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    N64 / mupen64 crashes

    Recalbox General
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    • xbox360pad
      xbox360pad last edited by

      I had the same problem except with Super Mario 64; is a graphic plugin problem. I solved it changing my graphic plugin to n64 in recalbox.conf (n64.core=n64)  glide and rice are unstable.

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      • jula-kali
        jula-kali last edited by

        Thanks for your answers. I did not overclock the pi2 and it runs the games mostly smoothly. Today i tried the n64 graphics plugin, and mupen64 crashed again (after ~5 minutes) with super mario kart 64. I was able to login via ssh and reboot recalbox. Any suggestions? Is N64 running smooth and without crashes for somebody?

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        • gramer23
          gramer23 last edited by

          Same here, I also changed the graphics plugin in the recalbox.conf , but it still crashes after some minutes.

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          • acris
            acris last edited by

            Overlock your rpi2 ?

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            • jula-kali
              jula-kali last edited by

              You mean it could run more stable with overclocking?

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              • gramer23
                gramer23 last edited by

                Mine is not overclocked, I can kill the Emulator- process, when I ssh the recalbox, so I think its not a hardware problem. I allready changed the Power-Adapter but I guess its not a stability problem. I also tried changing the plugin in the recalbox.conf in n64.core=n64, but that as well did not fix the problem. Any suggestions?   By the way: Except this little bug I really like Recalbox, easy to handle, working very stable, nice design!

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                • evan-bryant
                  evan-bryant last edited by

                  N64 was previously working (with a few tweaks) when I was running 3.2.11. I recently upgraded to beta 17 and now N64 locks up usually after 5 mins or so of use. I'm using and rpi2 and I've tried it overclocked and non-overclocked. I've tried n64 plugin and glide plugin and both have the same issue. Is this what you are experiencing?  have you determined a fix?  it was running decent for me on 3.2.11 other than some sound lags.  No issues with lock up on other emulators.

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                  • jula-kali
                    jula-kali last edited by

                    Yes, this is exactly what i am experiencing. Snes and Playstation run fine, N64 freezes with all graphic plugins. I'm running beta 17 and didn't try any older version. Sadly, i did not found a fix. But as I also have a lot of SNES games i want to play again, i didn't invest much time on the n64 problem...

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                    • rockaddicted
                      rockaddicted last edited by

                      Can you please try to switch audio plugin. You must edit this file : /recalbox/configs/mupen64/mupen64plus.cfg then switch this line AudioPlugin = "mupen64plus-audio-omx.so" by this one AudioPlugin = "mupen64plus-audio-sdl.so" I played 45min to super smash bross without any issue, and before N64 locks up always during the stage 2 "yoshi team world" I'm using a rpi 2 overclockedn gliden64 video plugin, and n64.videomode=DMT 9 HDMI video mode. I'm waiting your feedbacks.

                      Recalbox V4.1.0 - RPI3 OC - Xbox360 wireless
                      Wiki ENG : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(EN)
                      Wiki FR : https://github.com/recalbox/recalbox-os/wiki/Mini-How-To-(FR)

                      Don't forget to upvote messages if it has been useful ;)

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                      • zwietabak
                        zwietabak last edited by

                        Had the same issue as the other guys. The change with the AudioPlugin seem to work for me. Played Mario 64 for like an houre perfeclty smooth without any crash or freeze. So thanks dude!

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                        • gramer23
                          gramer23 last edited by

                          thanks a lot. Changing the audio plugin worked for me too.

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                          • partoz
                            partoz last edited by

                            Hi everyone, since this is my first post here let me say how much I appreciate recalOS. I am really thankful to ones spending there time on keeping this project alive and bring constant improvements. Unfortunately I cannot contribute to the programming tasks, but at least I can give a feedback. I had the same problem of a freezing N64 emulator and observed the effect for all of the following versions: 3.3.14 beta, 3.3.17 beta. I would really like to test the solution posted above by rockaddicted but I cannot find the mentioned file "mupen64plus.cfg". I read through the forum, wiki and checked my SD card on my Mac and over SSH but no luck.  Im sry in case I asked a stupid question, nevertheless I would be happy if someone would point me the direction. Thanks a lot.

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                            • paradadf
                              paradadf Staff last edited by

                              Hi @partoz! Try using this software to ssh into your recalbox to have a graphical interface: https://winscp.net/eng/index.php You will be able to see the different folders inside and then look for the path given: /recalbox/configs/mupen64/mupen64plus.cfg When you find it, you can right click on it and edit. I hope that helps you.

                              If your question was answered, please mark it as solved: Topic Tools -> Ask a question + Topic Tools -> Mark as Solved

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                              • diegoa
                                diegoa last edited by

                                I'm having the same issue when playing some n64 games. I'll try your solution and let you guys know later. thanks for all the hardwork on recalbox OS!

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                                • jensbond
                                  jensbond last edited by

                                  Hi, same problem here until I found a solution. After nights for crying without goldeEye 🙂 I simple change the n64.core Varibale in the /recalbox/share/system/recalbox.conf from gliden64 to n64 I player well for round about 2 Houres than I have to do something other...   Btw.. I also changes the Audio configuration... Don't knew if you habe to do it too.

                                  Webcoder aus Leidenschaft

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                                  • partoz
                                    partoz last edited by

                                    Hi everyone, I did not try again to connect via SSH to my Pi but found an old Linux Live CD with which I was able to find and edit the mupen64plus.cfg file. I was playing without any emulator freeze (Mario Kart, Mario Paper, Zelda OoT with gliden64 plugin) since then. I am looking forwad to version 3.3/4.0 and continue beta-testing. Thanks for the help so far!

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                                    • enlojane
                                      enlojane last edited by

                                      some more feedback: rpi2, overclocked, running 3.3.0-beta17 HDMI video, analog jack audio 2 PS3 controllers connected over bluetooth   since I use the analog audio, I have to enable OUTPUT_PORT = 0\. However, when I do this I get terrible FPS lag in games (tried Diddy Kong Racing and Mario Kart 64) the trick with AudioPlugin = "mupen64plus-audio-sdl.so" fixed the FPS.

                                      • Mario Kart crashed after ~8min (the RasPi really froze, shells time out too). However, I'm not entirely sure if it was running gliden64 or n64, since I switched it multiple times 🙂
                                      • Diddy Kong ran fine for >20min (until I gave up 🙂 )
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