd Mapping Slot 6 = 54
                              Kbd Mapping Slot 7 = 55
                              Kbd Mapping Slot 8 = 56
                              Kbd Mapping Slot 9 = 57
                              Kbd Mapping Speed Down = 291
                              Kbd Mapping Speed Up = 292
                              Kbd Mapping Stop = 27
                              Version = 1
                              
                              [Input-SDL-Control1]
                              A Button = "button(0)"
                              AnalogDeadzone = "4096,4096"
                              AnalogPeak = "32768,32768"
                              B Button = "button(2)"
                              C Button D = "axis(3+)"
                              C Button L = "axis(2-)"
                              C Button R = "axis(2+) button(1)"
                              C Button U = "axis(3-) button(3)"
                              DPad D = "hat(0 Down)"
                              DPad L = "hat(0 Left)"
                              DPad R = "hat(0 Right)"
                              DPad U = "hat(0 Up)"
                              L Trig = "button(4)"
                              Mempak switch = "button(11)"
                              MouseSensitivity = "2.00,2.00"
                              R Trig = "button(5)"
                              Rumblepak switch = "button(12)"
                              Start = "button(9)"
                              X Axis = "axis(0-,0+) axis(0+,0-)"
                              Y Axis = "axis(1-,1+) axis(1+,1-)"
                              Z Trig = "button(6)"
                              device = 0
                              mode = 2
                              mouse = False
                              name = "Saitek P3200 Rumble Pad - PC/Xbox 360"
                              plugged = True
                              plugin = "2"
                              version = 2
                              
                              [Input-SDL-Control2]
                              A Button = ""
                              AnalogDeadzone = "4096,4096"
                              AnalogPeak = "32768,32768"
                              B Button = ""
                              C Button D = ""
                              C Button L = ""
                              C Button R = ""
                              C Button U = ""
                              DPad D = ""
                              DPad L = ""
                              DPad R = ""
                              DPad U = ""
                              L Trig = ""
                              Mempak switch = ""
                              MouseSensitivity = "2.00,2.00"
                              R Trig = ""
                              Rumblepak switch = ""
                              Start = ""
                              X Axis = ""
                              Y Axis = ""
                              Z Trig = ""
                              device = -1
                              mode = 2
                              mouse = False
                              name = ""
                              plugged = False
                              plugin = 1
                              version = 2
                              
                              [Input-SDL-Control3]
                              A Button = ""
                              AnalogDeadzone = "4096,4096"
                              AnalogPeak = "32768,32768"
                              B Button = ""
                              C Button D = ""
                              C Button L = ""
                              C Button R = ""
                              C Button U = ""
                              DPad D = ""
                              DPad L = ""
                              DPad R = ""
                              DPad U = ""
                              L Trig = ""
                              Mempak switch = ""
                              MouseSensitivity = "2.00,2.00"
                              R Trig = ""
                              Rumblepak switch = ""
                              Start = ""
                              X Axis = ""
                              Y Axis = ""
                              Z Trig = ""
                              device = -1
                              mode = 2
                              mouse = False
                              name = ""
                              plugged = False
                              plugin = 1
                              version = 2
                              
                              [Input-SDL-Control4]
                              A Button = ""
                              AnalogDeadzone = "4096,4096"
                              AnalogPeak = "32768,32768"
                              B Button = ""
                              C Button D = ""
                              C Button L = ""
                              C Button R = ""
                              C Button U = ""
                              DPad D = ""
                              DPad L = ""
                              DPad R = ""
                              DPad U = ""
                              L Trig = ""
                              Mempak switch = ""
                              MouseSensitivity = "2.00,2.00"
                              R Trig = ""
                              Rumblepak switch = ""
                              Start = ""
                              X Axis = ""
                              Y Axis = ""
                              Z Trig = ""
                              device = -1
                              mode = 2
                              mouse = False
                              name = ""
                              plugged = False
                              plugin = 1
                              version = 2
                              
                              [Rsp-HLE]
                              AudioListToAudioPlugin = False
                              DisplayListToGraphicsPlugin = True
                              RspFallback = ""
                              Version = 1.000000
                              
                              [Transferpak]
                              GB-ram-1 = ""
                              GB-ram-2 = ""
                              GB-ram-3 = ""
                              GB-ram-4 = ""
                              GB-rom-1 = ""
                              GB-rom-2 = ""
                              GB-rom-3 = ""
                              GB-rom-4 = ""
                              
                              [UI-Console]
                              AudioPlugin = "mupen64plus-audio-sdl.so"
                              InputPlugin = "mupen64plus-input-sdl.so"
                              PluginDir = "./"
                              RspPlugin = "mupen64plus-rsp-hle.so"
                              Version = 1
                              VideoPlugin = "/usr/lib/mupen64plus/mupen64plus-video-glide64mk2.so"
                              
                              [Video-GLideN64]
                              EnableCopyColorToRDRAM = 0
                              EnableFBEmulation = False
                              EnableLegacyBlending = True
                              ShowFPS = True
                              UseNativeResolutionFactor = 1
                              bilinearMode = 1
                              
                              [Video-General]
                              AspectRatio = True
                              Fullscreen = False
                              Rotate = 0
                              ScreenHeight = 480
                              ScreenWidth = 720
                              VerticalSync = False
                              
                              [Video-Glide64mk2]
                              adjust_aspect = -1
                              alt_tex_size = -1
                              aspect = -1
                              buff_clear = -1
                              card_id = 0
                              clip_zmax = -1
                              clip_zmin = -1
                              clock = False
                              clock_24_hr = True
                              correct_viewport = -1
                              decrease_fillrect_edge = -1
                              detect_cpu_write = -1
                              fast_crc = -1
                              fb_crc_mode = -1
                              fb_get_info = -1
                              fb_hires = -1
                              fb_read_alpha = -1
                              fb_read_always = -1
                              fb_render = -1
                              fb_smart = -1
                              filtering = -1
                              fog = -1
                              force_calc_sphere = -1
                              force_microcheck = -1
                              force_polygon_offset = False
                              force_quad3d = -1
                              ghq_cache_save = True
                              ghq_cache_size = 128
                              ghq_cmpr = 0
                              ghq_enht = 0
                              ghq_enht_cmpr = False
                              ghq_enht_f16bpp = False
                              ghq_enht_gz = True
                              ghq_enht_nobg = False
                              ghq_enht_tile = 0
                              ghq_fltr = 0
                              ghq_hirs = 0
                              ghq_hirs_altcrc = True
                              ghq_hirs_cmpr = False
                              ghq_hirs_dump = False
                              ghq_hirs_f16bpp = False
                              ghq_hirs_gz = True
                              ghq_hirs_let_texartists_fly = False
                              ghq_hirs_tile = False
                              hires_buf_clear = -1
                              ignore_aux_copy = -1
                              increase_texrect_edge = -1
                              lodmode = -1
                              n64_z_scale = -1
                              old_style_adither = -1
                              optimize_texrect = -1
                              pal230 = -1
                              polygon_offset_factor = 0
                              polygon_offset_units = 0
                              read_back_to_screen = -1
                              show_fps = 4
                              ssformat = False
                              stipple_mode = -1
                              stipple_pattern = -1
                              swapmode = -1
                              texture_correction = -1
                              use_sts1_only = -1
                              useless_is_useless = -1
                              vsync = True
                              wrpAnisotropic = True
                              wrpAntiAliasing = 0
                              wrpFBO = True
                              wrpResolution = 0
                              wrpVRAM = 0
                              zmode_compare_less = -1
                              
                              [Video-Rice]
                              AccurateTextureMapping = True
                              AnisotropicFiltering = 0
                              CacheSize = 100
                              ColorQuality = 1
                              CropMode = 1
                              DefaultCombinerDisable = False
                              DoubleSizeForSmallTxtrBuf = False
                              DumpTexturesToFiles = False
                              EnableHacks = True
                              EnableSSE = True
                              EnableVertexShader = False
                              FastTextureLoading = False
                              FogMethod = 1
                              ForcePolygonOffset = False
                              ForceTextureFilter = 2
                              FrameBufferSetting = 0
                              FrameBufferWriteBackControl = 1
                              FullTMEMEmulation = False
                              InN64Resolution = False
                              LoadHiResCRCOnly = True
                              LoadHiResTextures = False
                              Mipmapping = 2
                              MultiSampling = 0
                              NormalAlphaBlender = False
                              OpenGLDepthBufferSetting = 16
                              OpenGLRenderSetting = 0
                              OpenGLVertexClipper = False
                              PolygonOffsetFactor = 0
                              PolygonOffsetUnits = 0
                              RenderToTexture = 0
                              SaveVRAM = False
                              ScreenUpdateSetting = 7
                              ShowFPS = True
                              SkipFrame = False
                              SkipScreenUpdate = False
                              SmallTextureOnly = False
                              TexRectOnly = False
                              TextureEnhancement = 6
                              TextureEnhancementControl = 0
                              TextureQuality = 0
                              Version = 1
                              WideScreenHack = False
                              WinFrameMode = False
                              
                              

                              And yes, i've use crt. So, i opened n64.videomode and write ;n64.videomode=default

                              • but nothing changed
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